Player Matchup

Merlin
Merlin
ErrorCodeChicken
Merlin
Level 129
God Stats
0W - 1L
1,339 SR
Queue Stats
18W - 20L
1,398 Elo+
Party 1
Anhur
Anhur
PeanutLemonade
Anhur
Level 89
God Stats
0W - 1L
1,703 SR
Queue Stats
37W - 40L
1,514 Elo+
Party 1
Chaac
Chaac
VLTxGinge
Chaac
Level 13
God Stats
1W - 5L
1,387 SR
Queue Stats
8W - 22L
1,231 Elo+
Party 1
Team Averages
Level 77
1,476 SR
1,381 Elo+

VS

Team Averages
Level 100
1,487 SR
1,556 Elo+
Ullr
Ullr
AmysOnThePipe
Ullr
Level 69
God Stats
15W - 16L
1,493 SR
Queue Stats
37W - 44L
1,475 Elo+
Solo
Zeus
Zeus
dITA R3turns
Zeus
Level 157
God Stats
3W - 2L
1,467 SR
Queue Stats
280W - 201L
1,662 Elo+
Party 2
Mulan
Mulan
jekball
Mulan
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 5
13,448
640
16,570
19,862
4,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 7 / 2
14,298
681
11,989
22,721
5,215
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
VLTxGinge
Chaac
14
0 / 10 / 5
11,334
540
13,094
22,047
16,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 8
13,921
663
17,192
20,359
7,767
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
14 / 2 / 8
15,325
730
36,762
12,208
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
jekball
Mulan
16
2 / 5 / 10
12,257
584
5,940
20,472
17,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
12
Kills
23
23
Deaths
12
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
5
8
2.2
L
4
6
5
1.08
L
8
7
2
1.29
L
Chaac
VLTxGinge
Chaac
0
10
5
0.25
W
14
2
8
9
W
Mulan
jekball
Mulan
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,653
Damage
59,894
64,630
Taken
53,039
26,135
Mitigated
29,307
8,235
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,192
6,086
0
4,765
20,359
7,767
1,229
6,754
12,476
0
75,373
L
16,570
52
0
2,103
19,862
4,906
0
12,949
6,913
56,418
0
L
11,989
5,602
0
1,141
22,721
5,215
1,440
12,574
10,147
0
42,187
L
Chaac
VLTxGinge
Chaac
13,094
1,237
0
4,991
22,047
16,014
0
12,525
9,522
230
30,706
W
36,762
1,694
216
3,478
12,208
4,479
1,298
3,519
7,952
96,825
0
W
Mulan
jekball
Mulan
5,940
517
682
3,317
20,472
17,061
493
5,569
14,050
5,001
18,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,080
Gold Earned
41,503
226
Minions Killed
272
6
Camps Cleared
13
1,018,429
Distance Traveled
1,125,467
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,921
663
108
5
5
379,670
3
L
Merlin
13,448
640
95
5
2
354,037
5
L
Anhur
14,298
681
82
4
4
346,695
3
L
Chaac
11,334
540
49
2
0
317,697
0
W
Zeus
15,325
730
123
6
7
376,987
2
W
Mulan
12,257
584
41
2
1
368,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role