Player Matchup

Jing Wei
Jing Wei
ASKINGTHEFALLEN
Jing Wei
Level 27
God Stats
7W - 15L
1,324 SR
Queue Stats
12W - 23L
1,289 Elo+
Party 2
Zeus
Zeus
CAPTAIN GR1NG0
Zeus
Level 82
God Stats
172W - 144L
1,539 SR
Queue Stats
212W - 199L
1,492 Elo+
Party 3
Gilgamesh
Gilgamesh
DB2939
Gilgamesh
Level 57
God Stats
7W - 11L
1,345 SR
Queue Stats
11W - 21L
1,279 Elo+
Party 2
Hachiman
Hachiman
MEOWMIXX HERO
Hachiman
Level 28
God Stats
3W - 4L
1,519 SR
Queue Stats
31W - 38L
1,503 Elo+
Party 3
Agni
Agni
The Holybubble
Agni
Level 80
God Stats
2W - 2L
1,572 SR
Queue Stats
266W - 271L
1,494 Elo+
Party 3
Team Averages
Level 55
1,460 SR
1,412 Elo+

VS

Team Averages
Level 88
1,557 SR
1,525 Elo+
Chaac
Chaac
AMBUSH501st
Chaac
Level 57
God Stats
60W - 51L
1,517 SR
Queue Stats
99W - 104L
1,504 Elo+
Party 1
Pele
Pele
PiousPyro
Pele
Level 126
God Stats
8W - 5L
1,557 SR
Queue Stats
190W - 180L
1,522 Elo+
Party 1
Zeus
Zeus
Renegadev13
Zeus
Level 48
God Stats
3W - 0L
1,728 SR
Queue Stats
8W - 5L
1,694 Elo+
Party 1
Horus
Horus
SnaifuLuL
Horus
Level 100
God Stats
4W - 2L
1,630 SR
Queue Stats
149W - 132L
1,515 Elo+
Party 1
Charybdis
Charybdis
pokemon-orgulhos
Charybdis
Level 109
God Stats
119W - 155L
1,353 SR
Queue Stats
1,315W - 1,482L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
1 / 4 / 5
8,809
881
8,894
14,550
4,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 5 / 5
10,068
1,007
17,913
12,487
3,881
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DB2939
Gilgamesh
16
1 / 4 / 7
9,448
945
7,197
13,420
12,079
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
MEOWMIXX HERO
Hachiman
15
4 / 7 / 3
10,158
1,016
5,874
13,340
4,374
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 4 / 8
9,803
980
11,458
11,699
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

186

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 12
10,679
1,068
11,975
15,628
16,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
17
12 / 4 / 5
12,154
1,215
14,611
14,644
9,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 3 / 13
11,656
1,166
23,975
8,815
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
SnaifuLuL
Horus
17
1 / 0 / 17
11,083
1,108
10,854
15,561
17,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
15
0 / 1 / 1
8,094
809
776
1,963
871
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
72
11
Kills
24
24
Deaths
11
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
Jing Wei
1
4
5
0.88
L
4
5
5
1.3
L
Gilgamesh
DB2939
Gilgamesh
1
4
7
1.13
L
Hachiman
MEOWMIXX HERO
Hachiman
4
7
3
0.79
W
Pele
12
4
5
3.63
W
7
3
13
4.5
W
Horus
SnaifuLuL
Horus
1
0
17
9.5
L
1
4
8
1.25
W
Charybdis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,336
Damage
62,191
65,496
Taken
56,611
28,575
Mitigated
47,439
4,163
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,975
1,107
0
4,260
15,628
16,035
0
8,900
6,728
0
26,449
L
Jing Wei
8,894
7,929
0
744
14,550
4,316
0
5,334
8,873
0
21,977
L
17,913
2,470
0
556
12,487
3,881
0
4,537
7,904
30,198
0
L
Gilgamesh
DB2939
Gilgamesh
7,197
1,655
634
1,045
13,420
12,079
0
5,249
8,037
294
14,581
L
Hachiman
MEOWMIXX HERO
Hachiman
5,874
4,499
0
455
13,340
4,374
0
6,159
7,047
0
21,850
W
Pele
14,611
2,514
0
1,879
14,644
9,572
0
9,633
5,011
0
27,142
W
23,975
2,773
0
105
8,815
3,210
0
4,456
4,359
50,491
0
W
Horus
SnaifuLuL
Horus
10,854
4,506
1,481
3,910
15,561
17,751
0
6,464
9,097
0
24,068
L
11,458
443
168
561
11,699
3,925
0
2,696
8,758
31,906
0
W
Charybdis
776
254
0
52
1,963
871
0
0
1,963
0
6,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,286
Gold Earned
53,666
139
Minions Killed
169
6
Camps Cleared
9
933,785
Distance Traveled
782,846
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,679
1,068
35
4
1
204,513
0
L
Jing Wei
8,809
881
18
2
1
184,821
0
L
Zeus
10,068
1,007
30
3
1
165,714
0
L
Gilgamesh
9,448
945
6
1
1
202,321
1
L
Hachiman
10,158
1,016
31
3
3
163,107
0
W
Pele
12,154
1,215
30
3
1
191,754
0
W
Zeus
11,656
1,166
73
7
3
155,457
2
W
Horus
11,083
1,108
24
2
4
195,485
0
L
Agni
9,803
980
54
5
0
217,822
0
W
Charybdis
8,094
809
7
1
0
35,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role