Player Matchup

Nox
Nox
KrazieXVI
Nox
Level 45
God Stats
20W - 30L
1,545 SR
Queue Stats
152W - 137L
1,500 Elo+
Party 1
Thor
Thor
Sanghelios-
Thor
Level 148
God Stats
82W - 72L
1,646 SR
Queue Stats
1,352W - 1,261L
1,608 Elo+
Party 1
Ares
Ares
Sarocast
Ares
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 33L
1,577 Elo+
Party 1
Hachiman
Hachiman
ma_ma_jo
Hachiman
Level 82
God Stats
10W - 6L
1,697 SR
Queue Stats
117W - 93L
1,537 Elo+
Party 1
Atlas
Atlas
xCyyn
Atlas
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 8L
1,207 Elo+
Party 1
Team Averages
Level 61
1,578 SR
1,486 Elo+

VS

Team Averages
Level 62
1,541 SR
1,522 Elo+
Merlin
Merlin
DrDeji
Merlin
Level 26
God Stats
1W - 5L
1,264 SR
Queue Stats
3W - 7L
1,348 Elo+
Party 2
Ymir
Ymir
GOHAWKS__16
Ymir
Level 25
God Stats
8W - 5L
1,670 SR
Queue Stats
55W - 48L
1,535 Elo+
Party 3
Cernunnos
Cernunnos
Husher1210
Cernunnos
Level 107
God Stats
21W - 9L
1,618 SR
Queue Stats
274W - 234L
1,574 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TZimmey34
Cu Chulainn
Level 67
God Stats
16W - 9L
1,646 SR
Queue Stats
129W - 94L
1,598 Elo+
Party 3
Achilles
Achilles
Ziiggy420
Achilles
Level 85
God Stats
2W - 3L
1,508 SR
Queue Stats
65W - 65L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,970
465
2,538
7,625
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 6 / 2
6,957
464
5,817
13,516
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
10
3 / 9 / 0
6,417
428
6,653
15,791
10,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Hachiman
ma_ma_jo
Hachiman
13
2 / 3 / 2
7,025
468
9,936
10,822
3,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
xCyyn
Atlas
11
0 / 6 / 1
6,311
421
3,929
9,862
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrDeji
Merlin
12
2 / 4 / 9
7,953
530
7,646
9,118
3,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 4
7,301
487
2,258
10,145
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Husher1210
Cernunnos
15
4 / 3 / 0
8,788
586
10,727
11,731
4,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TZimmey34
Cu Chulainn
14
2 / 1 / 5
8,342
556
5,957
9,640
6,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Ziiggy420
Achilles
16
17 / 0 / 5
10,289
686
13,236
9,576
6,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
10
Kills
26
26
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Merlin
DrDeji
Merlin
2
4
9
1.63
W
1
2
4
1.5
W
Cernunnos
Husher1210
Cernunnos
4
3
0
1.33
L
1
2
3
1.25
L
4
6
2
0.83
L
Ares
3
9
0
0.33
W
Cu Chulainn
TZimmey34
Cu Chulainn
2
1
5
4.5
W
Achilles
Ziiggy420
Achilles
17
0
5
19.5
L
Hachiman
ma_ma_jo
Hachiman
2
3
2
1
L
Atlas
xCyyn
Atlas
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,873
Damage
39,824
57,616
Taken
50,210
26,331
Mitigated
27,600
12,785
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DrDeji
Merlin
7,646
1,142
0
1,251
9,118
3,390
148
4,986
4,132
45,106
0
W
2,258
377
0
1,163
10,145
7,811
120
1,968
8,177
14,784
0
W
Cernunnos
Husher1210
Cernunnos
10,727
5,149
0
4,589
11,731
4,007
1,285
733
10,998
0
73,730
L
2,538
216
0
1,211
7,625
4,379
0
1,368
6,223
30,618
0
L
5,817
1,629
0
2,467
13,516
4,005
0
1,442
11,982
0
33,592
L
Ares
6,653
775
176
3,821
15,791
10,804
0
5,009
10,190
21,377
0
W
Cu Chulainn
TZimmey34
Cu Chulainn
5,957
1,087
0
2,780
9,640
6,051
678
2,965
6,239
1,901
43,717
W
Achilles
Ziiggy420
Achilles
13,236
4,574
0
3,408
9,576
6,341
341
1,906
7,544
0
50,686
L
Hachiman
ma_ma_jo
Hachiman
9,936
6,319
0
5,067
10,822
3,232
0
1,023
9,775
0
51,515
L
Atlas
xCyyn
Atlas
3,929
932
0
43
9,862
3,911
0
607
9,219
25,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
42,673
302
Minions Killed
427
0
Camps Cleared
0
1,306,173
Distance Traveled
1,483,296
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,953
530
78
5
0
272,621
1
W
Ymir
7,301
487
21
1
0
304,222
1
W
Cernunnos
8,788
586
132
9
0
269,038
2
L
Nox
6,970
465
58
4
0
262,036
4
L
Thor
6,957
464
68
5
0
273,932
1
L
Ares
6,417
428
28
2
0
275,052
1
W
Cu Chulainn
8,342
556
105
7
0
298,306
8
W
Achilles
10,289
686
91
6
0
339,109
2
L
Hachiman
7,025
468
93
6
0
258,598
2
L
Atlas
6,311
421
55
4
0
236,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role