Player Matchup

Merlin
Merlin
BrohamBroski
Merlin
Level 63
God Stats
0W - 2L
1,563 SR
Queue Stats
78W - 82L
1,353 Elo+
Solo
Camazotz
Camazotz
Yepton
Camazotz
Level 27
God Stats
0W - 7L
1,052 SR
Queue Stats
60W - 75L
1,348 Elo+
Party 1
Neith
Neith
edenfran530
Neith
Level 98
God Stats
44W - 48L
1,436 SR
Queue Stats
224W - 301L
1,309 Elo+
Solo
Bellona
Bellona
kinghill2005
Bellona
Level 16
God Stats
5W - 4L
1,688 SR
Queue Stats
24W - 29L
1,297 Elo+
Party 1
Athena
Athena
lumba_vuk
Athena
Level 56
God Stats
4W - 6L
1,566 SR
Queue Stats
146W - 172L
1,360 Elo+
Party 1
Team Averages
Level 52
1,461 SR
1,333 Elo+

VS

Team Averages
Level 83
1,505 SR
1,389 Elo+
Bastet
Bastet
NaPHel4
Bastet
Level 68
God Stats
9W - 1L
1,808 SR
Queue Stats
357W - 439L
1,379 Elo+
Solo
Cu Chulainn
Cu Chulainn
RIP Z3RO
Cu Chulainn
Level 60
God Stats
13W - 14L
1,390 SR
Queue Stats
156W - 189L
1,336 Elo+
Solo
Skadi
Skadi
TurcTurc07
Skadi
Level 73
God Stats
50W - 33L
1,581 SR
Queue Stats
88W - 72L
1,433 Elo+
Solo
Artio
Artio
darkninjasoul8
Artio
Level 100
God Stats
10W - 14L
1,378 SR
Queue Stats
171W - 178L
1,409 Elo+
Party 2
Merlin
Merlin
easydanii
Merlin
Level 114
God Stats
5W - 5L
1,368 SR
Queue Stats
428W - 417L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 6 / 1
7,638
449
4,858
10,805
2,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Yepton
Camazotz
13
4 / 3 / 1
8,424
496
9,207
16,659
6,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 7 / 0
6,786
399
4,372
11,670
3,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
kinghill2005
Bellona
12
1 / 5 / 2
7,492
441
3,286
11,461
10,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
lumba_vuk
Athena
11
0 / 6 / 2
7,111
418
6,831
16,569
12,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
NaPHel4
Bastet
15
5 / 2 / 0
8,993
529
6,972
11,525
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
RIP Z3RO
Cu Chulainn
16
6 / 2 / 2
9,922
584
11,325
10,381
9,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Skadi
14
9 / 2 / 4
8,538
502
15,312
9,774
3,540
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 10
8,505
500
5,189
12,583
12,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
easydanii
Merlin
16
5 / 1 / 5
9,912
583
12,445
8,686
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
27
27
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
1
0.25
W
Bastet
NaPHel4
Bastet
5
2
0
2.5
W
Cu Chulainn
RIP Z3RO
Cu Chulainn
6
2
2
3.5
W
Skadi
9
2
4
5.5
L
Camazotz
Yepton
Camazotz
4
3
1
1.5
W
2
0
10
7
W
Merlin
easydanii
Merlin
5
1
5
7.5
L
1
7
0
0.14
L
Bellona
kinghill2005
Bellona
1
5
2
0.4
L
Athena
lumba_vuk
Athena
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,554
Damage
51,243
67,164
Taken
52,949
36,010
Mitigated
32,788
15,104
Healing
18,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
4,858
140
63
2,474
10,805
2,898
0
2,904
7,545
32,552
0
W
Bastet
NaPHel4
Bastet
6,972
3,102
0
6,886
11,525
4,016
0
1,220
10,227
0
60,859
W
Cu Chulainn
RIP Z3RO
Cu Chulainn
11,325
2,140
0
3,036
10,381
9,118
52
920
9,461
10,882
48,701
W
Skadi
15,312
6,460
0
250
9,774
3,540
472
3,593
6,067
0
52,300
L
Camazotz
Yepton
Camazotz
9,207
3,378
0
6,788
16,659
6,472
0
4,212
11,989
0
48,691
W
5,189
1,132
1,253
3,522
12,583
12,249
168
4,290
8,141
25,473
0
W
Merlin
easydanii
Merlin
12,445
1,005
158
3,033
8,686
3,865
129
2,399
5,951
66,008
0
L
4,372
2,019
0
2,408
11,670
3,432
30
3,616
7,928
0
36,785
L
Bellona
kinghill2005
Bellona
3,286
295
0
1,351
11,461
10,820
80
2,031
8,612
5,422
29,097
L
Athena
lumba_vuk
Athena
6,831
1,813
0
2,020
16,569
12,388
0
5,987
10,420
26,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,451
Gold Earned
45,870
350
Minions Killed
466
0
Camps Cleared
0
1,558,081
Distance Traveled
1,660,670
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,638
449
62
4
0
290,448
4
W
Bastet
8,993
529
106
6
0
332,622
3
W
Cu Chulainn
9,922
584
125
7
0
358,832
4
W
Skadi
8,538
502
77
5
0
322,866
3
L
Camazotz
8,424
496
94
6
0
368,535
7
W
Artio
8,505
500
33
2
0
332,568
0
W
Merlin
9,912
583
125
7
0
313,782
3
L
Neith
6,786
399
71
4
0
263,696
5
L
Bellona
7,492
441
85
5
0
339,849
4
L
Athena
7,111
418
38
2
0
295,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role