Player Matchup

Apollo
Apollo
Buccinator997
Apollo
Level 67
God Stats
7W - 6L
1,616 SR
Queue Stats
273W - 316L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
DB Great
Cthulhu
Level 22
God Stats
14W - 20L
1,458 SR
Queue Stats
43W - 55L
1,401 Elo+
Party 1
Tyr
Tyr
Ianolee
Tyr
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,228 Elo+
Party 2
Thor
Thor
ItsOnlyZack
Thor
Level 17
God Stats
2W - 3L
1,465 SR
Queue Stats
9W - 18L
1,307 Elo+
Party 2
Merlin
Merlin
James0243
Merlin
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,307 Elo+
Party 2
Team Averages
Level 35
1,508 SR
1,336 Elo+

VS

Team Averages
Level 111
1,585 SR
1,435 Elo+
Terra
Terra
Brumak2000
Terra
Level 128
God Stats
6W - 3L
1,672 SR
Queue Stats
185W - 217L
1,422 Elo+
Party 3
Jormungandr
Jormungandr
Chief007117
Jormungandr
Level 109
God Stats
7W - 7L
1,376 SR
Queue Stats
192W - 219L
1,454 Elo+
Party 3
Charybdis
Charybdis
DerTodesKing
Charybdis
Level 107
God Stats
4W - 9L
1,526 SR
Queue Stats
181W - 215L
1,415 Elo+
Party 3
Bastet
Bastet
jmats7
Bastet
Level 104
God Stats
7W - 2L
1,611 SR
Queue Stats
177W - 206L
1,476 Elo+
Party 3
Poseidon
Poseidon
muñequillo
Poseidon
Level 108
God Stats
6W - 0L
1,740 SR
Queue Stats
201W - 211L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 2
10,217
444
6,199
15,534
4,609
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DB Great
Cthulhu
12
1 / 12 / 3
8,747
380
7,740
34,920
20,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
11
0 / 11 / 1
7,705
335
5,129
23,053
14,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 13 / 1
10,510
457
7,779
22,565
6,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
James0243
Merlin
14
0 / 7 / 1
8,465
368
5,530
15,909
4,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
18
3 / 3 / 22
12,349
537
12,191
20,930
21,976
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Chief007117
Jormungandr
20
10 / 1 / 11
14,426
627
18,569
14,733
20,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
DerTodesKing
Charybdis
18
6 / 2 / 11
12,191
530
12,044
12,234
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
jmats7
Bastet
20
20 / 0 / 9
14,373
625
24,915
14,190
6,049
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps, Structures, and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
muñequillo
Poseidon
20
10 / 2 / 11
14,814
644
20,468
16,290
6,985
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
113
7
Kills
49
50
Deaths
8
8
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Terra
3
3
22
4.67
L
1
7
2
0.29
W
Jormungandr
Chief007117
Jormungandr
10
1
11
15.5
L
Cthulhu
DB Great
Cthulhu
1
12
3
0.21
W
Charybdis
DerTodesKing
Charybdis
6
2
11
5.75
L
Tyr
0
11
1
0.05
L
5
13
1
0.42
L
Merlin
James0243
Merlin
0
7
1
0.07
W
Bastet
jmats7
Bastet
20
0
9
24.5
W
Poseidon
muñequillo
Poseidon
10
2
11
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,377
Damage
88,187
111,981
Taken
78,377
50,800
Mitigated
59,819
17,952
Healing
33,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
12,191
1,916
3,989
7,880
20,930
21,976
299
4,257
16,577
52,987
0
L
6,199
4,287
0
3,417
15,534
4,609
222
8,066
7,272
0
88,741
W
Jormungandr
Chief007117
Jormungandr
18,569
3,616
544
4,713
14,733
20,362
1,583
1,791
12,830
99,501
0
L
Cthulhu
DB Great
Cthulhu
7,740
1,432
32
5,853
34,920
20,694
165
10,836
23,823
23,561
0
W
Charybdis
DerTodesKing
Charybdis
12,044
7,204
0
3,528
12,234
4,447
1,775
2,975
9,259
0
85,895
L
Tyr
5,129
1,687
0
3,847
23,053
14,254
0
11,381
10,777
0
28,236
L
7,779
2,158
0
3,069
22,565
6,805
0
10,164
11,991
0
57,875
L
Merlin
James0243
Merlin
5,530
524
0
1,734
15,909
4,438
0
9,004
6,537
38,957
0
W
Bastet
jmats7
Bastet
24,915
6,890
0
7,858
14,190
6,049
1,913
700
13,466
0
120,366
W
Poseidon
muñequillo
Poseidon
20,468
5,265
0
5,136
16,290
6,985
2,873
3,987
11,799
129,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,644
Gold Earned
68,153
444
Minions Killed
712
0
Camps Cleared
0
1,840,887
Distance Traveled
2,430,582
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,349
537
79
3
0
452,501
9
L
Apollo
10,217
444
161
7
0
417,892
6
W
Jormungandr
14,426
627
160
7
0
445,272
3
L
Cthulhu
8,747
380
54
2
0
348,679
0
W
Charybdis
12,191
530
128
6
0
454,409
6
L
Tyr
7,705
335
46
2
0
362,615
0
L
Thor
10,510
457
104
5
0
344,079
1
L
Merlin
8,465
368
79
3
0
367,622
1
W
Bastet
14,373
625
144
6
0
566,028
6
W
Poseidon
14,814
644
201
9
0
512,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role