Player Matchup

Yemoja
Yemoja
DarkKitKat92
Yemoja
Level 155
God Stats
10W - 9L
1,515 SR
Queue Stats
233W - 241L
1,539 Elo+
Party 1
Hercules
Hercules
Habibi cat1
Hercules
Level 156
God Stats
39W - 28L
1,630 SR
Queue Stats
374W - 351L
1,553 Elo+
Party 1
Neith
Neith
Im bad1294
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,625 Elo+
Party 1
Baba Yaga
Baba Yaga
Reel her in
Baba Yaga
Level 145
God Stats
3W - 2L
1,794 SR
Queue Stats
638W - 532L
1,624 Elo+
Party 1
Mercury
Mercury
iamcups
Mercury
Level 136
God Stats
11W - 9L
1,615 SR
Queue Stats
100W - 101L
1,549 Elo+
Party 1
Team Averages
Level 121
1,611 SR
1,578 Elo+

VS

Team Averages
Level 127
1,581 SR
1,531 Elo+
Geb
Geb
A Wise Aardvark
Geb
Level 156
God Stats
6W - 5L
1,599 SR
Queue Stats
325W - 299L
1,528 Elo+
Party 2
Neith
Neith
D3 Donut
Neith
Level 27
God Stats
17W - 13L
1,547 SR
Queue Stats
80W - 59L
1,564 Elo+
Party 2
Zhong Kui
Zhong Kui
Gh0st Boomer
Zhong Kui
Level 148
God Stats
3W - 5L
1,420 SR
Queue Stats
232W - 227L
1,419 Elo+
Party 2
Bellona
Bellona
NamesTray8383
Bellona
Level 160
God Stats
182W - 100L
1,645 SR
Queue Stats
615W - 612L
1,597 Elo+
Party 2
Baron Samedi
Baron Samedi
NumNomCookie
Baron Samedi
Level 143
God Stats
18W - 11L
1,696 SR
Queue Stats
127W - 120L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 7 / 13
9,681
484
8,891
18,406
18,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Habibi cat1
Hercules
15
7 / 3 / 14
10,511
526
12,837
22,365
17,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
17
10 / 4 / 8
11,700
585
16,254
12,364
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Reel her in
Baba Yaga
17
10 / 5 / 12
11,709
585
20,876
13,605
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
iamcups
Mercury
17
10 / 5 / 6
11,194
560
10,180
15,097
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 11
10,054
503
7,977
21,587
26,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Neith
D3 Donut
Neith
13
2 / 9 / 6
8,645
432
6,103
15,321
6,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Gh0st Boomer
Zhong Kui
13
1 / 11 / 3
8,567
428
7,969
18,299
13,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
17
8 / 4 / 10
10,973
549
16,823
15,792
12,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
NumNomCookie
Baron Samedi
15
10 / 6 / 7
10,369
518
14,674
17,395
8,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
60
38
Kills
23
24
Deaths
38
53
Assists
37
Player
Kills
Deaths
Assists
KDA
L
2
8
11
0.94
L
Neith
D3 Donut
Neith
2
9
6
0.56
W
Yemoja
1
7
13
1.07
L
Zhong Kui
Gh0st Boomer
Zhong Kui
1
11
3
0.23
W
Hercules
Habibi cat1
Hercules
7
3
14
4.67
W
Neith
10
4
8
3.5
L
Bellona
8
4
10
3.25
L
Baron Samedi
NumNomCookie
Baron Samedi
10
6
7
2.25
W
Baba Yaga
Reel her in
Baba Yaga
10
5
12
3.2
W
Mercury
iamcups
Mercury
10
5
6
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,038
Damage
53,546
81,837
Taken
88,394
53,967
Mitigated
66,851
24,113
Healing
23,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,977
926
0
3,502
21,587
26,434
15
9,761
11,649
21,744
0
L
Neith
D3 Donut
Neith
6,103
2,428
0
2,874
15,321
6,136
0
2,849
12,381
0
42,983
W
Yemoja
8,891
1,697
2,031
1,446
18,406
18,781
490
7,265
11,141
26,502
0
L
Zhong Kui
Gh0st Boomer
Zhong Kui
7,969
1,054
0
3,705
18,299
13,325
0
2,189
15,494
44,936
0
W
Hercules
Habibi cat1
Hercules
12,837
4,049
0
10,085
22,365
17,855
1,212
9,302
13,063
0
40,758
W
Neith
16,254
6,282
0
3,481
12,364
6,089
2,462
2,896
9,468
0
83,126
L
Bellona
16,823
6,541
0
3,975
15,792
12,418
947
5,724
9,855
0
72,560
L
Baron Samedi
NumNomCookie
Baron Samedi
14,674
1,149
2,512
6,486
17,395
8,538
108
9,244
8,062
53,151
0
W
Baba Yaga
Reel her in
Baba Yaga
20,876
2,368
0
2,531
13,605
5,564
1,349
6,877
6,728
65,675
0
W
Mercury
iamcups
Mercury
10,180
6,601
0
4,539
15,097
5,678
0
4,280
10,817
0
75,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,795
Gold Earned
48,608
437
Minions Killed
353
0
Camps Cleared
0
1,809,973
Distance Traveled
1,709,854
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,054
503
16
1
0
350,603
1
L
Neith
8,645
432
71
4
0
303,200
0
W
Yemoja
9,681
484
27
1
0
318,887
1
L
Zhong Kui
8,567
428
83
4
0
311,385
9
W
Hercules
10,511
526
65
3
0
360,337
1
W
Neith
11,700
585
127
6
0
336,539
2
L
Bellona
10,973
549
95
5
0
409,084
0
L
Baron Samedi
10,369
518
88
4
0
335,582
2
W
Baba Yaga
11,709
585
93
5
0
365,989
0
W
Mercury
11,194
560
125
6
0
428,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role