Player Matchup

Bacchus
Bacchus
DOINKNFLOINKIES
Bacchus
Level 29
God Stats
13W - 6L
1,664 SR
Queue Stats
104W - 59L
1,644 Elo+
Party 1
Thor
Thor
Herpiou5
Thor
Level 27
God Stats
34W - 26L
1,587 SR
Queue Stats
124W - 89L
1,606 Elo+
Party 1
Nox
Nox
LosingColour
Nox
Level 68
God Stats
70W - 21L
1,807 SR
Queue Stats
198W - 92L
1,740 Elo+
Party 1
Hercules
Hercules
Quebrerson
Hercules
Level 82
God Stats
6W - 6L
1,418 SR
Queue Stats
65W - 72L
1,446 Elo+
Solo
Discordia
Discordia
SingleMothers
Discordia
Level 55
God Stats
17W - 10L
1,649 SR
Queue Stats
195W - 117L
1,640 Elo+
Party 1
Team Averages
Level 52
1,625 SR
1,615 Elo+

VS

Team Averages
Level 64
1,387 SR
1,467 Elo+
Neith
Neith
LookOutForTAE
Neith
Level 124
God Stats
0W - 2L
1,185 SR
Queue Stats
140W - 151L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mathyasharley
Tsukuyomi
Level 29
God Stats
3W - 7L
1,328 SR
Queue Stats
50W - 70L
1,374 Elo+
Party 2
Jing Wei
Jing Wei
Newfun12
Jing Wei
Level 47
God Stats
7W - 10L
1,412 SR
Queue Stats
128W - 65L
1,631 Elo+
Solo
Anubis
Anubis
Trigganahmetry
Anubis
Level 43
God Stats
38W - 39L
1,501 SR
Queue Stats
74W - 88L
1,455 Elo+
Solo
Xing Tian
Xing Tian
guerts29
Xing Tian
Level 79
God Stats
1W - 1L
1,511 SR
Queue Stats
231W - 275L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 19
12,822
986
10,215
12,135
17,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
20
10 / 2 / 11
13,253
1,019
17,410
12,754
4,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 3 / 13
14,810
1,139
24,498
11,761
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
Quebrerson
Hercules
20
4 / 5 / 21
12,784
983
11,009
22,067
14,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
SingleMothers
Discordia
20
11 / 2 / 21
14,424
1,110
29,770
11,609
4,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

173

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 7
12,096
930
13,156
18,834
7,703
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
Mathyasharley
Tsukuyomi
18
5 / 10 / 5
12,904
993
12,301
17,794
7,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Newfun12
Jing Wei
18
1 / 4 / 5
11,464
882
11,185
18,055
7,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 13 / 7
12,446
957
17,635
21,964
11,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
guerts29
Xing Tian
18
1 / 3 / 4
11,726
902
8,084
21,747
22,397
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
40
40
Kills
12
12
Deaths
40
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
2
0
19
11.5
W
Thor
10
2
11
7.75
L
2
10
7
0.55
W
13
3
13
6.5
L
Tsukuyomi
Mathyasharley
Tsukuyomi
5
10
5
0.75
L
Jing Wei
Newfun12
Jing Wei
1
4
5
0.88
W
Hercules
Quebrerson
Hercules
4
5
21
2.9
W
Discordia
SingleMothers
Discordia
11
2
21
10.75
L
3
13
7
0.5
L
Xing Tian
guerts29
Xing Tian
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,902
Damage
62,361
70,326
Taken
98,394
45,023
Mitigated
57,407
10,498
Healing
6,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,215
772
0
220
12,135
17,594
0
5,529
6,606
30,633
0
W
Thor
17,410
3,282
0
1,807
12,754
4,937
0
5,999
6,755
0
34,855
L
13,156
3,609
342
1,220
18,834
7,703
0
14,490
4,344
0
47,182
W
24,498
273
0
205
11,761
4,236
0
4,680
7,081
49,752
0
L
Tsukuyomi
Mathyasharley
Tsukuyomi
12,301
2,477
0
0
17,794
7,799
0
12,019
5,775
0
21,411
L
Jing Wei
Newfun12
Jing Wei
11,185
9,544
0
37
18,055
7,832
0
13,312
4,743
0
33,392
W
Hercules
Quebrerson
Hercules
11,009
3,155
0
6,056
22,067
14,225
0
6,072
15,995
0
19,125
W
Discordia
SingleMothers
Discordia
29,770
161
247
1,963
11,609
4,031
0
3,439
8,170
55,846
0
L
17,635
375
0
3,654
21,964
11,676
0
12,952
9,012
37,910
0
L
Xing Tian
guerts29
Xing Tian
8,084
467
106
1,380
21,747
22,397
0
11,710
10,037
28,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,093
Gold Earned
60,636
241
Minions Killed
220
8
Camps Cleared
4
1,308,727
Distance Traveled
1,194,567
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,822
986
51
4
0
310,337
0
W
Thor
13,253
1,019
48
4
2
239,378
5
L
Neith
12,096
930
68
5
0
199,210
2
W
Nox
14,810
1,139
60
5
3
254,122
1
L
Tsukuyomi
12,904
993
20
2
1
244,406
0
L
Jing Wei
11,464
882
48
4
1
255,050
0
W
Hercules
12,784
983
21
2
3
228,770
0
W
Discordia
14,424
1,110
61
5
0
276,120
0
L
Anubis
12,446
957
51
4
2
222,151
1
L
Xing Tian
11,726
902
33
3
0
273,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role