Player Matchup

Chiron
Chiron
Richylol
Chiron
Level 126
God Stats
6W - 3L
1,781 SR
Queue Stats
267W - 216L
1,632 Elo+
Party 2
Ymir
Ymir
Zax1
Ymir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 16L
1,500 Elo+
Solo
Sol
Sol
nubcinco
Sol
Level 121
God Stats
1W - 2L
1,611 SR
Queue Stats
164W - 174L
1,612 Elo+
Party 2
Team Averages
Level 118
1,631 SR
1,581 Elo+

VS

Team Averages
Level 59
1,600 SR
1,523 Elo+
Artemis
Artemis
IdleBigGas
Artemis
Level 39
God Stats
1W - 0L
1,555 SR
Queue Stats
15W - 13L
1,520 Elo+
Party 1
Achilles
Achilles
MaikelGamer
Achilles
Level 90
God Stats
8W - 4L
1,594 SR
Queue Stats
36W - 35L
1,489 Elo+
Solo
Thanatos
Thanatos
TheSandwitchMan
Thanatos
Level 48
God Stats
1W - 0L
1,650 SR
Queue Stats
17W - 11L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Richylol
Chiron
15
1 / 5 / 4
11,301
565
12,493
15,765
5,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Zax1
Ymir
13
2 / 10 / 4
12,485
624
6,348
24,420
17,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 6 / 2
13,071
654
21,801
21,303
7,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IdleBigGas
Artemis
18
10 / 2 / 10
14,302
715
24,269
15,351
6,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MaikelGamer
Achilles
16
7 / 2 / 11
13,073
654
15,284
27,723
41,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
16
4 / 4 / 13
12,916
646
14,558
16,901
8,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
8
Kills
21
21
Deaths
8
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
IdleBigGas
Artemis
10
2
10
7.5
W
Achilles
MaikelGamer
Achilles
7
2
11
6.25
L
Chiron
Richylol
Chiron
1
5
4
0.6
W
Thanatos
4
4
13
2.63
L
Ymir
Zax1
Ymir
2
10
4
0.4
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,642
Damage
54,111
61,488
Taken
59,975
31,050
Mitigated
56,383
13,358
Healing
19,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
IdleBigGas
Artemis
24,269
10,249
0
5,093
15,351
6,771
2,315
8,537
6,814
0
70,831
W
Achilles
MaikelGamer
Achilles
15,284
2,518
0
3,570
27,723
41,450
438
11,511
16,212
9,188
35,162
L
Chiron
Richylol
Chiron
12,493
3,773
849
4,646
15,765
5,660
282
235
15,274
0
57,697
W
Thanatos
14,558
2,592
1,775
9,108
16,901
8,162
868
7,189
9,712
0
38,144
L
Ymir
Zax1
Ymir
6,348
996
0
1,327
24,420
17,817
0
558
23,334
9,634
0
L
21,801
8,624
0
6,536
21,303
7,573
1,302
1,630
18,998
60,682
6,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,857
Gold Earned
40,291
205
Minions Killed
191
9
Camps Cleared
6
976,453
Distance Traveled
1,124,253
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,302
715
112
6
2
359,038
4
W
Achilles
13,073
654
39
2
3
368,058
6
L
Chiron
11,301
565
103
5
2
326,233
4
W
Thanatos
12,916
646
40
2
1
397,157
11
L
Ymir
12,485
624
6
0
1
332,786
9
L
Sol
13,071
654
96
5
6
317,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role