Player Matchup

Yemoja
Yemoja
DarkKitKat92
Yemoja
Level 155
God Stats
10W - 9L
1,478 SR
Queue Stats
233W - 241L
1,527 Elo+
Party 1
Achilles
Achilles
Habibi cat1
Achilles
Level 156
God Stats
16W - 7L
1,608 SR
Queue Stats
374W - 351L
1,542 Elo+
Party 1
Rama
Rama
Im bad1294
Rama
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,557 Elo+
Party 1
Awilix
Awilix
Kraziee Pika
Awilix
Level 154
God Stats
125W - 96L
1,682 SR
Queue Stats
348W - 316L
1,544 Elo+
Party 1
Thoth
Thoth
Reel her in
Thoth
Level 145
God Stats
4W - 2L
1,646 SR
Queue Stats
638W - 532L
1,615 Elo+
Party 1
Team Averages
Level 125
1,583 SR
1,557 Elo+

VS

Team Averages
Level 88
1,573 SR
1,567 Elo+
Nu Wa
Nu Wa
Boppped
Nu Wa
Level 101
God Stats
5W - 3L
1,643 SR
Queue Stats
362W - 274L
1,597 Elo+
Party 2
Ares
Ares
BoyistheDevil
Ares
Level 127
God Stats
10W - 7L
1,591 SR
Queue Stats
178W - 125L
1,652 Elo+
Party 2
Gilgamesh
Gilgamesh
Chrundlethegr8
Gilgamesh
Level 28
God Stats
5W - 5L
1,581 SR
Queue Stats
119W - 84L
1,616 Elo+
Party 2
Zeus
Zeus
Deosor11
Zeus
Level 42
God Stats
0W - 2L
1,406 SR
Queue Stats
24W - 36L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
Feivor
Tsukuyomi
Level 143
God Stats
27W - 10L
1,644 SR
Queue Stats
166W - 125L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
4 / 0 / 6
6,111
611
4,011
6,398
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Habibi cat1
Achilles
10
4 / 1 / 5
6,245
625
5,155
7,618
5,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
2 / 2 / 5
6,171
617
5,938
5,612
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
12
7 / 2 / 5
6,933
693
5,223
5,916
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
3 / 2 / 8
6,227
623
5,442
4,305
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Boppped
Nu Wa
10
2 / 3 / 2
6,018
602
3,612
4,502
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 1
4,747
475
2,845
9,662
4,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Chrundlethegr8
Gilgamesh
8
0 / 2 / 1
4,381
438
2,978
6,520
2,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
8
0 / 5 / 0
4,976
498
2,505
5,395
751
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Feivor
Tsukuyomi
10
5 / 6 / 0
6,320
632
6,768
8,301
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
20
Kills
7
7
Deaths
20
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Boppped
Nu Wa
2
3
2
1
L
0
4
1
0.13
L
Gilgamesh
Chrundlethegr8
Gilgamesh
0
2
1
0.25
W
Yemoja
4
0
6
7
L
Zeus
0
5
0
0
L
Tsukuyomi
Feivor
Tsukuyomi
5
6
0
0.83
W
Achilles
Habibi cat1
Achilles
4
1
5
6.5
W
2
2
5
2.25
W
Awilix
7
2
5
4.75
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,769
Damage
18,708
29,849
Taken
34,380
14,262
Mitigated
12,271
11,414
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Boppped
Nu Wa
3,612
716
0
419
4,502
1,447
0
1,639
2,733
38,710
0
L
2,845
98
0
2,335
9,662
4,796
0
4,804
4,701
10,395
0
L
Gilgamesh
Chrundlethegr8
Gilgamesh
2,978
838
144
1,172
6,520
2,514
0
983
5,381
0
16,369
W
Yemoja
4,011
798
596
2,527
6,398
4,245
48
2,659
3,575
15,657
0
L
Zeus
2,505
620
0
661
5,395
751
160
449
4,764
22,992
0
L
Tsukuyomi
Feivor
Tsukuyomi
6,768
1,990
0
1,677
8,301
2,763
0
1,214
6,877
0
29,321
W
Achilles
Habibi cat1
Achilles
5,155
1,412
0
3,774
7,618
5,002
0
1,813
5,711
0
22,960
W
5,938
4,765
0
2,003
5,612
1,779
846
1,345
4,150
0
37,850
W
Awilix
5,223
1,981
0
1,711
5,916
2,011
0
1,127
4,702
0
36,547
W
5,442
288
0
803
4,305
1,225
0
1,709
2,492
30,185
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,687
Gold Earned
26,442
303
Minions Killed
241
0
Camps Cleared
0
1,025,952
Distance Traveled
974,292
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,018
602
86
9
0
190,933
2
L
Ares
4,747
475
18
2
0
195,051
8
L
Gilgamesh
4,381
438
33
3
0
202,361
0
W
Yemoja
6,111
611
16
2
0
176,133
2
L
Zeus
4,976
498
48
5
0
179,441
2
L
Tsukuyomi
6,320
632
56
6
0
206,506
4
W
Achilles
6,245
625
47
5
0
193,350
0
W
Rama
6,171
617
85
9
0
180,588
2
W
Awilix
6,933
693
81
8
0
260,063
1
W
Thoth
6,227
623
74
7
0
215,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role