Player Matchup

Vulcan
Vulcan
ArcanePitbull22
Vulcan
Level 45
God Stats
0W - 2L
1,270 SR
Queue Stats
61W - 91L
1,251 Elo+
Party 1
Artio
Artio
BaddDad1968
Artio
Level 112
God Stats
3W - 7L
1,368 SR
Queue Stats
126W - 259L
1,201 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ClutchFknNixon
Tsukuyomi
Level 69
God Stats
2W - 5L
1,344 SR
Queue Stats
196W - 245L
1,301 Elo+
Party 1
He Bo
He Bo
NikitaWild
He Bo
Level 85
God Stats
1W - 6L
1,332 SR
Queue Stats
96W - 205L
1,181 Elo+
Party 2
Apollo
Apollo
Power Sh0wer
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,096 Elo+
Party 1
Team Averages
Level 67
1,363 SR
1,206 Elo+

VS

Team Averages
Level 102
1,400 SR
1,339 Elo+
Poseidon
Poseidon
CAPE COUGARS
Poseidon
Level 121
God Stats
2W - 2L
1,098 SR
Queue Stats
106W - 112L
1,362 Elo+
Solo
Jormungandr
Jormungandr
Toxic Wx
Jormungandr
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 53L
1,309 Elo+
Solo
Artio
Artio
XxAthenaxX2222
Artio
Level 48
God Stats
2W - 0L
1,389 SR
Queue Stats
102W - 127L
1,406 Elo+
Solo
Ullr
Ullr
cibola69
Ullr
Level 114
God Stats
4W - 4L
1,407 SR
Queue Stats
140W - 208L
1,252 Elo+
Solo
Cerberus
Cerberus
cliff1under
Cerberus
Level 125
God Stats
11W - 10L
1,604 SR
Queue Stats
436W - 456L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 5
10,712
824
18,852
8,140
2,493
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 10 / 2
7,913
609
4,258
15,977
14,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
ClutchFknNixon
Tsukuyomi
14
2 / 6 / 5
8,635
664
20,477
14,626
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

He Bo
16
2 / 5 / 3
8,759
674
4,168
9,166
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
16
4 / 6 / 1
9,635
741
9,074
11,321
4,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CAPE COUGARS
Poseidon
20
11 / 1 / 14
11,979
921
17,486
10,584
4,643
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Toxic Wx
Jormungandr
20
13 / 4 / 17
12,355
950
14,142
20,653
16,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 4 / 15
9,763
751
5,853
16,802
16,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
14
1 / 3 / 12
9,199
708
3,439
8,884
4,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
cliff1under
Cerberus
17
3 / 3 / 18
10,389
799
10,177
20,980
19,109
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
107
13
Kills
31
31
Deaths
15
16
Assists
76
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
L
1
10
2
0.2
W
Poseidon
CAPE COUGARS
Poseidon
11
1
14
18
L
Tsukuyomi
ClutchFknNixon
Tsukuyomi
2
6
5
0.75
L
He Bo
2
5
3
0.7
L
Apollo
4
6
1
0.75
W
Jormungandr
Toxic Wx
Jormungandr
13
4
17
5.38
W
3
4
15
2.63
W
Ullr
1
3
12
2.33
W
Cerberus
cliff1under
Cerberus
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,829
Damage
51,097
59,230
Taken
77,903
28,191
Mitigated
60,346
11,063
Healing
37,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,852
6,452
614
1,181
8,140
2,493
0
6,875
1,228
43,536
0
L
4,258
575
1,039
1,269
15,977
14,613
559
12,450
3,365
7,095
0
W
Poseidon
CAPE COUGARS
Poseidon
17,486
3,330
3,189
4,060
10,584
4,643
1,829
4,315
6,232
39,182
0
L
Tsukuyomi
ClutchFknNixon
Tsukuyomi
20,477
4,026
306
4,065
14,626
4,054
0
12,333
1,849
0
29,441
L
He Bo
4,168
1,015
411
1,171
9,166
2,583
685
7,824
1,259
10,335
0
L
Apollo
9,074
1,609
217
790
11,321
4,448
0
7,247
3,871
0
15,180
W
Jormungandr
Toxic Wx
Jormungandr
14,142
5,726
3,146
5,408
20,653
16,068
1,230
4,664
15,773
37,729
0
W
5,853
424
2,220
4,009
16,802
16,401
357
4,807
11,995
10,404
0
W
Ullr
3,439
1,162
570
1,678
8,884
4,125
1,252
4,839
3,966
0
11,430
W
Cerberus
cliff1under
Cerberus
10,177
389
3,066
9,811
20,980
19,109
527
7,980
12,659
21,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,654
Gold Earned
53,685
104
Minions Killed
153
0
Camps Cleared
0
995,318
Distance Traveled
1,248,029
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,712
824
59
5
0
245,443
0
L
Artio
7,913
609
4
0
0
164,309
0
W
Poseidon
11,979
921
60
5
0
253,777
0
L
Tsukuyomi
8,635
664
13
1
0
229,935
0
L
He Bo
8,759
674
15
1
0
168,966
0
L
Apollo
9,635
741
13
1
0
186,665
0
W
Jormungandr
12,355
950
39
3
0
240,562
0
W
Artio
9,763
751
12
1
0
248,785
1
W
Ullr
9,199
708
21
2
0
232,255
5
W
Cerberus
10,389
799
21
2
0
272,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role