Player Matchup

Chiron
Chiron
AstroPaz
Chiron
Level 134
God Stats
23W - 16L
1,641 SR
Queue Stats
282W - 254L
1,582 Elo+
Party 1
Janus
Janus
Irenе
Janus
Level 15
God Stats
8W - 1L
1,907 SR
Queue Stats
96W - 17L
1,785 Elo+
Party 2
Erlang Shen
Erlang Shen
Kaeydan
Erlang Shen
Level 159
God Stats
7W - 3L
1,804 SR
Queue Stats
430W - 185L
1,758 Elo+
Party 2
Bastet
Bastet
flexmybut
Bastet
Level 136
God Stats
13W - 5L
1,612 SR
Queue Stats
144W - 138L
1,536 Elo+
Party 1
Ymir
Ymir
hisseulgi
Ymir
Level 27
God Stats
1W - 1L
1,585 SR
Queue Stats
41W - 13L
1,737 Elo+
Party 2
Team Averages
Level 94
1,710 SR
1,680 Elo+

VS

Team Averages
Level 95
1,574 SR
1,556 Elo+
Sol
Sol
Dustierjet
Sol
Level 128
God Stats
3W - 3L
1,936 SR
Queue Stats
269W - 201L
1,535 Elo+
Party 3
Mercury
Mercury
KAPOWREBORN
Mercury
Level 148
God Stats
12W - 14L
1,581 SR
Queue Stats
259W - 212L
1,516 Elo+
Party 3
Sun Wukong
Sun Wukong
Renegade629
Sun Wukong
Level 80
God Stats
1W - 6L
1,313 SR
Queue Stats
136W - 131L
1,493 Elo+
Party 3
Izanami
Izanami
samgts
Izanami
Level 47
God Stats
8W - 11L
1,432 SR
Queue Stats
216W - 141L
1,658 Elo+
Solo
King Arthur
King Arthur
sjny3
King Arthur
Level 73
God Stats
94W - 83L
1,607 SR
Queue Stats
407W - 321L
1,579 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AstroPaz
Chiron
11
2 / 1 / 2
6,167
617
6,364
6,688
1,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Irenе
Janus
11
5 / 2 / 4
6,601
660
5,639
4,828
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Kaeydan
Erlang Shen
12
6 / 0 / 2
6,817
682
6,485
5,904
3,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
flexmybut
Bastet
10
5 / 2 / 2
6,422
642
4,858
6,561
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
8
3 / 1 / 9
5,816
582
3,207
8,364
5,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 5 / 0
5,471
547
3,822
5,841
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
KAPOWREBORN
Mercury
8
1 / 4 / 3
5,199
520
2,895
8,256
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Renegade629
Sun Wukong
7
0 / 3 / 0
4,228
423
1,278
4,942
2,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
samgts
Izanami
9
1 / 4 / 1
5,314
531
3,852
5,991
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
sjny3
King Arthur
7
1 / 5 / 1
4,455
446
4,743
10,025
4,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
21
Kills
6
6
Deaths
21
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chiron
AstroPaz
Chiron
2
1
2
3
L
3
5
0
0.6
W
Janus
Irenе
Janus
5
2
4
3.5
L
Mercury
KAPOWREBORN
Mercury
1
4
3
0.63
W
Erlang Shen
Kaeydan
Erlang Shen
6
0
2
7
L
Sun Wukong
Renegade629
Sun Wukong
0
3
0
0
W
Bastet
flexmybut
Bastet
5
2
2
3
W
Ymir
3
1
9
7.5
L
Izanami
samgts
Izanami
1
4
1
0.38
L
King Arthur
sjny3
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,553
Damage
16,590
32,345
Taken
35,055
13,345
Mitigated
12,329
13,274
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AstroPaz
Chiron
6,364
2,747
478
2,791
6,688
1,350
0
0
6,688
0
35,324
L
3,822
1,081
0
651
5,841
1,845
0
1,929
3,792
20,771
1,848
W
Janus
Irenе
Janus
5,639
486
0
1,095
4,828
1,228
74
1,116
3,712
29,952
0
L
Mercury
KAPOWREBORN
Mercury
2,895
1,381
0
3,092
8,256
2,109
0
2,034
6,076
0
21,012
W
Erlang Shen
Kaeydan
Erlang Shen
6,485
3,201
0
3,250
5,904
3,632
282
269
5,451
0
33,623
L
Sun Wukong
Renegade629
Sun Wukong
1,278
164
0
881
4,942
2,342
0
150
4,792
0
13,277
W
Bastet
flexmybut
Bastet
4,858
1,312
0
3,084
6,561
1,760
30
1,080
5,481
0
29,990
W
Ymir
3,207
1,229
0
2,576
8,364
5,375
0
1,107
7,221
7,238
0
L
Izanami
samgts
Izanami
3,852
2,626
0
500
5,991
1,365
0
423
5,568
0
27,514
L
King Arthur
sjny3
King Arthur
4,743
995
456
3,619
10,025
4,668
0
3,926
5,981
0
10,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,823
Gold Earned
24,667
269
Minions Killed
180
0
Camps Cleared
0
1,020,137
Distance Traveled
947,379
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,167
617
68
7
0
188,799
7
L
Sol
5,471
547
42
4
0
178,861
1
W
Janus
6,601
660
64
6
0
207,797
1
L
Mercury
5,199
520
43
4
0
197,759
1
W
Erlang Shen
6,817
682
72
7
0
208,838
1
L
Sun Wukong
4,228
423
22
2
0
195,394
4
W
Bastet
6,422
642
53
5
0
219,898
2
W
Ymir
5,816
582
12
1
0
194,805
1
L
Izanami
5,314
531
61
6
0
180,907
1
L
King Arthur
4,455
446
12
1
0
194,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role