Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver II
ForSureRightOnDL
Morgan Le Fay
Silver II
Level 66
God Stats
2W - 1L
1,615 SR
Queue Stats
12W - 11L
1,429 MMR
Solo
Izanami
Izanami
Gold V
GroggyKil
Izanami
Gold V
Level 68
God Stats
12W - 5L
1,783 SR
Queue Stats
48W - 53L
1,276 MMR
Party 1
Achilles
Achilles
Gold I
MikeyBoi63
Achilles
Gold I
Level 88
God Stats
6W - 7L
1,476 SR
Queue Stats
39W - 33L
1,531 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
Tamuaggie26
Sylvanus
Bronze III
Level 65
God Stats
1W - 0L
1,468 SR
Queue Stats
3W - 6L
1,384 MMR
Solo
Hun Batz
Hun Batz
Gold III
pein8a
Hun Batz
Gold III
Level 148
God Stats
1W - 0L
1,626 SR
Queue Stats
103W - 103L
1,408 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 87
1,594 SR
1,406 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,432 SR
1,406 MMR
Cu Chulainn
Cu Chulainn
Silver III
Bronzefivemaster
Cu Chulainn
Silver III
Level 145
God Stats
0W - 1L
1,262 SR
Queue Stats
13W - 14L
1,371 MMR
Solo
Sol
Sol
Gold IV
HBKarma
Sol
Gold IV
Level 80
God Stats
16W - 16L
1,664 SR
Queue Stats
271W - 267L
1,434 MMR
Solo
Terra
Terra
Gold IV
IncrEDDIEble
Terra
Gold IV
Level 153
God Stats
2W - 6L
1,438 SR
Queue Stats
109W - 116L
1,434 MMR
Solo
Olorun
Olorun
Gold IV
Trappington
Olorun
Gold IV
Level 137
God Stats
11W - 15L
1,568 SR
Queue Stats
57W - 60L
1,391 MMR
Solo
Ravana
Ravana
Gold II
whitedragon551
Ravana
Gold II
Level 159
God Stats
1W - 3L
1,230 SR
Queue Stats
160W - 151L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ForSureRightOnDL
Morgan Le Fay
18
3 / 2 / 13
12,118
485
20,809
12,322
4,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
GroggyKil
Izanami
20
5 / 5 / 4
13,835
553
15,555
16,395
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
MikeyBoi63
Achilles
20
11 / 0 / 7
15,105
604
25,821
19,305
25,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Tamuaggie26
Sylvanus
17
1 / 6 / 12
11,680
467
7,596
23,841
32,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
pein8a
Hun Batz
20
3 / 5 / 12
12,890
516
15,390
22,411
9,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
ChaacBastetArtioMulan

VS

Bans
GebTsukuyomiCamazotzCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bronzefivemaster
Cu Chulainn
17
1 / 6 / 3
10,830
433
7,331
21,053
16,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
16
4 / 5 / 4
10,998
440
15,906
21,599
8,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
2 / 2 / 8
10,943
438
7,117
20,384
26,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
20
8 / 3 / 3
13,683
547
23,972
27,136
11,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 7 / 7
12,579
503
12,612
19,266
8,323
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
43
23
Kills
18
18
Deaths
23
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Bronzefivemaster
Cu Chulainn
1
6
3
0.42
W
Morgan Le Fay
ForSureRightOnDL
Morgan Le Fay
3
2
13
4.75
W
Izanami
GroggyKil
Izanami
5
5
4
1.4
L
Sol
4
5
4
1.2
L
2
2
8
3
W
Achilles
MikeyBoi63
Achilles
11
0
7
14.5
W
Sylvanus
Tamuaggie26
Sylvanus
1
6
12
1.17
L
Olorun
8
3
3
3.17
W
Hun Batz
pein8a
Hun Batz
3
5
12
1.8
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,171
Damage
66,938
94,274
Taken
109,438
77,961
Mitigated
70,528
29,992
Healing
45,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Bronzefivemaster
Cu Chulainn
7,331
603
0
3,254
21,053
16,299
0
5,133
15,029
5,769
57,425
W
Morgan Le Fay
ForSureRightOnDL
Morgan Le Fay
20,809
846
0
2,985
12,322
4,534
1,096
6,343
5,840
86,454
0
W
Izanami
GroggyKil
Izanami
15,555
10,121
0
5,671
16,395
5,456
3,649
9,387
6,960
0
139,795
L
Sol
15,906
6,348
0
9,903
21,599
8,083
1,050
7,657
13,142
78,586
0
L
7,117
507
1,998
6,644
20,384
26,640
29
7,371
12,295
27,325
0
W
Achilles
MikeyBoi63
Achilles
25,821
5,566
0
6,082
19,305
25,723
942
10,096
8,686
15,207
80,222
W
Sylvanus
Tamuaggie26
Sylvanus
7,596
615
2,357
5,233
23,841
32,603
108
15,344
8,305
17,796
0
L
Olorun
23,972
16,175
305
18,221
27,136
11,183
1,190
5,073
21,709
143,184
0
W
Hun Batz
pein8a
Hun Batz
15,390
3,803
0
7,664
22,411
9,645
975
7,697
14,629
0
107,973
L
12,612
2,158
0
5,118
19,266
8,323
618
5,793
13,046
0
103,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,628
Gold Earned
59,033
664
Minions Killed
735
0
Camps Cleared
0
2,479,374
Distance Traveled
2,262,869
29
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,830
433
145
6
0
463,820
7
W
Morgan Le Fay
12,118
485
126
5
0
513,959
9
W
Izanami
13,835
553
221
9
0
445,180
1
L
Sol
10,998
440
132
5
0
421,622
6
L
Terra
10,943
438
37
1
0
498,054
12
W
Achilles
15,105
604
154
6
0
536,385
4
W
Sylvanus
11,680
467
25
1
0
471,451
4
L
Olorun
13,683
547
240
10
0
416,890
8
W
Hun Batz
12,890
516
138
6
0
512,399
11
L
Ravana
12,579
503
181
7
0
462,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role