Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Doc_Gate
Nike
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 229L
1,400 Elo+
Party 1
Kali
Kali
InsaneWalk98267
Kali
Level 45
God Stats
10W - 8L
1,402 SR
Queue Stats
157W - 177L
1,408 Elo+
Party 1
Ganesha
Ganesha
Matheusss9098
Ganesha
Level 107
God Stats
4W - 3L
1,557 SR
Queue Stats
189W - 227L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
VictorSenpai284
Kukulkan
Level 29
God Stats
3W - 4L
1,299 SR
Queue Stats
85W - 144L
1,348 Elo+
Party 2
Team Averages
Level 70
1,452 SR
1,418 Elo+

VS

Team Averages
Level 92
1,525 SR
1,412 Elo+
Loki
Loki
Guille_A95
Loki
Level 76
God Stats
1W - 5L
1,303 SR
Queue Stats
103W - 101L
1,436 Elo+
Solo
Cerberus
Cerberus
Pelito22
Cerberus
Level 153
God Stats
13W - 4L
1,750 SR
Queue Stats
547W - 585L
1,400 Elo+
Solo
Ares
Ares
Sylvandul
Ares
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 249L
1,420 Elo+
Party 3
Cernunnos
Cernunnos
UPC_0
Cernunnos
Level 87
God Stats
3W - 4L
1,574 SR
Queue Stats
405W - 560L
1,380 Elo+
Party 3
Ra
Ra
dountfis
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
6 / 1 / 1
6,381
580
7,603
6,981
1,889
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
11
1 / 1 / 1
6,211
565
3,689
7,228
4,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
4 / 2 / 1
6,297
572
5,897
8,851
3,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
9
0 / 1 / 8
6,038
549
5,214
7,689
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
10
3 / 1 / 4
5,986
544
2,698
2,394
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,751
523
2,190
6,342
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Pelito22
Cerberus
11
3 / 1 / 0
6,654
605
5,574
9,305
5,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ares
8
0 / 4 / 2
5,294
481
3,112
9,684
3,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
UPC_0
Cernunnos
9
1 / 2 / 1
5,646
513
5,237
7,600
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
5,214
474
3,102
5,604
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
14
Kills
6
6
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
1
1
6.5
W
Nike
1
1
1
1.5
L
2
3
0
0.67
W
4
2
1
2.25
W
Ganesha
0
1
8
4
L
Cerberus
Pelito22
Cerberus
3
1
0
3
L
Ares
0
4
2
0.25
L
Cernunnos
UPC_0
Cernunnos
1
2
1
0.75
W
Kukulkan
3
1
4
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,101
Damage
19,215
33,143
Taken
38,535
15,953
Mitigated
14,453
9,847
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,603
3,769
0
2,402
6,981
1,889
0
2,085
4,776
0
34,223
W
Nike
3,689
833
0
2,374
7,228
4,035
0
3,755
3,433
3,604
30,055
L
2,190
348
0
2,480
6,342
1,387
0
1,263
5,079
0
29,905
W
5,897
2,562
0
3,450
8,851
3,213
0
2,161
6,596
0
34,037
W
Ganesha
5,214
566
0
1,515
7,689
6,034
0
2,477
5,084
16,223
0
L
Cerberus
Pelito22
Cerberus
5,574
401
0
3,666
9,305
5,719
0
809
8,496
40,680
0
L
Ares
3,112
348
812
2,176
9,684
3,493
0
4,229
5,455
13,068
0
L
Cernunnos
UPC_0
Cernunnos
5,237
2,496
0
1,891
7,600
2,172
0
1,269
6,331
0
36,896
W
Kukulkan
2,698
306
0
106
2,394
782
0
874
1,466
23,865
0
L
3,102
151
86
818
5,604
1,682
451
1,237
4,367
21,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,913
Gold Earned
28,559
284
Minions Killed
332
0
Camps Cleared
0
1,110,046
Distance Traveled
1,076,671
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,381
580
72
7
0
223,560
1
W
Nike
6,211
565
85
8
0
219,062
3
L
Loki
5,751
523
62
6
0
233,962
3
W
Kali
6,297
572
65
6
0
236,327
2
W
Ganesha
6,038
549
7
1
0
235,508
2
L
Cerberus
6,654
605
123
11
0
200,643
2
L
Ares
5,294
481
22
2
0
212,866
1
L
Cernunnos
5,646
513
65
6
0
223,848
3
W
Kukulkan
5,986
544
55
5
0
195,589
2
L
Ra
5,214
474
60
5
0
205,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role