Player Matchup

Nike
Nike
 
Nike
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Akikta
Zeus
Level 29
God Stats
2W - 3L
1,430 SR
Queue Stats
35W - 61L
1,267 Elo+
Party 2
Ymir
Ymir
AntiochGhost
Ymir
Level 33
God Stats
0W - 3L
1,433 SR
Queue Stats
2W - 6L
1,365 Elo+
Solo
Cernunnos
Cernunnos
Irishgamer1
Cernunnos
Level 32
God Stats
6W - 14L
1,332 SR
Queue Stats
45W - 69L
1,275 Elo+
Party 2
Arachne
Arachne
PBnCrack402
Arachne
Level 84
God Stats
32W - 27L
1,552 SR
Queue Stats
436W - 436L
1,515 Elo+
Solo
Team Averages
Level 53
1,450 SR
1,384 Elo+

VS

Team Averages
Level 62
1,519 SR
1,453 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
FLOW_santided
Hades
Level 40
God Stats
14W - 11L
1,439 SR
Queue Stats
93W - 98L
1,329 Elo+
Solo
Ares
Ares
xImAydennn
Ares
Level 115
God Stats
5W - 0L
1,664 SR
Queue Stats
314W - 294L
1,491 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xImBrendennn
Cu Chulainn
Level 86
God Stats
25W - 21L
1,491 SR
Queue Stats
117W - 145L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 0 / 0
6,290
629
3,373
6,879
3,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
Akikta
Zeus
10
0 / 1 / 1
5,622
562
2,148
2,268
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 2 / 1
4,480
448
1,482
6,861
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
Irishgamer1
Cernunnos
8
0 / 4 / 1
4,783
478
2,781
6,199
1,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
PBnCrack402
Arachne
10
3 / 1 / 0
5,912
591
4,503
6,399
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 1 / 3
5,698
570
7,388
3,815
1,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
 
Bakasura
9
1 / 1 / 0
5,311
531
2,193
5,990
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 1 / 0
5,671
567
1,809
4,740
2,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
2 / 0 / 3
5,414
541
4,050
7,468
3,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
xImBrendennn
Cu Chulainn
10
0 / 0 / 0
5,431
543
3,365
6,463
4,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
0
0
0
W
Neith
 
Neith
3
1
3
4.5
W
Bakasura
 
Bakasura
1
1
0
1
L
Zeus
Akikta
Zeus
0
1
1
0.5
L
0
2
1
0.25
W
2
1
0
2
L
Cernunnos
Irishgamer1
Cernunnos
0
4
1
0.13
L
Arachne
PBnCrack402
Arachne
3
1
0
3
W
2
0
3
3.5
W
Cu Chulainn
xImBrendennn
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,287
Damage
18,805
28,606
Taken
28,476
11,482
Mitigated
13,719
7,815
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
3,373
538
0
2,081
6,879
3,758
0
892
5,897
0
35,847
W
Neith
 
Neith
7,388
4,648
0
1,634
3,815
1,099
497
316
3,499
0
27,231
W
Bakasura
 
Bakasura
2,193
1,480
0
2,846
5,990
2,454
0
213
5,761
0
23,826
L
Zeus
Akikta
Zeus
2,148
510
0
341
2,268
626
0
1,442
766
22,779
0
L
1,482
542
0
1,368
6,861
3,108
0
1,936
4,925
8,665
0
W
1,809
75
88
2,038
4,740
2,255
0
1,683
2,821
22,486
0
L
Cernunnos
Irishgamer1
Cernunnos
2,781
1,324
0
602
6,199
1,538
964
1,190
5,009
0
21,407
L
Arachne
PBnCrack402
Arachne
4,503
3,091
0
3,423
6,399
2,452
0
769
5,460
0
33,295
W
4,050
257
61
3,062
7,468
3,889
0
1,166
6,302
15,762
0
W
Cu Chulainn
xImBrendennn
Cu Chulainn
3,365
307
0
2,922
6,463
4,022
0
0
5,906
1,929
26,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,087
Gold Earned
27,525
253
Minions Killed
273
0
Camps Cleared
0
889,361
Distance Traveled
1,014,268
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,290
629
80
8
0
184,345
3
W
Neith
5,698
570
53
5
0
174,201
0
W
Bakasura
5,311
531
80
8
0
233,271
3
L
Zeus
5,622
562
54
5
0
178,786
0
L
Ymir
4,480
448
15
2
0
148,632
0
W
Hades
5,671
567
57
6
0
180,018
2
L
Cernunnos
4,783
478
44
4
0
162,168
0
L
Arachne
5,912
591
60
6
0
215,430
3
W
Ares
5,414
541
16
2
0
201,798
3
W
Cu Chulainn
5,431
543
67
7
0
224,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role