Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
QcSpartiate117
Nemesis
Level 126
God Stats
4W - 3L
1,154 SR
Queue Stats
81W - 54L
1,492 Elo+
Party 1
Ares
Ares
beau beube
Ares
Level 136
God Stats
17W - 8L
1,727 SR
Queue Stats
208W - 179L
1,459 Elo+
Party 1
Team Averages
Level 140
1,460 SR
1,484 Elo+

VS

Team Averages
Level 72
1,540 SR
1,381 Elo+
Ares
Ares
Atominizer
Ares
Level 65
God Stats
0W - 1L
1,673 SR
Queue Stats
3W - 5L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
Blaze_Flores
Danzaburou
Level 68
God Stats
0W - 2L
1,291 SR
Queue Stats
21W - 19L
1,430 Elo+
Solo
Ra
Ra
Thunterhaines15
Ra
Level 83
God Stats
1W - 1L
1,657 SR
Queue Stats
4W - 6L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 1 / 7
7,579
689
10,501
8,546
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 1 / 3
8,051
732
6,055
8,645
3,754
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 1 / 6
8,228
748
5,187
9,621
8,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
7,687
699
7,042
13,304
13,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Blaze_Flores
Danzaburou
10
0 / 3 / 3
6,580
598
4,830
5,259
2,516
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 2
7,014
638
6,854
6,868
2,883
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
10
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
7
5.5
L
2
4
1
0.63
L
Danzaburou
Blaze_Flores
Danzaburou
0
3
3
0.5
W
6
1
3
7.5
L
1
3
2
0.67
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,743
Damage
18,726
26,812
Taken
25,431
16,187
Mitigated
18,993
10,176
Healing
3,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,501
267
1,868
4,767
8,546
3,944
0
5,357
3,189
37,146
0
L
7,042
259
0
2,637
13,304
13,594
0
8,469
4,835
10,346
0
L
Danzaburou
Blaze_Flores
Danzaburou
4,830
1,349
0
389
5,259
2,516
0
2,948
2,311
0
20,546
W
6,055
1,757
0
1,604
8,645
3,754
447
3,595
5,050
0
24,402
L
6,854
192
415
360
6,868
2,883
0
4,522
2,346
26,731
0
W
5,187
175
0
1,937
9,621
8,489
0
5,415
4,206
12,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,858
Gold Earned
21,281
110
Minions Killed
99
6
Camps Cleared
3
624,576
Distance Traveled
552,807
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,579
689
57
5
2
196,466
1
L
Ares
7,687
699
8
1
2
196,286
5
L
Danzaburou
6,580
598
37
3
1
166,208
0
W
Nemesis
8,051
732
44
4
4
228,968
8
L
Ra
7,014
638
54
5
0
190,313
2
W
Ares
8,228
748
9
1
0
199,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role