Player Matchup

Sylvanus
Sylvanus
AxMacB
Sylvanus
Level 85
God Stats
6W - 8L
1,500 SR
Queue Stats
30W - 42L
1,458 Elo+
Party 1
Medusa
Medusa
Im J R R
Medusa
Level 126
God Stats
22W - 20L
1,656 SR
Queue Stats
277W - 222L
1,564 Elo+
Party 1
Achilles
Achilles
TBurn
Achilles
Level 128
God Stats
20W - 18L
1,617 SR
Queue Stats
492W - 456L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
Yungtrap500
Jormungandr
Level 30
God Stats
6W - 5L
1,688 SR
Queue Stats
44W - 44L
1,538 Elo+
Party 1
Mercury
Mercury
augur1
Mercury
Level 125
God Stats
24W - 15L
1,643 SR
Queue Stats
300W - 322L
1,522 Elo+
Party 1
Team Averages
Level 99
1,621 SR
1,525 Elo+

VS

Team Averages
Level 46
1,525 SR
1,498 Elo+
Cliodhna
Cliodhna
GsK_Shadow
Cliodhna
Level 46
God Stats
5W - 7L
1,600 SR
Queue Stats
127W - 154L
1,394 Elo+
Solo
Ymir
Ymir
Nigb_Ward
Ymir
Level 43
God Stats
0W - 2L
1,573 SR
Queue Stats
51W - 39L
1,631 Elo+
Party 2
Medusa
Medusa
SolidShwobi
Medusa
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,516 Elo+
Party 2
Tyr
Tyr
TheDerizzle
Tyr
Level 45
God Stats
3W - 7L
1,451 SR
Queue Stats
111W - 108L
1,448 Elo+
Solo
Ra
Ra
yandhi2018
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AxMacB
Sylvanus
9
2 / 0 / 6
5,628
625
2,722
5,859
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Im J R R
Medusa
9
5 / 0 / 3
5,670
630
9,189
4,992
1,540
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
TBurn
Achilles
9
2 / 1 / 0
5,641
627
2,203
3,627
2,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Yungtrap500
Jormungandr
10
7 / 3 / 3
6,540
727
3,872
5,088
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
augur1
Mercury
10
2 / 2 / 7
5,875
653
3,817
6,826
1,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GsK_Shadow
Cliodhna
8
5 / 4 / 0
5,269
585
5,686
6,645
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
5
0 / 3 / 0
3,743
416
1,322
8,440
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
5
0 / 3 / 0
3,568
396
3,893
5,819
969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

2
0 / 1 / 0
3,379
375
41
1,290
522
Breastplate

Breastplate

+20
Physical Protection

4
0 / 8 / 1
3,671
408
1,236
4,753
953
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
18
Kills
5
6
Deaths
19
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AxMacB
Sylvanus
2
0
6
5
L
Cliodhna
GsK_Shadow
Cliodhna
5
4
0
1.25
W
Medusa
Im J R R
Medusa
5
0
3
6.5
L
Ymir
0
3
0
0
L
Medusa
0
3
0
0
W
Achilles
TBurn
Achilles
2
1
0
2
L
0
1
0
0
W
Jormungandr
Yungtrap500
Jormungandr
7
3
3
2.83
W
Mercury
augur1
Mercury
2
2
7
2.75
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,803
Damage
12,178
26,392
Taken
26,947
9,850
Mitigated
8,342
10,268
Healing
4,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AxMacB
Sylvanus
2,722
801
1,148
3,747
5,859
2,861
160
682
5,137
12,474
0
L
Cliodhna
GsK_Shadow
Cliodhna
5,686
1,076
0
1,074
6,645
1,683
0
764
5,688
0
19,322
W
Medusa
Im J R R
Medusa
9,189
3,309
0
355
4,992
1,540
230
1,118
3,830
0
39,210
L
Ymir
1,322
323
102
1,434
8,440
4,215
0
2,788
5,570
4,458
0
L
Medusa
3,893
1,157
0
1,352
5,819
969
0
909
4,862
0
14,424
W
Achilles
TBurn
Achilles
2,203
850
0
1,068
3,627
2,113
0
0
3,627
0
25,965
L
41
41
0
478
1,290
522
0
0
1,208
0
2,293
W
Jormungandr
Yungtrap500
Jormungandr
3,872
864
0
920
5,088
1,733
655
558
4,414
25,197
0
W
Mercury
augur1
Mercury
3,817
1,862
0
3,030
6,826
1,603
0
0
6,826
0
27,955
L
1,236
443
126
70
4,753
953
155
1,761
2,832
7,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,354
Gold Earned
19,630
256
Minions Killed
81
0
Camps Cleared
0
854,273
Distance Traveled
725,881
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,628
625
15
2
0
148,162
0
L
Cliodhna
5,269
585
39
4
0
184,688
2
W
Medusa
5,670
630
71
8
0
150,606
0
L
Ymir
3,743
416
2
0
0
174,655
1
L
Medusa
3,568
396
24
3
0
179,616
0
W
Achilles
5,641
627
66
7
0
175,656
0
L
Tyr
3,379
375
8
1
0
34,262
0
W
Jormungandr
6,540
727
48
5
0
178,339
0
W
Mercury
5,875
653
56
6
0
201,510
0
L
Ra
3,671
408
8
1
0
152,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role