Player Matchup

Sun Wukong
Sun Wukong
Dmoneyyy334535
Sun Wukong
Level 17
God Stats
5W - 2L
1,393 SR
Queue Stats
57W - 65L
1,326 Elo+
Party 1
Ares
Ares
JyDaGenaral
Ares
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,223 Elo+
Party 1
Poseidon
Poseidon
its Konsaki
Poseidon
Level 108
God Stats
8W - 9L
1,392 SR
Queue Stats
229W - 240L
1,453 Elo+
Party 1
Team Averages
Level 43
1,428 SR
1,334 Elo+

VS

Team Averages
Level 26
1,356 SR
1,291 Elo+
Hou Yi
Hou Yi
GabrielNGT
Hou Yi
Level 26
God Stats
2W - 5L
1,422 SR
Queue Stats
31W - 58L
1,204 Elo+
Party 2
Ne Zha
Ne Zha
KingSkullTPO
Ne Zha
Level 48
God Stats
0W - 5L
1,152 SR
Queue Stats
56W - 81L
1,303 Elo+
Party 2
Kukulkan
Kukulkan
whithgun
Kukulkan
Level 3
God Stats
2W - 6L
1,493 SR
Queue Stats
3W - 11L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dmoneyyy334535
Sun Wukong
15
4 / 4 / 10
11,814
695
9,575
15,914
12,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 9
11,473
675
3,510
22,681
25,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Poseidon
its Konsaki
Poseidon
17
10 / 4 / 4
12,597
741
20,913
13,944
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GabrielNGT
Hou Yi
14
6 / 4 / 5
11,194
658
10,730
12,448
3,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
13
2 / 6 / 10
11,124
654
10,465
16,111
6,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
whithgun
Kukulkan
14
4 / 5 / 7
10,884
640
16,496
12,263
4,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
34
15
Kills
12
13
Deaths
15
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Dmoneyyy334535
Sun Wukong
4
4
10
2.25
L
Hou Yi
GabrielNGT
Hou Yi
6
4
5
2.13
W
1
5
9
1.1
L
Ne Zha
2
6
10
1.17
W
Poseidon
its Konsaki
Poseidon
10
4
4
3
L
Kukulkan
whithgun
Kukulkan
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,998
Damage
37,691
52,539
Taken
40,822
43,965
Mitigated
15,006
8,226
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Dmoneyyy334535
Sun Wukong
9,575
1,980
0
623
15,914
12,932
956
6,735
9,021
0
31,706
L
Hou Yi
GabrielNGT
Hou Yi
10,730
5,806
0
1,720
12,448
3,891
1,100
6,723
5,260
0
24,288
W
3,510
216
0
2,072
22,681
25,476
463
5,953
16,728
10,309
0
L
Ne Zha
10,465
570
625
2,376
16,111
6,886
1,140
9,187
6,637
0
35,437
W
Poseidon
its Konsaki
Poseidon
20,913
3,553
154
5,377
13,944
5,557
1,126
4,155
9,789
83,769
0
L
Kukulkan
whithgun
Kukulkan
16,496
778
183
1,299
12,263
4,229
664
8,679
3,507
46,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,884
Gold Earned
33,202
170
Minions Killed
154
10
Camps Cleared
1
928,640
Distance Traveled
874,385
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,814
695
56
3
3
331,487
1
L
Hou Yi
11,194
658
26
2
0
286,121
4
W
Ares
11,473
675
16
1
0
319,177
0
L
Ne Zha
11,124
654
43
3
1
318,137
3
W
Poseidon
12,597
741
98
6
7
277,976
3
L
Kukulkan
10,884
640
85
5
0
270,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role