Player Matchup

Baron Samedi
Baron Samedi
FonyFish
Baron Samedi
Level 60
God Stats
0W - 2L
1,281 SR
Queue Stats
25W - 21L
1,421 Elo+
Party 2
Anhur
Anhur
Frisky
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 38L
1,361 Elo+
Party 2
Bastet
Bastet
Odoreaters
Bastet
Level 109
God Stats
10W - 5L
1,624 SR
Queue Stats
62W - 70L
1,363 Elo+
Party 1
Tyr
Tyr
Squidburger
Tyr
Level 88
God Stats
2W - 3L
1,737 SR
Queue Stats
56W - 60L
1,391 Elo+
Party 1
Atlas
Atlas
Yeehti
Atlas
Level 55
God Stats
2W - 1L
1,688 SR
Queue Stats
20W - 19L
1,192 Elo+
Party 2
Team Averages
Level 76
1,566 SR
1,346 Elo+

VS

Team Averages
Level 80
1,529 SR
1,343 Elo+
Medusa
Medusa
Draconxprime
Medusa
Level 155
God Stats
9W - 3L
1,794 SR
Queue Stats
71W - 70L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
MkRiot
Baron Samedi
Level 75
God Stats
5W - 9L
1,492 SR
Queue Stats
185W - 210L
1,413 Elo+
Party 3
Atlas
Atlas
PapaStephane
Atlas
Level 96
God Stats
28W - 52L
1,328 SR
Queue Stats
64W - 109L
1,241 Elo+
Solo
Bastet
Bastet
ReX929
Bastet
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,243 Elo+
Party 3
Cu Chulainn
Cu Chulainn
loobinator
Cu Chulainn
Level 31
God Stats
18W - 12L
1,534 SR
Queue Stats
115W - 125L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FonyFish
Baron Samedi
14
1 / 12 / 2
9,768
444
11,000
14,732
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Frisky
Anhur
15
3 / 5 / 2
9,620
437
9,493
19,560
6,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Odoreaters
Bastet
18
11 / 6 / 0
11,995
545
17,904
19,958
6,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 4 / 5
9,745
443
8,233
16,939
15,105
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
Yeehti
Atlas
13
0 / 6 / 5
8,995
409
5,455
16,372
12,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
2 / 3 / 5
10,191
463
9,706
13,109
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
MkRiot
Baron Samedi
20
18 / 2 / 11
13,298
604
19,526
12,861
6,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 3 / 9
9,423
428
8,379
15,364
12,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
ReX929
Bastet
19
12 / 3 / 15
12,110
550
21,544
20,719
7,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
loobinator
Cu Chulainn
16
0 / 6 / 6
9,681
440
5,547
19,422
19,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
17
Kills
33
33
Deaths
17
14
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
2
3
5
1.5
L
Baron Samedi
FonyFish
Baron Samedi
1
12
2
0.17
L
Anhur
Frisky
Anhur
3
5
2
0.8
W
Baron Samedi
MkRiot
Baron Samedi
18
2
11
11.75
L
Bastet
Odoreaters
Bastet
11
6
0
1.83
W
1
3
9
1.83
W
Bastet
ReX929
Bastet
12
3
15
6.5
L
2
4
5
1.13
L
Atlas
Yeehti
Atlas
0
6
5
0.42
W
Cu Chulainn
loobinator
Cu Chulainn
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,085
Damage
64,702
87,561
Taken
81,475
46,348
Mitigated
49,496
22,097
Healing
24,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,706
4,156
0
5,444
13,109
3,817
1,588
2,976
10,093
0
93,357
L
Baron Samedi
FonyFish
Baron Samedi
11,000
1,173
160
1,153
14,732
5,332
1,360
4,615
9,759
54,147
0
L
Anhur
Frisky
Anhur
9,493
5,167
0
5,262
19,560
6,573
0
5,012
14,378
0
77,037
W
Baron Samedi
MkRiot
Baron Samedi
19,526
3,120
985
3,739
12,861
6,419
899
3,774
8,798
83,146
0
L
Bastet
Odoreaters
Bastet
17,904
6,075
0
9,053
19,958
6,810
1,921
5,300
14,542
0
82,065
W
8,379
3,312
394
3,564
15,364
12,349
668
2,635
12,645
31,344
0
W
Bastet
ReX929
Bastet
21,544
6,424
0
7,249
20,719
7,066
0
2,654
17,838
536
77,846
L
8,233
919
0
3,099
16,939
15,105
442
5,169
11,582
0
40,763
L
Atlas
Yeehti
Atlas
5,455
1,642
2,261
1,109
16,372
12,528
0
7,269
8,895
15,549
0
W
Cu Chulainn
loobinator
Cu Chulainn
5,547
810
0
2,645
19,422
19,845
448
3,634
15,646
0
50,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,123
Gold Earned
54,703
458
Minions Killed
541
0
Camps Cleared
0
1,946,272
Distance Traveled
2,048,764
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,191
463
146
7
0
369,902
2
L
Baron Samedi
9,768
444
116
5
0
332,846
2
L
Anhur
9,620
437
139
6
0
350,025
0
W
Baron Samedi
13,298
604
141
6
0
431,832
2
L
Bastet
11,995
545
122
6
0
454,343
11
W
Atlas
9,423
428
54
2
0
412,707
11
W
Bastet
12,110
550
102
5
0
469,339
3
L
Tyr
9,745
443
73
3
0
452,021
4
L
Atlas
8,995
409
8
0
0
357,037
4
W
Cu Chulainn
9,681
440
98
4
0
364,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role