Player Matchup

Scylla
Scylla
Divines Legacy
Scylla
Level 122
God Stats
5W - 0L
1,906 SR
Queue Stats
47W - 45L
1,520 Elo+
Party 1
Ganesha
Ganesha
Flassid Poop
Ganesha
Level 106
God Stats
2W - 0L
1,595 SR
Queue Stats
37W - 36L
1,496 Elo+
Party 1
Thoth
Thoth
HydroxyMenthyl
Thoth
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
KaoticSalvatore
Danzaburou
Level 136
God Stats
2W - 2L
1,643 SR
Queue Stats
107W - 85L
1,548 Elo+
Party 2
Horus
Horus
kiplixm
Horus
Level 77
God Stats
1W - 0L
1,729 SR
Queue Stats
2W - 1L
1,524 Elo+
Party 2
Team Averages
Level 117
1,675 SR
1,516 Elo+

VS

Team Averages
Level 135
1,513 SR
1,520 Elo+
Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Bronx1214
Sylvanus
Level 136
God Stats
8W - 6L
1,552 SR
Queue Stats
448W - 444L
1,586 Elo+
Solo
Jormungandr
Jormungandr
JovenBruno83
Jormungandr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,525 Elo+
Solo
Baba Yaga
Baba Yaga
Lil_Redd_
Baba Yaga
Level 116
God Stats
5W - 5L
1,512 SR
Queue Stats
203W - 202L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 14
11,847
846
12,873
14,146
6,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Flassid Poop
Ganesha
17
0 / 4 / 24
10,755
768
7,700
20,180
30,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
7 / 3 / 11
10,940
781
18,744
13,929
6,207
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
KaoticSalvatore
Danzaburou
18
8 / 4 / 11
11,927
852
18,851
16,206
7,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Horus
kiplixm
Horus
17
5 / 3 / 15
10,603
757
7,994
17,764
18,038
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
5 / 6 / 4
11,072
791
14,191
15,494
5,800
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
 
Ullr
16
4 / 5 / 4
10,063
719
11,359
12,572
4,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Bronx1214
Sylvanus
16
2 / 6 / 8
10,191
728
10,790
20,654
26,469
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
JovenBruno83
Jormungandr
15
1 / 4 / 10
9,257
661
12,995
13,901
15,118
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
Lil_Redd_
Baba Yaga
16
3 / 4 / 10
10,078
720
19,383
13,693
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
51
25
Kills
15
17
Deaths
25
75
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
6
4
1.17
L
Ullr
 
Ullr
4
5
4
1.2
L
Sylvanus
Bronx1214
Sylvanus
2
6
8
1
W
5
3
14
4
W
Ganesha
Flassid Poop
Ganesha
0
4
24
3
W
7
3
11
4.17
L
Jormungandr
JovenBruno83
Jormungandr
1
4
10
1.5
W
Danzaburou
KaoticSalvatore
Danzaburou
8
4
11
3.38
L
Baba Yaga
Lil_Redd_
Baba Yaga
3
4
10
2
W
Horus
kiplixm
Horus
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,162
Damage
68,718
82,225
Taken
76,314
68,127
Mitigated
58,206
41,167
Healing
28,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,191
6,357
718
4,420
15,494
5,800
1,210
6,601
8,893
0
36,593
L
Ullr
 
Ullr
11,359
5,729
799
1,861
12,572
4,841
1,992
7,698
4,874
0
22,929
L
Sylvanus
Bronx1214
Sylvanus
10,790
2,102
7,571
5,476
20,654
26,469
828
9,893
10,761
16,641
0
W
12,873
631
2,942
4,335
14,146
6,347
1,473
8,469
5,440
37,168
0
W
Ganesha
Flassid Poop
Ganesha
7,700
648
2,608
4,103
20,180
30,007
886
9,124
10,740
20,293
0
W
18,744
998
3,249
2,936
13,929
6,207
604
7,980
5,703
35,656
0
L
Jormungandr
JovenBruno83
Jormungandr
12,995
2,978
1,266
2,420
13,901
15,118
165
5,793
8,108
19,377
0
W
Danzaburou
KaoticSalvatore
Danzaburou
18,851
9,506
3,272
6,115
16,206
7,528
1,999
8,586
7,461
0
34,539
L
Baba Yaga
Lil_Redd_
Baba Yaga
19,383
1,651
457
3,934
13,693
5,978
901
9,868
3,825
35,074
0
W
Horus
kiplixm
Horus
7,994
3,258
5,298
6,309
17,764
18,038
694
7,804
9,713
2,565
9,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,072
Gold Earned
50,661
156
Minions Killed
146
0
Camps Cleared
0
1,310,368
Distance Traveled
1,088,611
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,072
791
58
4
0
225,146
3
L
Ullr
10,063
719
24
2
0
223,067
0
L
Sylvanus
10,191
728
14
1
0
193,147
0
W
Scylla
11,847
846
54
4
0
249,587
0
W
Ganesha
10,755
768
2
0
0
259,278
5
W
Thoth
10,940
781
38
3
0
263,924
4
L
Jormungandr
9,257
661
16
1
0
191,529
0
W
Danzaburou
11,927
852
51
4
0
269,658
1
L
Baba Yaga
10,078
720
34
2
0
255,722
2
W
Horus
10,603
757
11
1
0
267,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role