Player Matchup

Terra
Terra
QxiWolf
Terra
Level 103
God Stats
2W - 0L
1,773 SR
Queue Stats
16W - 5L
1,730 Elo+
Party 3
Raijin
Raijin
SodaKite
Raijin
Level 29
God Stats
3W - 1L
1,864 SR
Queue Stats
24W - 4L
1,909 Elo+
Party 3
Tyr
Tyr
Xavinder20
Tyr
Level 107
God Stats
3W - 1L
1,514 SR
Queue Stats
43W - 19L
1,730 Elo+
Party 3
Heimdallr
Heimdallr
xXL3viathanXx
Heimdallr
Level 128
God Stats
1W - 3L
1,501 SR
Queue Stats
82W - 51L
1,707 Elo+
Party 3
Team Averages
Level 92
1,663 SR
1,769 Elo+

VS

Team Averages
Level 52
1,496 SR
1,399 Elo+
Fafnir
Fafnir
Grunt761322
Fafnir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,382 Elo+
Party 1
Charybdis
Charybdis
XxGhostxX9727
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,382 Elo+
Party 1
Baron Samedi
Baron Samedi
ZeroXDive
Baron Samedi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,379 Elo+
Party 2
Achilles
Achilles
fabiannv_b
Achilles
Level 128
God Stats
1W - 2L
1,485 SR
Queue Stats
48W - 59L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
QxiWolf
Terra
15
2 / 4 / 3
10,752
827
4,118
12,916
10,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
SodaKite
Raijin
18
8 / 1 / 4
11,761
905
21,395
11,478
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 2 / 6
10,929
841
7,381
10,632
11,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
xXL3viathanXx
Heimdallr
17
3 / 3 / 3
11,090
853
13,020
13,708
5,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 1 / 7
9,463
728
9,874
14,890
18,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
XxGhostxX9727
Charybdis
16
4 / 3 / 2
10,169
782
9,439
11,277
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
ZeroXDive
Baron Samedi
15
2 / 7 / 3
9,562
736
10,200
14,098
9,245
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
fabiannv_b
Achilles
15
3 / 6 / 3
9,664
743
7,266
15,272
14,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
17
Kills
10
10
Deaths
17
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
1
7
4.5
W
Terra
QxiWolf
Terra
2
4
3
0.88
W
Raijin
SodaKite
Raijin
8
1
4
10
W
4
2
6
3.5
L
Charybdis
XxGhostxX9727
Charybdis
4
3
2
1.67
L
Baron Samedi
ZeroXDive
Baron Samedi
2
7
3
0.5
L
Achilles
fabiannv_b
Achilles
3
6
3
0.75
W
Heimdallr
xXL3viathanXx
Heimdallr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,914
Damage
36,779
48,734
Taken
55,537
31,858
Mitigated
47,300
14,128
Healing
15,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
9,874
3,831
386
4,746
14,890
18,978
0
4,578
9,858
24,928
0
W
Terra
QxiWolf
Terra
4,118
751
3,055
2,265
12,916
10,179
561
5,949
6,573
9,920
0
W
Raijin
SodaKite
Raijin
21,395
2,316
346
2,795
11,478
4,786
2,230
5,043
5,869
63,049
0
W
7,381
2,063
0
2,976
10,632
11,187
1,345
3,746
6,457
139
24,061
L
Charybdis
XxGhostxX9727
Charybdis
9,439
5,379
0
3,557
11,277
4,946
0
3,749
7,359
0
42,105
L
Baron Samedi
ZeroXDive
Baron Samedi
10,200
619
1,290
2,822
14,098
9,245
0
9,358
4,289
45,014
0
L
Achilles
fabiannv_b
Achilles
7,266
1,572
0
2,344
15,272
14,131
0
7,298
7,422
1,767
20,320
W
Heimdallr
xXL3viathanXx
Heimdallr
13,020
7,061
0
2,691
13,708
5,706
2,632
5,930
7,286
0
60,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,532
Gold Earned
38,858
239
Minions Killed
196
13
Camps Cleared
11
917,947
Distance Traveled
943,176
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,463
728
26
2
2
257,385
2
W
Terra
10,752
827
8
1
2
185,802
1
W
Raijin
11,761
905
104
8
2
239,671
3
W
Tyr
10,929
841
27
2
5
286,517
2
L
Charybdis
10,169
782
66
5
5
219,863
3
L
Baron Samedi
9,562
736
72
6
0
207,010
1
L
Achilles
9,664
743
32
2
4
258,918
1
W
Heimdallr
11,090
853
100
8
4
205,957
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role