Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DYPEXASTYLE
Hercules
Level 121
God Stats
1W - 1L
1,295 SR
Queue Stats
267W - 303L
1,386 Elo+
Solo
Bellona
Bellona
SanicTheGreat777
Bellona
Level 97
God Stats
4W - 3L
1,508 SR
Queue Stats
339W - 343L
1,407 Elo+
Party 2
Izanami
Izanami
XSenpaiGoddessX
Izanami
Level 156
God Stats
21W - 15L
1,537 SR
Queue Stats
778W - 857L
1,437 Elo+
Party 2
Team Averages
Level 124
1,468 SR
1,446 Elo+

VS

Team Averages
Level 105
1,461 SR
1,439 Elo+
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Jendren
Vamana
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
150W - 175L
1,421 Elo+
Solo
Thoth
Thoth
Komplex Spud
Thoth
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
Nobody56
Raijin
Level 153
God Stats
1W - 3L
1,306 SR
Queue Stats
116W - 103L
1,423 Elo+
Solo
Amaterasu
Amaterasu
johneyboy138
Amaterasu
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
2 / 0 / 18
10,970
844
10,383
9,387
5,955
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Khepri
 
Khepri
16
4 / 4 / 9
9,668
744
8,173
14,611
20,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
DYPEXASTYLE
Hercules
12
1 / 4 / 8
8,624
663
5,085
15,823
10,492
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
13 / 4 / 5
11,723
902
20,998
20,906
22,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 4 / 9
10,506
808
16,785
11,354
5,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 7 / 4
8,709
670
9,271
13,371
7,069
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
Jendren
Vamana
17
2 / 2 / 9
9,716
747
9,333
21,679
11,021
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 6 / 7
8,488
653
9,240
10,138
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
Nobody56
Raijin
17
7 / 5 / 5
10,466
805
18,509
12,829
5,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
johneyboy138
Amaterasu
15
3 / 6 / 9
9,323
717
11,279
17,412
20,684
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
49
26
Kills
15
16
Deaths
26
49
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
18
11
W
Khepri
 
Khepri
4
4
9
2.13
L
Thanatos
 
Thanatos
3
7
4
0.71
W
Hercules
DYPEXASTYLE
Hercules
1
4
8
1.25
L
Vamana
Jendren
Vamana
2
2
9
3.25
L
0
6
7
0.58
L
Raijin
Nobody56
Raijin
7
5
5
1.9
W
13
4
5
3.88
W
6
4
9
2.63
L
Amaterasu
johneyboy138
Amaterasu
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,424
Damage
57,632
72,081
Taken
75,429
64,133
Mitigated
48,193
29,955
Healing
29,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
10,383
1,130
2,524
3,976
9,387
5,955
246
5,672
3,715
28,252
0
W
Khepri
 
Khepri
8,173
2,354
2,163
1,943
14,611
20,049
552
6,468
8,143
11,548
0
L
Thanatos
 
Thanatos
9,271
2,008
703
4,863
13,371
7,069
0
2,617
10,754
0
13,943
W
Hercules
DYPEXASTYLE
Hercules
5,085
1,546
1,258
6,389
15,823
10,492
127
6,134
9,689
2,265
5,601
L
Vamana
Jendren
Vamana
9,333
3,583
2,678
11,897
21,679
11,021
57
6,082
15,597
0
19,923
L
9,240
2,043
428
1,002
10,138
4,225
0
2,744
7,394
16,649
0
L
Raijin
Nobody56
Raijin
18,509
2,088
2,164
3,161
12,829
5,194
54
2,701
10,128
40,281
0
W
20,998
9,170
455
6,508
20,906
22,364
360
8,028
12,878
0
34,610
W
16,785
12,600
1,934
2,805
11,354
5,273
2,009
5,814
5,540
0
32,106
L
Amaterasu
johneyboy138
Amaterasu
11,279
2,694
345
2,259
17,412
20,684
38
5,098
12,314
9,717
13,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,491
Gold Earned
46,702
110
Minions Killed
122
0
Camps Cleared
0
1,141,487
Distance Traveled
1,088,638
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,970
844
39
3
0
265,631
1
W
Khepri
9,668
744
2
0
0
224,502
0
L
Thanatos
8,709
670
8
1
0
222,476
0
W
Hercules
8,624
663
2
0
0
181,391
2
L
Vamana
9,716
747
19
1
0
260,965
2
L
Thoth
8,488
653
31
2
0
179,234
0
L
Raijin
10,466
805
43
3
0
195,585
0
W
Bellona
11,723
902
23
2
0
251,978
0
W
Izanami
10,506
808
44
3
0
217,985
0
L
Amaterasu
9,323
717
21
2
0
230,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role