Player Matchup

Thor
Thor
AnotherAnoobis
Thor
Level 160
God Stats
2W - 3L
1,284 SR
Queue Stats
129W - 132L
1,549 Elo+
Party 3
Ra
Ra
Davis_224444
Ra
Level 107
God Stats
7W - 3L
1,659 SR
Queue Stats
236W - 198L
1,608 Elo+
Solo
Vamana
Vamana
GalacticElite
Vamana
Level 144
God Stats
2W - 1L
1,233 SR
Queue Stats
197W - 175L
1,586 Elo+
Party 3
Sylvanus
Sylvanus
KHOLECUNUT
Sylvanus
Level 129
God Stats
16W - 15L
1,762 SR
Queue Stats
62W - 68L
1,558 Elo+
Party 3
Ne Zha
Ne Zha
MAYvaughn
Ne Zha
Level 158
God Stats
3W - 0L
1,614 SR
Queue Stats
117W - 102L
1,614 Elo+
Party 3
Team Averages
Level 140
1,510 SR
1,583 Elo+

VS

Team Averages
Level 132
1,490 SR
1,552 Elo+
Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
 
Ares
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Samuraph
Hera
Level 64
God Stats
0W - 1L
1,280 SR
Queue Stats
20W - 13L
1,643 Elo+
Party 1
Chaac
Chaac
ThrobingDesire
Chaac
Level 160
God Stats
19W - 10L
1,677 SR
Queue Stats
492W - 508L
1,588 Elo+
Solo
Olorun
Olorun
xAzureVoidx
Olorun
Level 158
God Stats
0W - 5L
1,494 SR
Queue Stats
90W - 87L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 7
6,677
668
4,670
5,838
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
6 / 1 / 7
6,983
698
5,655
5,752
2,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 0
6,209
621
5,381
7,361
3,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
KHOLECUNUT
Sylvanus
10
5 / 0 / 5
6,249
625
5,094
5,067
2,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ne Zha
MAYvaughn
Ne Zha
9
0 / 0 / 12
5,713
571
4,125
6,570
5,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
0 / 5 / 1
5,127
513
3,197
8,566
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
 
Ares
8
0 / 5 / 0
4,803
480
3,931
11,144
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Hera
10
1 / 4 / 0
5,947
595
5,329
4,781
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 0 / 0
6,065
607
4,962
8,209
7,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
9
0 / 3 / 0
5,405
541
2,911
5,982
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
2
2
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
5
1
0.1
L
Ares
 
Ares
0
5
0
0
W
5
0
7
8.5
W
6
1
7
9.5
W
1
1
0
1
W
Sylvanus
KHOLECUNUT
Sylvanus
5
0
5
7.5
W
Ne Zha
MAYvaughn
Ne Zha
0
0
12
6
L
Hera
1
4
0
0.25
L
1
0
0
1
L
Olorun
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,925
Damage
20,330
30,588
Taken
38,682
14,917
Mitigated
17,810
16,128
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,197
896
0
2,463
8,566
2,055
0
1,828
6,655
0
28,166
L
Ares
 
Ares
3,931
481
0
1,921
11,144
5,686
0
4,956
6,062
11,842
0
W
4,670
2,312
0
3,045
5,838
1,802
0
1,561
4,277
0
31,746
W
5,655
858
994
2,001
5,752
2,584
220
3,813
1,939
41,579
0
W
5,381
2,870
0
3,174
7,361
3,298
0
0
6,634
0
39,077
W
Sylvanus
KHOLECUNUT
Sylvanus
5,094
2,295
1,967
2,764
5,067
2,191
295
2,692
2,375
23,143
6,142
W
Ne Zha
MAYvaughn
Ne Zha
4,125
891
0
2,183
6,570
5,042
97
4,105
2,465
0
15,632
L
Hera
5,329
1,013
0
540
4,781
1,303
0
1,641
3,051
40,341
0
L
4,962
1,235
0
5,069
8,209
7,401
0
0
7,550
0
35,450
L
Olorun
2,911
1,660
58
1,468
5,982
1,365
0
1,225
4,725
35,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,831
Gold Earned
27,347
342
Minions Killed
321
0
Camps Cleared
0
1,028,274
Distance Traveled
941,743
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,127
513
63
6
0
187,414
3
L
Ares
4,803
480
20
2
0
175,758
3
W
Thor
6,677
668
62
6
0
213,210
2
W
Ra
6,983
698
97
10
0
218,573
3
W
Vamana
6,209
621
90
9
0
200,560
2
W
Sylvanus
6,249
625
72
7
0
188,214
4
W
Ne Zha
5,713
571
21
2
0
207,717
5
L
Hera
5,947
595
83
8
0
190,090
1
L
Chaac
6,065
607
86
9
0
202,791
0
L
Olorun
5,405
541
69
7
0
185,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role