Player Matchup

King Arthur
King Arthur
Grougy
King Arthur
Level 140
God Stats
0W - 1L
1,689 SR
Queue Stats
10W - 15L
1,521 Elo+
Party 2
Ah Puch
Ah Puch
McWigglychaps
Ah Puch
Level 129
God Stats
0W - 1L
1,807 SR
Queue Stats
5W - 9L
1,442 Elo+
Party 2
Rama
Rama
XxMightyAahzxX
Rama
Level 48
God Stats
1W - 3L
1,659 SR
Queue Stats
14W - 20L
1,348 Elo+
Party 2
Team Averages
Level 106
1,718 SR
1,437 Elo+

VS

Team Averages
Level 85
1,549 SR
1,488 Elo+
Kuzenbo
Kuzenbo
Ghost K13
Kuzenbo
Level 143
God Stats
10W - 7L
1,590 SR
Queue Stats
254W - 273L
1,482 Elo+
Party 1
Bellona
Bellona
Wachamacolet
Bellona
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
reunionreunion
Kukulkan
Level 46
God Stats
28W - 25L
1,558 SR
Queue Stats
250W - 253L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grougy
King Arthur
11
1 / 2 / 7
8,531
609
8,750
19,122
21,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ah Puch
13
4 / 7 / 3
9,436
674
11,824
11,541
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 8 / 3
8,601
614
5,779
12,950
5,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ghost K13
Kuzenbo
14
3 / 2 / 10
9,219
659
7,109
11,851
12,439
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Wachamacolet
Bellona
13
5 / 5 / 9
10,155
725
11,754
12,800
9,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
16
9 / 1 / 6
10,926
780
18,679
7,164
2,633
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
17
17
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Ghost K13
Kuzenbo
3
2
10
4
L
King Arthur
Grougy
King Arthur
1
2
7
2.25
L
Ah Puch
4
7
3
0.79
W
Bellona
Wachamacolet
Bellona
5
5
9
1.9
L
3
8
3
0.56
W
Kukulkan
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,353
Damage
37,542
43,613
Taken
31,815
32,012
Mitigated
24,623
6,481
Healing
2,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Ghost K13
Kuzenbo
7,109
1,203
0
0
11,851
12,439
459
3,473
7,695
16,655
0
L
King Arthur
Grougy
King Arthur
8,750
956
591
3,429
19,122
21,450
0
11,297
7,825
0
14,806
L
Ah Puch
11,824
885
828
884
11,541
4,751
355
6,849
4,692
45,385
0
W
Bellona
Wachamacolet
Bellona
11,754
3,738
0
658
12,800
9,551
0
4,329
7,493
0
24,016
L
5,779
4,702
0
749
12,950
5,811
203
7,839
5,111
0
17,610
W
Kukulkan
18,679
891
140
1,300
7,164
2,633
721
3,911
2,771
61,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,568
Gold Earned
30,300
155
Minions Killed
155
3
Camps Cleared
9
702,882
Distance Traveled
782,463
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,219
659
21
2
0
263,783
2
L
King Arthur
8,531
609
21
2
1
269,678
3
L
Ah Puch
9,436
674
91
7
2
211,595
2
W
Bellona
10,155
725
23
2
0
248,708
0
L
Rama
8,601
614
43
3
0
221,609
4
W
Kukulkan
10,926
780
111
8
9
269,972
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role