Player Matchup

Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bagwet
Janus
Level 145
God Stats
2W - 5L
1,666 SR
Queue Stats
442W - 434L
1,561 Elo+
Solo
Odin
Odin
NotSilver5136
Odin
Level 148
God Stats
3W - 3L
1,888 SR
Queue Stats
306W - 297L
1,582 Elo+
Solo
Charybdis
Charybdis
WeroZero
Charybdis
Level 156
God Stats
4W - 6L
1,500 SR
Queue Stats
565W - 531L
1,565 Elo+
Solo
Fenrir
Fenrir
turaixo
Fenrir
Level 151
God Stats
4W - 5L
1,489 SR
Queue Stats
96W - 100L
1,490 Elo+
Solo
Team Averages
Level 143
1,609 SR
1,540 Elo+

VS

Team Averages
Level 137
1,608 SR
1,577 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Dhespair
Ah Puch
Level 129
God Stats
20W - 20L
1,598 SR
Queue Stats
472W - 471L
1,570 Elo+
Solo
Cu Chulainn
Cu Chulainn
SadBrandonio
Cu Chulainn
Level 108
God Stats
3W - 1L
1,523 SR
Queue Stats
90W - 58L
1,628 Elo+
Solo
Arachne
Arachne
Sierra096
Arachne
Level 138
God Stats
4W - 2L
1,665 SR
Queue Stats
72W - 65L
1,617 Elo+
Party 1
Kuzenbo
Kuzenbo
Sierra445
Kuzenbo
Level 149
God Stats
5W - 1L
1,754 SR
Queue Stats
179W - 181L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 0 / 1
4,001
500
1,160
2,661
981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Bagwet
Janus
8
0 / 1 / 6
4,780
598
3,888
3,559
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
5,075
634
2,859
5,963
2,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
WeroZero
Charybdis
8
3 / 5 / 1
4,997
625
2,537
4,413
752
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
turaixo
Fenrir
8
3 / 0 / 4
5,059
632
3,798
4,837
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
4 / 2 / 1
5,188
649
3,626
4,371
899
Ah Puch
Dhespair
Ah Puch
8
1 / 1 / 0
4,875
609
3,799
5,933
1,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cu Chulainn
SadBrandonio
Cu Chulainn
9
1 / 2 / 1
4,915
614
3,385
7,069
3,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Sierra096
Arachne
8
1 / 1 / 0
4,766
596
1,675
5,138
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Sierra445
Kuzenbo
7
1 / 2 / 4
4,728
591
1,187
5,804
3,529
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
8
Kills
8
8
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
0
1
1.5
W
Chiron
 
Chiron
4
2
1
2.25
L
Janus
Bagwet
Janus
0
1
6
3
W
Ah Puch
Dhespair
Ah Puch
1
1
0
1
L
1
2
0
0.5
W
Cu Chulainn
SadBrandonio
Cu Chulainn
1
2
1
0.75
W
Arachne
Sierra096
Arachne
1
1
0
1
W
Kuzenbo
Sierra445
Kuzenbo
1
2
4
1.5
L
Charybdis
WeroZero
Charybdis
3
5
1
0.7
L
Fenrir
turaixo
Fenrir
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,242
Damage
13,672
21,433
Taken
28,315
6,850
Mitigated
10,751
6,248
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,160
268
0
1,279
2,661
981
0
238
2,423
7,621
0
W
Chiron
 
Chiron
3,626
978
298
726
4,371
899
532
1,104
3,213
0
25,575
L
Janus
Bagwet
Janus
3,888
187
0
492
3,559
1,108
0
2,719
840
23,387
0
W
Ah Puch
Dhespair
Ah Puch
3,799
388
0
3,650
5,933
1,586
0
2,119
3,616
29,909
0
L
2,859
1,279
0
1,628
5,963
2,556
0
0
5,534
0
24,375
W
Cu Chulainn
SadBrandonio
Cu Chulainn
3,385
1,322
76
2,272
7,069
3,355
0
0
6,784
0
23,662
W
Arachne
Sierra096
Arachne
1,675
891
0
3,018
5,138
1,382
0
538
4,480
0
18,718
W
Kuzenbo
Sierra445
Kuzenbo
1,187
491
176
1,088
5,804
3,529
44
938
4,853
11,783
0
L
Charybdis
WeroZero
Charybdis
2,537
1,307
0
601
4,413
752
1,112
683
3,730
0
16,539
L
Fenrir
turaixo
Fenrir
3,798
1,081
0
2,248
4,837
1,453
0
1,346
3,491
0
19,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,912
Gold Earned
24,472
194
Minions Killed
239
0
Camps Cleared
0
740,290
Distance Traveled
799,511
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,001
500
9
1
0
79,474
1
W
Chiron
5,188
649
63
8
0
146,112
1
L
Janus
4,780
598
53
7
0
152,007
1
W
Ah Puch
4,875
609
55
7
0
161,269
3
L
Odin
5,075
634
57
7
0
155,755
0
W
Cu Chulainn
4,915
614
57
7
0
156,491
0
W
Arachne
4,766
596
55
7
0
185,595
1
W
Kuzenbo
4,728
591
9
1
0
150,044
4
L
Charybdis
4,997
625
34
4
0
153,020
1
L
Fenrir
5,059
632
41
5
0
200,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role