Player Matchup

Neith
Neith
Grumpy-Adult
Neith
Level 43
God Stats
35W - 18L
1,612 SR
Queue Stats
143W - 102L
1,544 Elo+
Party 2
Anubis
Anubis
KeepSummerSafe03
Anubis
Level 57
God Stats
14W - 9L
1,757 SR
Queue Stats
218W - 157L
1,511 Elo+
Party 2
Bastet
Bastet
ThePoundPalace69
Bastet
Level 49
God Stats
32W - 21L
1,596 SR
Queue Stats
197W - 143L
1,529 Elo+
Party 2
Team Averages
Level 50
1,655 SR
1,528 Elo+

VS

Team Averages
Level 89
1,483 SR
1,478 Elo+
Merlin
Merlin
AIImightyTechno
Merlin
Level 99
God Stats
32W - 23L
1,631 SR
Queue Stats
131W - 150L
1,488 Elo+
Party 1
King Arthur
King Arthur
K1LL_STR3AKking
King Arthur
Level 103
God Stats
23W - 20L
1,549 SR
Queue Stats
100W - 105L
1,537 Elo+
Party 1
Thor
Thor
Scapegoat420
Thor
Level 65
God Stats
0W - 2L
1,271 SR
Queue Stats
2W - 4L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 16
10,744
716
12,326
6,983
2,415
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 1 / 12
11,448
763
12,380
10,578
4,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
10 / 1 / 11
11,984
799
19,775
12,828
4,632
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
10,013
668
14,036
14,016
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
K1LL_STR3AKking
King Arthur
12
1 / 9 / 2
9,116
608
5,422
20,873
8,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 9 / 2
8,843
590
4,762
15,025
6,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
24
Kills
3
3
Deaths
24
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
4
1
16
12
L
King Arthur
K1LL_STR3AKking
King Arthur
1
9
2
0.22
W
10
1
12
16
L
0
9
2
0.11
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,481
Damage
24,220
30,389
Taken
49,914
11,507
Mitigated
17,470
9,327
Healing
5,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,036
104
0
952
14,016
2,711
0
2,861
11,155
40,181
0
W
12,326
3,992
157
1,944
6,983
2,415
1,967
3,276
3,611
0
37,535
L
King Arthur
K1LL_STR3AKking
King Arthur
5,422
437
170
4,529
20,873
8,130
0
5,017
15,856
0
17,126
W
12,380
286
0
3,578
10,578
4,460
175
5,661
4,705
42,767
0
L
4,762
812
0
0
15,025
6,629
0
5,151
9,874
0
24,605
W
19,775
3,199
565
3,083
12,828
4,632
633
5,468
6,924
0
51,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,176
Gold Earned
27,972
189
Minions Killed
143
12
Camps Cleared
3
852,464
Distance Traveled
722,734
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,013
668
68
5
1
265,234
1
W
Neith
10,744
716
67
4
1
239,068
0
L
King Arthur
9,116
608
33
2
0
245,084
5
W
Anubis
11,448
763
67
4
1
278,481
1
L
Thor
8,843
590
42
3
2
212,416
4
W
Bastet
11,984
799
55
4
10
334,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role