Player Matchup

Terra
Terra
Famine32
Terra
Level 38
God Stats
3W - 1L
1,912 SR
Queue Stats
105W - 112L
1,490 Elo+
Party 1
Medusa
Medusa
Flesto
Medusa
Level 45
God Stats
1W - 2L
1,558 SR
Queue Stats
21W - 31L
1,403 Elo+
Party 1
Chronos
Chronos
HowDoIAutoAttack
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,553 Elo+
Party 1
Merlin
Merlin
KingRuka
Merlin
Level 60
God Stats
5W - 9L
1,442 SR
Queue Stats
68W - 77L
1,452 Elo+
Party 1
Erlang Shen
Erlang Shen
xzapsxhd
Erlang Shen
Level 107
God Stats
1W - 2L
1,494 SR
Queue Stats
154W - 164L
1,490 Elo+
Party 1
Team Averages
Level 52
1,581 SR
1,478 Elo+

VS

Team Averages
Level 61
1,437 SR
1,519 Elo+
Serqet
Serqet
 
Serqet
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CrissChuKi
Sol
Level 126
God Stats
2W - 1L
1,485 SR
Queue Stats
35W - 24L
1,558 Elo+
Party 2
Chaac
Chaac
NateMercer
Chaac
Level 48
God Stats
5W - 3L
1,589 SR
Queue Stats
66W - 64L
1,521 Elo+
Solo
Nu Wa
Nu Wa
belsbelsbels
Nu Wa
Level 79
God Stats
20W - 18L
1,518 SR
Queue Stats
270W - 260L
1,426 Elo+
Solo
Achilles
Achilles
thekillerpepiche
Achilles
Level 18
God Stats
2W - 1L
1,094 SR
Queue Stats
17W - 13L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Famine32
Terra
10
0 / 2 / 3
6,432
459
2,358
10,297
6,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Flesto
Medusa
9
1 / 5 / 1
5,932
424
3,549
9,508
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 3 / 0
8,093
578
5,378
8,780
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Merlin
KingRuka
Merlin
14
4 / 3 / 1
8,152
582
4,540
6,512
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
xzapsxhd
Erlang Shen
12
3 / 5 / 3
7,380
527
8,313
14,715
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
4 / 3 / 5
7,721
552
4,063
9,387
3,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
7 / 2 / 2
8,002
572
9,376
6,001
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
14
3 / 0 / 1
8,167
583
6,546
10,320
6,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 2 / 5
7,845
560
9,259
5,892
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 8
6,399
457
5,111
7,269
6,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
8
Kills
18
18
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
3
5
2.17
W
7
2
2
4
L
Terra
Famine32
Terra
0
2
3
0.75
L
Medusa
Flesto
Medusa
1
5
1
0.3
L
0
3
0
0
L
Merlin
KingRuka
Merlin
4
3
1
1.5
W
Chaac
3
0
1
3.5
W
3
2
5
2.75
W
1
1
8
5
L
Erlang Shen
xzapsxhd
Erlang Shen
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,138
Damage
34,355
49,812
Taken
38,869
20,427
Mitigated
19,693
13,908
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,063
1,008
0
3,937
9,387
3,093
536
2,404
6,983
0
38,614
W
9,376
2,864
0
2,044
6,001
2,054
4,436
601
5,400
42,233
4,569
L
Terra
Famine32
Terra
2,358
354
699
2,779
10,297
6,098
0
4,126
5,743
13,717
0
L
Medusa
Flesto
Medusa
3,549
1,825
0
1,465
9,508
2,673
0
4,785
4,471
0
37,409
L
5,378
2,304
0
2,859
8,780
3,665
425
918
6,960
53,690
5,660
L
Merlin
KingRuka
Merlin
4,540
65
81
1,079
6,512
2,167
0
3,432
2,851
50,788
0
W
Chaac
6,546
1,036
0
6,943
10,320
6,057
312
4,280
6,040
0
51,300
W
9,259
1,100
0
1,515
5,892
1,710
309
2,212
3,680
42,015
0
W
5,111
1,202
0
733
7,269
6,779
104
1,977
5,292
0
21,966
L
Erlang Shen
xzapsxhd
Erlang Shen
8,313
4,346
0
4,946
14,715
5,824
0
4,019
10,186
0
44,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
38,134
409
Minions Killed
375
0
Camps Cleared
0
1,312,512
Distance Traveled
1,388,481
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,721
552
73
5
0
298,544
4
W
Sol
8,002
572
92
7
0
248,634
3
L
Terra
6,432
459
14
1
0
277,257
2
L
Medusa
5,932
424
68
5
0
231,979
3
L
Chronos
8,093
578
131
9
0
255,383
4
L
Merlin
8,152
582
113
8
0
267,388
0
W
Chaac
8,167
583
96
7
0
309,127
1
W
Nu Wa
7,845
560
91
7
0
249,890
7
W
Achilles
6,399
457
23
2
0
282,286
3
L
Erlang Shen
7,380
527
83
6
0
280,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role