Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
H3nryl1n450
Nike
Level 89
God Stats
1W - 2L
1,614 SR
Queue Stats
25W - 24L
1,449 Elo+
Party 1
Aphrodite
Aphrodite
TopFlako_96_PR
Aphrodite
Level 63
God Stats
1W - 2L
1,490 SR
Queue Stats
11W - 14L
1,378 Elo+
Party 1
Team Averages
Level 77
1,535 SR
1,442 Elo+

VS

Team Averages
Level 67
1,452 SR
1,456 Elo+
Danzaburou
Danzaburou
Blaze_Flores
Danzaburou
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,529 Elo+
Solo
Atlas
Atlas
DeathHawkzer
Atlas
Level 73
God Stats
3W - 7L
1,401 SR
Queue Stats
43W - 57L
1,447 Elo+
Solo
Tiamat
Tiamat
Overkill0913
Tiamat
Level 61
God Stats
40W - 69L
1,454 SR
Queue Stats
318W - 411L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
10 / 1 / 14
13,799
726
26,878
10,584
4,093
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
11 / 1 / 10
13,353
703
16,782
22,754
24,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
TopFlako_96_PR
Aphrodite
16
4 / 2 / 16
12,497
658
10,419
16,122
6,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blaze_Flores
Danzaburou
14
2 / 6 / 1
11,713
616
11,804
16,140
4,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 7 / 3
10,150
534
8,875
24,021
27,663
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
14
2 / 12 / 1
10,973
578
11,834
21,013
9,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
25
Kills
4
4
Deaths
25
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
1
14
17
L
Danzaburou
Blaze_Flores
Danzaburou
2
6
1
0.42
L
0
7
3
0.21
W
11
1
10
16
L
Tiamat
2
12
1
0.21
W
Aphrodite
TopFlako_96_PR
Aphrodite
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,079
Damage
32,513
49,460
Taken
61,174
35,301
Mitigated
42,288
23,371
Healing
10,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
26,878
9,065
0
150
10,584
4,093
995
4,681
5,673
73,006
0
L
Danzaburou
Blaze_Flores
Danzaburou
11,804
2,471
492
3,216
16,140
4,849
0
10,098
5,675
0
44,779
L
8,875
1,802
0
3,150
24,021
27,663
0
13,369
9,726
25,486
0
W
16,782
1,420
1,259
2,876
22,754
24,729
339
5,677
16,591
0
39,984
L
Tiamat
11,834
181
0
3,149
21,013
9,776
0
14,223
6,473
33,787
0
W
Aphrodite
TopFlako_96_PR
Aphrodite
10,419
1,949
9,470
9,616
16,122
6,479
1,004
9,665
6,061
45,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,649
Gold Earned
32,836
226
Minions Killed
178
13
Camps Cleared
3
1,135,232
Distance Traveled
934,770
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,799
726
114
6
4
370,540
3
L
Danzaburou
11,713
616
94
5
0
305,658
2
L
Atlas
10,150
534
28
1
3
335,669
2
W
Nike
13,353
703
33
2
3
421,250
5
L
Tiamat
10,973
578
56
3
0
293,443
1
W
Aphrodite
12,497
658
79
4
6
343,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role