Player Matchup

Freya
Freya
ClawiLuv
Freya
Level 40
God Stats
3W - 2L
1,706 SR
Queue Stats
128W - 104L
1,521 Elo+
Party 2
Ullr
Ullr
ElusiveSnaps
Ullr
Level 84
God Stats
9W - 8L
1,564 SR
Queue Stats
371W - 276L
1,636 Elo+
Party 2
Atlas
Atlas
Kill3rN1ck
Atlas
Level 107
God Stats
26W - 21L
1,676 SR
Queue Stats
701W - 663L
1,666 Elo+
Party 2
Sol
Sol
seemesh1ne
Sol
Level 41
God Stats
0W - 2L
1,277 SR
Queue Stats
113W - 143L
1,478 Elo+
Solo
Da Ji
Da Ji
urfaveetwink
Da Ji
Level 36
God Stats
1W - 2L
1,825 SR
Queue Stats
37W - 52L
1,448 Elo+
Solo
Team Averages
Level 62
1,610 SR
1,550 Elo+

VS

Team Averages
Level 52
1,639 SR
1,570 Elo+
Geb
Geb
Flaco54
Geb
Level 64
God Stats
4W - 3L
1,524 SR
Queue Stats
33W - 34L
1,464 Elo+
Solo
Janus
Janus
SummyLily
Janus
Level 70
God Stats
11W - 17L
1,459 SR
Queue Stats
107W - 104L
1,580 Elo+
Party 3
Ratatoskr
Ratatoskr
Vylon89
Ratatoskr
Level 29
God Stats
4W - 1L
1,707 SR
Queue Stats
19W - 10L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
Waewin
Gilgamesh
Level 28
God Stats
3W - 2L
1,829 SR
Queue Stats
4W - 4L
1,593 Elo+
Party 3
Danzaburou
Danzaburou
trey808hi
Danzaburou
Level 68
God Stats
61W - 57L
1,675 SR
Queue Stats
97W - 78L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ClawiLuv
Freya
9
0 / 7 / 2
5,669
436
2,222
10,326
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 4 / 1
6,308
485
6,007
8,690
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
8
1 / 2 / 2
6,141
472
6,550
10,543
4,680
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 7 / 0
5,638
434
5,737
10,489
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 8 / 0
5,177
398
1,816
8,115
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
9
2 / 2 / 6
6,545
503
4,432
10,909
5,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
SummyLily
Janus
13
7 / 0 / 8
8,094
623
11,023
6,037
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ratatoskr
Vylon89
Ratatoskr
13
6 / 1 / 9
7,799
600
6,224
9,805
3,700
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Waewin
Gilgamesh
13
10 / 0 / 1
8,306
639
6,522
7,527
3,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
trey808hi
Danzaburou
12
3 / 1 / 4
7,187
553
5,799
8,674
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
56
4
Kills
28
28
Deaths
4
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Freya
ClawiLuv
Freya
0
7
2
0.14
L
3
4
1
0.88
W
Geb
2
2
6
2.5
L
Atlas
1
2
2
1
W
Janus
SummyLily
Janus
7
0
8
11
W
Ratatoskr
Vylon89
Ratatoskr
6
1
9
10.5
W
Gilgamesh
Waewin
Gilgamesh
10
0
1
10.5
L
0
7
0
0
W
Danzaburou
trey808hi
Danzaburou
3
1
4
5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
34,000
48,163
Taken
42,952
16,179
Mitigated
17,937
11,151
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
ClawiLuv
Freya
2,222
766
0
2,656
10,326
3,167
0
4,589
5,535
22,613
0
L
6,007
2,563
0
844
8,690
2,775
0
1,870
6,742
0
38,750
W
Geb
4,432
814
1,921
2,821
10,909
5,443
0
4,948
5,961
10,321
0
L
Atlas
6,550
2,506
1,720
2,981
10,543
4,680
0
3,540
6,886
15,777
0
W
Janus
SummyLily
Janus
11,023
1,076
0
761
6,037
2,110
1,223
2,261
3,776
56,972
0
W
Ratatoskr
Vylon89
Ratatoskr
6,224
1,921
0
3,777
9,805
3,700
0
3,381
6,424
0
47,993
W
Gilgamesh
Waewin
Gilgamesh
6,522
2,260
0
1,717
7,527
3,916
1,396
403
7,124
0
34,020
L
5,737
521
0
1,809
10,489
3,324
0
4,541
5,660
29,378
3,145
W
Danzaburou
trey808hi
Danzaburou
5,799
2,201
0
786
8,674
2,768
180
3,388
5,286
0
41,643
L
1,816
591
0
1,141
8,115
2,233
0
283
7,387
0
16,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,933
Gold Earned
37,931
240
Minions Killed
319
0
Camps Cleared
0
1,155,789
Distance Traveled
1,425,212
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,669
436
52
4
0
255,160
4
L
Ullr
6,308
485
68
5
0
239,340
5
W
Geb
6,545
503
7
1
0
272,974
0
L
Atlas
6,141
472
21
2
0
253,795
4
W
Janus
8,094
623
103
8
0
299,747
7
W
Ratatoskr
7,799
600
82
6
0
319,584
2
W
Gilgamesh
8,306
639
61
5
0
269,497
0
L
Sol
5,638
434
61
5
0
228,167
0
W
Danzaburou
7,187
553
66
5
0
263,410
2
L
Da Ji
5,177
398
38
3
0
179,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role