Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Adamori
Arachne
Level 49
God Stats
30W - 12L
1,648 SR
Queue Stats
132W - 99L
1,440 Elo+
Party 2
Artio
Artio
Bìll
Artio
Level 107
God Stats
1W - 0L
2,092 SR
Queue Stats
68W - 31L
1,729 Elo+
Party 2
Thor
Thor
InactiveAsian
Thor
Level 158
God Stats
8W - 1L
1,942 SR
Queue Stats
93W - 31L
1,822 Elo+
Party 2
Ne Zha
Ne Zha
Tytanitar
Ne Zha
Level 158
God Stats
1W - 1L
1,923 SR
Queue Stats
95W - 40L
1,729 Elo+
Party 2
Team Averages
Level 126
1,821 SR
1,644 Elo+

VS

Team Averages
Level 63
1,522 SR
1,516 Elo+
Ah Puch
Ah Puch
Born_Saucy
Ah Puch
Level 80
God Stats
7W - 10L
1,555 SR
Queue Stats
296W - 245L
1,518 Elo+
Party 1
Hachiman
Hachiman
Nate_DaDripGod
Hachiman
Level 28
God Stats
3W - 6L
1,470 SR
Queue Stats
33W - 24L
1,534 Elo+
Party 1
Persephone
Persephone
RGuo
Persephone
Level 119
God Stats
9W - 8L
1,553 SR
Queue Stats
338W - 250L
1,522 Elo+
Party 1
King Arthur
King Arthur
UnbeatBlue
King Arthur
Level 47
God Stats
6W - 10L
1,426 SR
Queue Stats
155W - 167L
1,409 Elo+
Solo
Hera
Hera
Wcrkout
Hera
Level 41
God Stats
16W - 13L
1,607 SR
Queue Stats
161W - 95L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 2 / 14
10,509
1,168
12,004
8,951
6,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Adamori
Arachne
16
5 / 3 / 8
9,565
1,063
5,557
10,718
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
Bìll
Artio
18
2 / 0 / 26
10,194
1,133
11,545
13,774
12,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
13 / 3 / 12
11,859
1,318
24,953
11,349
4,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ne Zha
Tytanitar
Ne Zha
18
12 / 1 / 19
12,167
1,352
23,139
14,331
9,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

367

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Born_Saucy
Ah Puch
14
1 / 10 / 6
9,153
1,017
16,433
23,341
6,817
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
14
3 / 9 / 6
9,400
1,044
8,213
19,752
5,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
RGuo
Persephone
15
3 / 10 / 4
9,751
1,083
13,265
22,713
6,354
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
UnbeatBlue
King Arthur
13
0 / 0 / 0
7,250
806
0
0
0
Hera
Wcrkout
Hera
14
2 / 8 / 6
8,843
983
7,517
16,787
5,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
31
37
Kills
9
9
Deaths
37
79
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
14
6
W
Arachne
Adamori
Arachne
5
3
8
3
L
Ah Puch
Born_Saucy
Ah Puch
1
10
6
0.4
W
Artio
Bìll
Artio
2
0
26
15
W
13
3
12
6.33
L
Hachiman
3
9
6
0.67
L
Persephone
RGuo
Persephone
3
10
4
0.5
W
Ne Zha
Tytanitar
Ne Zha
12
1
19
21.5
L
King Arthur
UnbeatBlue
King Arthur
0
0
0
0
L
Hera
Wcrkout
Hera
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,198
Damage
45,428
59,123
Taken
82,593
37,044
Mitigated
24,165
13,331
Healing
2,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,004
879
0
1,202
8,951
6,118
0
4,587
4,265
38,701
0
W
Arachne
Adamori
Arachne
5,557
3,599
0
1,260
10,718
4,051
0
5,979
4,237
0
13,506
L
Ah Puch
Born_Saucy
Ah Puch
16,433
1,219
0
529
23,341
6,817
0
6,227
16,485
39,143
0
W
Artio
Bìll
Artio
11,545
924
1,885
4,376
13,774
12,247
0
9,743
3,781
21,974
0
W
24,953
3,242
0
125
11,349
4,830
0
6,014
5,021
0
38,920
L
Hachiman
8,213
4,697
0
1,193
19,752
5,858
0
5,720
13,481
0
19,307
L
Persephone
RGuo
Persephone
13,265
855
0
586
22,713
6,354
0
5,808
15,878
26,035
0
W
Ne Zha
Tytanitar
Ne Zha
23,139
4,905
0
4,483
14,331
9,798
0
10,319
3,924
0
38,575
L
King Arthur
UnbeatBlue
King Arthur
0
0
0
0
0
0
0
0
0
0
0
L
Hera
Wcrkout
Hera
7,517
1,522
0
0
16,787
5,136
0
4,735
11,627
7,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,294
Gold Earned
44,397
177
Minions Killed
100
11
Camps Cleared
2
937,025
Distance Traveled
501,709
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,509
1,168
62
7
6
167,372
0
W
Arachne
9,565
1,063
26
3
2
178,352
0
L
Ah Puch
9,153
1,017
60
7
0
129,932
3
W
Artio
10,194
1,133
20
2
0
207,841
0
W
Thor
11,859
1,318
31
3
2
182,059
1
L
Hachiman
9,400
1,044
10
1
2
135,820
0
L
Persephone
9,751
1,083
28
3
0
153,786
0
W
Ne Zha
12,167
1,352
38
4
1
201,401
0
L
King Arthur
7,250
806
0
0
0
0
0
L
Hera
8,843
983
2
0
0
82,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role