Player Matchup

Mercury
Mercury
 
Mercury
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Rng3nocide
Sylvanus
Level 122
God Stats
5W - 5L
1,576 SR
Queue Stats
156W - 158L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
Spiralguide3
Nu Wa
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 141L
1,504 Elo+
Party 1
Sun Wukong
Sun Wukong
YxngKxnnyXII
Sun Wukong
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 18L
1,565 Elo+
Solo
Sol
Sol
jonhlenonvsbats
Sol
Level 49
God Stats
30W - 26L
1,598 SR
Queue Stats
304W - 338L
1,508 Elo+
Solo
Team Averages
Level 60
1,535 SR
1,519 Elo+

VS

Team Averages
Level 82
1,460 SR
1,528 Elo+
Ra
Ra
chemarciano
Ra
Level 48
God Stats
1W - 6L
1,241 SR
Queue Stats
94W - 93L
1,558 Elo+
Solo
Gilgamesh
Gilgamesh
geordy12123
Gilgamesh
Level 49
God Stats
38W - 46L
1,427 SR
Queue Stats
308W - 321L
1,475 Elo+
Solo
Discordia
Discordia
tinkerkaitlyn31
Discordia
Level 28
God Stats
3W - 3L
1,366 SR
Queue Stats
53W - 41L
1,509 Elo+
Party 2
Neith
Neith
what_brony
Neith
Level 160
God Stats
13W - 8L
1,639 SR
Queue Stats
196W - 177L
1,571 Elo+
Party 2
Bastet
Bastet
yourstruley69
Bastet
Level 124
God Stats
9W - 1L
1,628 SR
Queue Stats
106W - 90L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
2 / 10 / 4
9,236
924
8,395
19,480
6,537
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Rng3nocide
Sylvanus
16
1 / 4 / 6
10,157
1,016
4,812
19,607
15,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
3 / 4 / 3
9,529
953
8,747
11,980
3,692
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
YxngKxnnyXII
Sun Wukong
14
1 / 2 / 6
8,836
884
8,552
18,195
12,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 2 / 3
8,675
868
6,450
12,624
3,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Team 1 Tickets

99

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 14
10,841
1,084
19,779
11,666
4,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
geordy12123
Gilgamesh
16
4 / 3 / 8
9,756
976
6,882
9,249
7,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
tinkerkaitlyn31
Discordia
16
2 / 0 / 10
9,507
951
8,912
2,467
941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
17
3 / 0 / 11
10,356
1,036
25,030
9,330
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 3 / 7
11,177
1,118
14,929
8,273
3,246
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
8
Kills
22
22
Deaths
8
22
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
10
4
0.4
L
Sylvanus
Rng3nocide
Sylvanus
1
4
6
1
L
3
4
3
1.13
L
Sun Wukong
YxngKxnnyXII
Sun Wukong
1
2
6
2
W
3
2
14
5
W
Gilgamesh
geordy12123
Gilgamesh
4
3
8
2.67
L
1
2
3
1.25
W
Discordia
tinkerkaitlyn31
Discordia
2
0
10
7
W
Neith
3
0
11
8.5
W
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,956
Damage
75,532
81,886
Taken
40,985
41,449
Mitigated
19,581
13,741
Healing
12,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,395
3,057
0
584
19,480
6,537
0
5,538
13,658
0
18,040
L
Sylvanus
Rng3nocide
Sylvanus
4,812
1,043
4,519
5,375
19,607
15,628
0
6,987
12,574
12,480
0
L
8,747
3,545
0
393
11,980
3,692
0
3,396
8,584
27,279
0
L
Sun Wukong
YxngKxnnyXII
Sun Wukong
8,552
1,209
0
1,664
18,195
12,166
0
7,328
10,619
5,417
13,872
W
19,779
1,000
1,111
5,145
11,666
4,553
0
6,447
4,926
50,896
0
W
Gilgamesh
geordy12123
Gilgamesh
6,882
1,098
0
499
9,249
7,413
0
4,847
4,087
0
14,601
L
6,450
2,223
0
1,206
12,624
3,426
0
5,442
7,079
20,760
0
W
Discordia
tinkerkaitlyn31
Discordia
8,912
871
133
156
2,467
941
0
1,266
1,156
25,005
0
W
Neith
25,030
10,203
0
3,919
9,330
3,428
0
5,348
3,893
0
59,391
W
14,929
3,388
0
1,411
8,273
3,246
0
3,594
4,485
0
22,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,433
Gold Earned
51,637
146
Minions Killed
241
4
Camps Cleared
8
819,767
Distance Traveled
1,011,334
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,236
924
31
3
2
193,317
0
L
Sylvanus
10,157
1,016
12
1
0
152,986
2
L
Nu Wa
9,529
953
40
4
0
154,219
0
L
Sun Wukong
8,836
884
26
3
0
180,998
0
W
Ra
10,841
1,084
86
9
1
222,077
1
W
Gilgamesh
9,756
976
18
2
2
179,800
3
L
Sol
8,675
868
37
4
2
138,247
1
W
Discordia
9,507
951
39
4
1
192,120
0
W
Neith
10,356
1,036
80
8
2
190,179
0
W
Bastet
11,177
1,118
18
2
2
227,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role