Player Matchup

Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ChimeraBullets
Atlas
Level 84
God Stats
10W - 4L
1,544 SR
Queue Stats
78W - 67L
1,460 Elo+
Solo
Heimdallr
Heimdallr
Netflim
Heimdallr
Level 127
God Stats
7W - 5L
1,522 SR
Queue Stats
328W - 330L
1,497 Elo+
Solo
Zhong Kui
Zhong Kui
assassinsplayer3
Zhong Kui
Level 106
God Stats
13W - 7L
1,630 SR
Queue Stats
28W - 23L
1,476 Elo+
Solo
Osiris
Osiris
shiawhaa2006
Osiris
Level 144
God Stats
5W - 8L
1,428 SR
Queue Stats
426W - 414L
1,486 Elo+
Solo
Team Averages
Level 114
1,525 SR
1,484 Elo+

VS

Team Averages
Level 111
1,540 SR
1,504 Elo+
Sun Wukong
Sun Wukong
D3unV3rgazo
Sun Wukong
Level 106
God Stats
3W - 3L
1,618 SR
Queue Stats
372W - 321L
1,502 Elo+
Solo
Hachiman
Hachiman
Revankhist
Hachiman
Level 133
God Stats
0W - 1L
1,771 SR
Queue Stats
61W - 71L
1,513 Elo+
Solo
Sobek
Sobek
Shoot2Kill123
Sobek
Level 69
God Stats
0W - 1L
1,139 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 1
Tsukuyomi
Tsukuyomi
orlandohzr
Tsukuyomi
Level 147
God Stats
61W - 52L
1,561 SR
Queue Stats
311W - 296L
1,550 Elo+
Solo
Kukulkan
Kukulkan
zuella
Kukulkan
Level 100
God Stats
0W - 2L
1,614 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
9 / 3 / 7
13,367
557
19,829
19,232
7,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 12
10,736
447
8,094
18,663
19,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Netflim
Heimdallr
20
6 / 4 / 7
12,520
522
19,510
17,174
7,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
20
10 / 2 / 4
12,928
539
15,942
17,806
12,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Osiris
19
0 / 2 / 3
12,164
507
6,616
16,761
16,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D3unV3rgazo
Sun Wukong
20
2 / 0 / 1
14,073
586
8,662
18,913
15,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Revankhist
Hachiman
17
0 / 4 / 6
10,527
439
10,509
19,663
4,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 7 / 4
9,224
384
9,127
23,264
27,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
orlandohzr
Tsukuyomi
16
8 / 8 / 3
11,605
484
15,508
19,153
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
zuella
Kukulkan
16
0 / 9 / 0
10,942
456
11,471
15,721
4,238
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
26
Kills
12
12
Deaths
28
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
9
3
7
4.17
W
1
1
12
7
L
Sun Wukong
D3unV3rgazo
Sun Wukong
2
0
1
2.5
W
Heimdallr
Netflim
Heimdallr
6
4
7
2.38
L
Hachiman
Revankhist
Hachiman
0
4
6
0.75
L
2
7
4
0.57
W
Zhong Kui
10
2
4
6
L
Tsukuyomi
orlandohzr
Tsukuyomi
8
8
3
1.19
W
Osiris
0
2
3
0.75
L
Kukulkan
zuella
Kukulkan
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,991
Damage
55,277
89,636
Taken
96,714
63,075
Mitigated
57,628
37,841
Healing
25,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,829
5,158
0
8,374
19,232
7,824
0
1,420
17,812
0
118,998
W
8,094
2,476
0
5,315
18,663
19,029
757
7,042
11,621
34,697
0
L
Sun Wukong
D3unV3rgazo
Sun Wukong
8,662
1,805
0
10,513
18,913
15,699
0
2,726
16,187
0
110,518
W
Heimdallr
Netflim
Heimdallr
19,510
9,050
0
6,729
17,174
7,263
2,009
5,352
11,822
0
112,628
L
Hachiman
Revankhist
Hachiman
10,509
6,178
0
5,633
19,663
4,492
0
4,548
15,114
0
91,522
L
9,127
881
671
3,801
23,264
27,437
62
5,687
17,577
27,398
0
W
Zhong Kui
15,942
1,206
0
11,155
17,806
12,675
3,693
5,991
11,815
87,848
0
L
Tsukuyomi
orlandohzr
Tsukuyomi
15,508
3,601
0
4,209
19,153
5,762
0
5,778
13,375
0
61,198
W
Osiris
6,616
2,399
0
6,268
16,761
16,284
224
793
15,968
0
94,234
L
Kukulkan
zuella
Kukulkan
11,471
1,704
0
807
15,721
4,238
0
5,494
10,227
84,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,715
Gold Earned
56,371
687
Minions Killed
703
0
Camps Cleared
0
2,401,479
Distance Traveled
2,271,046
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,367
557
150
6
0
533,867
5
W
Atlas
10,736
447
34
1
0
482,365
5
L
Sun Wukong
14,073
586
259
11
0
497,770
4
W
Heimdallr
12,520
522
163
7
0
441,789
4
L
Hachiman
10,527
439
159
7
0
471,683
0
L
Sobek
9,224
384
33
1
0
466,406
7
W
Zhong Kui
12,928
539
159
7
0
489,305
4
L
Tsukuyomi
11,605
484
86
4
0
398,008
1
W
Osiris
12,164
507
181
8
0
454,153
3
L
Kukulkan
10,942
456
166
7
0
437,179
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role