Player Matchup

Anhur
Anhur
Ferbed45
Anhur
Level 126
God Stats
10W - 11L
1,630 SR
Queue Stats
1,025W - 1,069L
1,539 Elo+
Solo
Ah Puch
Ah Puch
ImainBowser
Ah Puch
Level 83
God Stats
8W - 3L
1,776 SR
Queue Stats
380W - 412L
1,495 Elo+
Solo
Yemoja
Yemoja
InvasiveLily392
Yemoja
Level 125
God Stats
0W - 2L
1,284 SR
Queue Stats
89W - 105L
1,464 Elo+
Solo
Neith
Neith
TheHotFuzz101
Neith
Level 138
God Stats
1W - 3L
1,408 SR
Queue Stats
193W - 185L
1,558 Elo+
Solo
Mercury
Mercury
jasminescry
Mercury
Level 87
God Stats
2W - 3L
1,509 SR
Queue Stats
313W - 317L
1,507 Elo+
Solo
Team Averages
Level 112
1,521 SR
1,512 Elo+

VS

Team Averages
Level 111
1,422 SR
1,516 Elo+
Bellona
Bellona
BigTyreese
Bellona
Level 68
God Stats
3W - 7L
1,057 SR
Queue Stats
258W - 244L
1,546 Elo+
Solo
Hercules
Hercules
CrossHercules11
Hercules
Level 120
God Stats
1W - 0L
1,494 SR
Queue Stats
26W - 22L
1,587 Elo+
Solo
Hun Batz
Hun Batz
Rodgerwxh
Hun Batz
Level 121
God Stats
1W - 0L
1,470 SR
Queue Stats
37W - 43L
1,470 Elo+
Solo
Yemoja
Yemoja
Shark5layr
Yemoja
Level 88
God Stats
4W - 2L
1,599 SR
Queue Stats
136W - 113L
1,492 Elo+
Solo
Scylla
Scylla
diazshadow
Scylla
Level 158
God Stats
3W - 0L
1,491 SR
Queue Stats
83W - 80L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ferbed45
Anhur
14
0 / 5 / 3
8,365
598
5,024
8,947
3,933
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
ImainBowser
Ah Puch
17
2 / 3 / 2
9,393
671
23,239
8,467
3,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 1
9,751
697
5,626
9,138
9,194
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 1
8,384
599
9,853
11,020
5,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
jasminescry
Mercury
13
0 / 4 / 2
7,839
560
5,213
7,199
2,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigTyreese
Bellona
17
8 / 2 / 8
10,412
744
12,424
17,737
16,554
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
18
6 / 0 / 9
10,783
770
6,960
19,778
22,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
Rodgerwxh
Hun Batz
15
2 / 3 / 7
9,461
676
7,764
10,724
6,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Shark5layr
Yemoja
17
1 / 0 / 12
10,666
762
3,419
8,148
5,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Scylla
diazshadow
Scylla
18
1 / 1 / 10
10,254
732
11,194
9,441
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
6
Kills
18
18
Deaths
6
9
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigTyreese
Bellona
8
2
8
6
W
Hercules
6
0
9
10.5
L
Anhur
Ferbed45
Anhur
0
5
3
0.3
L
Ah Puch
ImainBowser
Ah Puch
2
3
2
1
L
3
2
1
1.75
W
Hun Batz
Rodgerwxh
Hun Batz
2
3
7
1.83
W
Yemoja
Shark5layr
Yemoja
1
0
12
7
L
1
4
1
0.38
W
Scylla
diazshadow
Scylla
1
1
10
6
L
Mercury
jasminescry
Mercury
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,955
Damage
41,761
44,771
Taken
65,828
25,314
Mitigated
54,984
13,799
Healing
44,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigTyreese
Bellona
12,424
1,965
1,455
5,657
17,737
16,554
525
4,976
12,761
0
23,142
W
Hercules
6,960
1,555
3,503
8,331
19,778
22,191
489
6,709
13,069
0
14,698
L
Anhur
Ferbed45
Anhur
5,024
2,406
324
643
8,947
3,933
0
2,572
6,106
0
14,493
L
Ah Puch
ImainBowser
Ah Puch
23,239
162
177
1,992
8,467
3,932
0
2,311
5,917
50,354
0
L
5,626
968
3,147
1,513
9,138
9,194
0
2,019
6,744
16,098
0
W
Hun Batz
Rodgerwxh
Hun Batz
7,764
535
1,857
1,176
10,724
6,500
97
6,325
4,399
183
21,162
W
Yemoja
Shark5layr
Yemoja
3,419
828
14,697
4,372
8,148
5,908
1,053
5,072
3,076
14,388
0
L
9,853
2,776
449
3,375
11,020
5,331
0
4,873
5,832
0
22,160
W
Scylla
diazshadow
Scylla
11,194
649
1,759
1,591
9,441
3,831
1,235
5,783
3,658
29,564
0
L
Mercury
jasminescry
Mercury
5,213
986
511
1,668
7,199
2,924
0
2,209
4,710
0
9,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,732
Gold Earned
51,576
144
Minions Killed
165
0
Camps Cleared
0
1,117,170
Distance Traveled
1,314,833
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,412
744
24
2
0
255,256
2
W
Hercules
10,783
770
19
1
0
270,556
1
L
Anhur
8,365
598
32
2
0
155,515
1
L
Ah Puch
9,393
671
54
4
0
270,803
1
L
Yemoja
9,751
697
15
1
0
217,591
1
W
Hun Batz
9,461
676
32
2
0
280,742
4
W
Yemoja
10,666
762
27
2
0
254,200
2
L
Neith
8,384
599
34
2
0
216,831
1
W
Scylla
10,254
732
63
5
0
254,079
0
L
Mercury
7,839
560
9
1
0
256,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role