Player Matchup

Zeus
Zeus
Dqnn
Zeus
Level 69
God Stats
3W - 3L
1,539 SR
Queue Stats
204W - 164L
1,555 Elo+
Party 1
Ravana
Ravana
Kanshu
Ravana
Level 98
God Stats
2W - 2L
1,327 SR
Queue Stats
144W - 146L
1,468 Elo+
Solo
Guan Yu
Guan Yu
KapöuT
Guan Yu
Level 128
God Stats
1W - 0L
1,417 SR
Queue Stats
41W - 41L
1,498 Elo+
Party 1
Xbalanque
Xbalanque
Shaone
Xbalanque
Level 118
God Stats
2W - 1L
1,367 SR
Queue Stats
28W - 43L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
antisif71
Nu Wa
Level 159
God Stats
13W - 6L
1,766 SR
Queue Stats
928W - 900L
1,526 Elo+
Party 1
Team Averages
Level 114
1,483 SR
1,489 Elo+

VS

Team Averages
Level 116
1,445 SR
1,473 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
PixelBeard
Sylvanus
Level 67
God Stats
0W - 2L
1,218 SR
Queue Stats
30W - 34L
1,460 Elo+
Solo
Kali
Kali
SniperDlite01
Kali
Level 106
God Stats
0W - 3L
1,238 SR
Queue Stats
144W - 153L
1,494 Elo+
Party 2
Vulcan
Vulcan
Sytech
Vulcan
Level 149
God Stats
5W - 1L
1,631 SR
Queue Stats
349W - 356L
1,476 Elo+
Solo
Skadi
Skadi
TutiFrix
Skadi
Level 108
God Stats
2W - 2L
1,637 SR
Queue Stats
173W - 188L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dqnn
Zeus
20
9 / 5 / 18
12,861
757
32,379
14,417
5,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Kanshu
Ravana
20
9 / 2 / 14
12,613
742
11,928
21,204
15,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
KapöuT
Guan Yu
20
7 / 1 / 24
12,482
734
10,964
23,375
29,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
Shaone
Xbalanque
20
5 / 5 / 23
12,401
729
13,695
18,253
8,316
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
antisif71
Nu Wa
20
6 / 4 / 24
12,405
730
20,995
15,331
6,947
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
6 / 6 / 4
11,265
663
18,435
14,896
6,373
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
PixelBeard
Sylvanus
19
2 / 6 / 9
11,760
692
12,090
25,188
24,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
6 / 8 / 3
11,945
703
11,799
19,171
10,344
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Sytech
Vulcan
19
1 / 7 / 6
11,278
663
17,055
17,886
6,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
TutiFrix
Skadi
18
2 / 9 / 12
11,185
658
18,252
17,977
7,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
51
36
Kills
17
17
Deaths
36
103
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
6
6
4
1.33
W
Zeus
Dqnn
Zeus
9
5
18
3.6
W
Ravana
Kanshu
Ravana
9
2
14
8
W
Guan Yu
KapöuT
Guan Yu
7
1
24
19
L
Sylvanus
PixelBeard
Sylvanus
2
6
9
1.08
W
Xbalanque
Shaone
Xbalanque
5
5
23
3.3
L
6
8
3
0.94
L
Vulcan
Sytech
Vulcan
1
7
6
0.57
L
Skadi
TutiFrix
Skadi
2
9
12
0.89
W
Nu Wa
antisif71
Nu Wa
6
4
24
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,961
Damage
77,631
92,580
Taken
95,118
65,999
Mitigated
55,416
42,895
Healing
22,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
18,435
1,490
428
1,642
14,896
6,373
0
7,918
6,762
0
42,957
W
Zeus
Dqnn
Zeus
32,379
1,350
1,839
1,730
14,417
5,237
520
4,711
9,706
59,392
0
W
Ravana
Kanshu
Ravana
11,928
2,596
2,345
4,388
21,204
15,737
446
6,736
14,468
0
23,958
W
Guan Yu
KapöuT
Guan Yu
10,964
1,242
16,078
11,019
23,375
29,762
197
8,513
14,862
778
18,855
L
Sylvanus
PixelBeard
Sylvanus
12,090
1,742
3,315
6,423
25,188
24,667
333
16,469
8,309
21,969
0
W
Xbalanque
Shaone
Xbalanque
13,695
3,851
1,010
1,352
18,253
8,316
2,645
5,033
13,220
0
34,819
L
11,799
4,080
678
4,040
19,171
10,344
787
9,966
9,011
0
23,473
L
Vulcan
Sytech
Vulcan
17,055
8,014
209
3,231
17,886
6,602
704
11,685
6,148
42,339
0
L
Skadi
TutiFrix
Skadi
18,252
6,095
701
1,650
17,977
7,430
1,273
7,647
10,207
0
45,578
W
Nu Wa
antisif71
Nu Wa
20,995
5,208
2,279
855
15,331
6,947
1,726
4,152
11,179
46,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,762
Gold Earned
57,433
210
Minions Killed
177
0
Camps Cleared
0
1,539,089
Distance Traveled
1,254,694
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,265
663
29
2
0
208,403
0
W
Zeus
12,861
757
59
3
0
282,586
0
W
Ravana
12,613
742
26
2
0
323,253
1
W
Guan Yu
12,482
734
22
1
0
365,086
0
L
Sylvanus
11,760
692
25
1
0
244,014
0
W
Xbalanque
12,401
729
63
4
0
288,521
1
L
Kali
11,945
703
14
1
0
266,858
4
L
Vulcan
11,278
663
62
4
0
289,161
0
L
Skadi
11,185
658
47
3
0
246,258
1
W
Nu Wa
12,405
730
40
2
0
279,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role