Player Matchup

Hachiman
Hachiman
Javdie
Hachiman
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,531 Elo+
Party 2
Atlas
Atlas
NairdaNoobs
Atlas
Level 153
God Stats
2W - 3L
1,467 SR
Queue Stats
159W - 98L
1,705 Elo+
Party 2
Ra
Ra
Wachicolero
Ra
Level 155
God Stats
3W - 2L
1,673 SR
Queue Stats
106W - 98L
1,695 Elo+
Party 2
Team Averages
Level 137
1,546 SR
1,644 Elo+

VS

Team Averages
Level 119
1,543 SR
1,503 Elo+
Kali
Kali
Juaninacka
Kali
Level 126
God Stats
1W - 1L
1,729 SR
Queue Stats
83W - 119L
1,469 Elo+
Solo
Artio
Artio
Riuggett
Artio
Level 125
God Stats
0W - 1L
1,541 SR
Queue Stats
99W - 114L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
elmatahebo
The Morrigan
Level 107
God Stats
0W - 3L
1,359 SR
Queue Stats
149W - 146L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Javdie
Hachiman
15
8 / 3 / 8
10,590
756
14,767
8,258
3,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 14
11,242
803
7,981
16,340
19,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 2 / 13
10,573
755
17,301
11,912
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 8 / 4
8,508
608
6,563
14,824
5,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Riuggett
Artio
12
2 / 4 / 5
9,237
660
8,785
22,027
19,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
elmatahebo
The Morrigan
13
3 / 7 / 4
9,063
647
10,590
11,734
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
19
Kills
7
7
Deaths
19
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Javdie
Hachiman
8
3
8
4
L
2
8
4
0.5
W
5
2
14
6
L
Artio
Riuggett
Artio
2
4
5
1.13
W
6
2
13
6.25
L
The Morrigan
elmatahebo
The Morrigan
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,049
Damage
25,938
36,510
Taken
48,585
27,282
Mitigated
29,099
17,751
Healing
13,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Javdie
Hachiman
14,767
10,086
0
2,589
8,258
3,472
2,000
4,761
3,495
0
43,477
L
6,563
1,847
0
2,842
14,824
5,550
0
7,015
7,513
0
28,133
W
7,981
2,701
676
4,266
16,340
19,185
114
7,546
8,792
29,887
0
L
Artio
Riuggett
Artio
8,785
553
1,307
8,049
22,027
19,253
0
9,627
11,986
20,157
0
W
17,301
853
3,498
6,722
11,912
4,625
573
6,821
5,085
47,984
0
L
The Morrigan
elmatahebo
The Morrigan
10,590
1,220
0
1,262
11,734
4,296
0
8,027
3,413
39,220
1,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,405
Gold Earned
26,808
188
Minions Killed
153
8
Camps Cleared
6
766,412
Distance Traveled
776,706
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,590
756
75
5
2
241,039
2
L
Kali
8,508
608
55
4
4
274,054
5
W
Atlas
11,242
803
42
3
4
269,066
3
L
Artio
9,237
660
21
2
0
252,854
3
W
Ra
10,573
755
71
5
2
256,307
2
L
The Morrigan
9,063
647
77
6
2
249,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role