Player Matchup

Danzaburou
Danzaburou
King Shnee
Danzaburou
Level 86
God Stats
6W - 6L
1,557 SR
Queue Stats
48W - 47L
1,429 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
King Smxke
Morgan Le Fay
Level 80
God Stats
9W - 10L
1,442 SR
Queue Stats
37W - 55L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
Klausenen
Gilgamesh
Level 125
God Stats
6W - 5L
1,408 SR
Queue Stats
143W - 135L
1,470 Elo+
Party 1
Athena
Athena
SpikiestRoom309
Athena
Level 149
God Stats
5W - 3L
1,646 SR
Queue Stats
152W - 126L
1,480 Elo+
Party 1
Arachne
Arachne
kingSROx
Arachne
Level 94
God Stats
15W - 3L
1,740 SR
Queue Stats
214W - 208L
1,483 Elo+
Solo
Team Averages
Level 107
1,559 SR
1,445 Elo+

VS

Team Averages
Level 109
1,546 SR
1,474 Elo+
Cthulhu
Cthulhu
DoctaPikachu
Cthulhu
Level 65
God Stats
0W - 3L
1,185 SR
Queue Stats
44W - 43L
1,476 Elo+
Party 2
Merlin
Merlin
Epicdragg
Merlin
Level 109
God Stats
6W - 3L
1,642 SR
Queue Stats
153W - 131L
1,485 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Newfirstorder
Ah Muzen Cab
Level 68
God Stats
11W - 11L
1,569 SR
Queue Stats
159W - 153L
1,487 Elo+
Party 2
Bacchus
Bacchus
RoofWallPillow
Bacchus
Level 148
God Stats
7W - 9L
1,763 SR
Queue Stats
209W - 205L
1,452 Elo+
Solo
Cliodhna
Cliodhna
lucasginn
Cliodhna
Level 154
God Stats
6W - 6L
1,569 SR
Queue Stats
442W - 438L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
King Shnee
Danzaburou
19
0 / 3 / 3
12,370
476
4,544
14,272
4,466
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
King Smxke
Morgan Le Fay
20
3 / 5 / 4
12,775
491
12,364
15,648
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Klausenen
Gilgamesh
20
8 / 0 / 8
13,816
531
24,105
31,148
32,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
2 / 1 / 5
10,870
418
4,772
22,732
23,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
kingSROx
Arachne
20
11 / 5 / 3
14,810
570
18,984
21,812
11,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DoctaPikachu
Cthulhu
16
1 / 3 / 3
10,587
407
12,123
19,179
22,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Epicdragg
Merlin
17
2 / 0 / 3
11,922
459
20,225
8,726
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Newfirstorder
Ah Muzen Cab
20
2 / 4 / 2
13,040
502
13,033
16,284
8,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 7 / 3
10,500
404
15,186
20,043
15,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
lucasginn
Cliodhna
20
9 / 10 / 2
13,638
525
15,428
23,011
10,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
24
Kills
14
14
Deaths
24
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DoctaPikachu
Cthulhu
1
3
3
0.83
L
Merlin
Epicdragg
Merlin
2
0
3
3.5
W
Danzaburou
King Shnee
Danzaburou
0
3
3
0.5
W
Morgan Le Fay
King Smxke
Morgan Le Fay
3
5
4
1
W
Gilgamesh
Klausenen
Gilgamesh
8
0
8
12
L
Ah Muzen Cab
Newfirstorder
Ah Muzen Cab
2
4
2
0.75
L
0
7
3
0.21
W
2
1
5
4.5
W
Arachne
kingSROx
Arachne
11
5
3
2.5
L
Cliodhna
lucasginn
Cliodhna
9
10
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,769
Damage
75,995
105,612
Taken
87,243
78,376
Mitigated
60,756
30,907
Healing
23,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DoctaPikachu
Cthulhu
12,123
384
1,254
2,952
19,179
22,139
29
6,650
12,197
30,601
0
L
Merlin
Epicdragg
Merlin
20,225
357
59
2,010
8,726
4,162
0
3,194
5,431
85,707
0
W
Danzaburou
King Shnee
Danzaburou
4,544
1,760
0
4,750
14,272
4,466
3,149
1,863
12,409
0
87,335
W
Morgan Le Fay
King Smxke
Morgan Le Fay
12,364
1,034
0
938
15,648
6,723
533
7,290
8,358
107,448
0
W
Gilgamesh
Klausenen
Gilgamesh
24,105
5,804
0
9,076
31,148
32,589
330
19,064
12,057
0
93,988
L
Ah Muzen Cab
Newfirstorder
Ah Muzen Cab
13,033
3,385
0
5,422
16,284
8,165
3,313
1,319
14,761
0
140,535
L
15,186
1,523
0
4,030
20,043
15,909
416
3,800
15,255
54,070
0
W
4,772
1,185
1,734
5,187
22,732
23,144
150
13,436
8,773
20,262
0
W
Arachne
kingSROx
Arachne
18,984
12,391
0
9,222
21,812
11,454
0
5,331
16,481
0
133,136
L
Cliodhna
lucasginn
Cliodhna
15,428
1,903
0
7,314
23,011
10,381
0
3,093
19,797
0
107,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,641
Gold Earned
59,687
710
Minions Killed
663
0
Camps Cleared
0
2,471,519
Distance Traveled
2,452,622
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,587
407
24
1
0
538,136
9
L
Merlin
11,922
459
178
7
0
516,785
9
W
Danzaburou
12,370
476
179
7
0
452,986
2
W
Morgan Le Fay
12,775
491
187
7
0
440,281
2
W
Gilgamesh
13,816
531
144
6
0
545,807
2
L
Ah Muzen Cab
13,040
502
227
9
0
461,454
1
L
Bacchus
10,500
404
82
3
0
426,644
0
W
Athena
10,870
418
38
1
0
467,455
2
W
Arachne
14,810
570
162
6
0
564,990
2
L
Cliodhna
13,638
525
152
6
0
509,603
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role