Player Matchup

Baron Samedi
Baron Samedi
FricTonZ
Baron Samedi
Level 68
God Stats
22W - 9L
1,755 SR
Queue Stats
102W - 106L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
Nshort2
Gilgamesh
Level 59
God Stats
17W - 11L
1,491 SR
Queue Stats
160W - 163L
1,363 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
minichip123
Ah Muzen Cab
Level 18
God Stats
17W - 12L
1,583 SR
Queue Stats
26W - 25L
1,408 Elo+
Party 2
Team Averages
Level 48
1,610 SR
1,396 Elo+

VS

Team Averages
Level 24
1,220 SR
1,251 Elo+
Odin
Odin
HereComeDatBoi_1
Odin
Level 33
God Stats
1W - 6L
1,288 SR
Queue Stats
69W - 93L
1,262 Elo+
Party 1
Sol
Sol
R2TXY
Sol
Level 22
God Stats
15W - 17L
1,247 SR
Queue Stats
42W - 64L
1,235 Elo+
Party 1
Susano
Susano
Stormzy-Yt-_-
Susano
Level 18
God Stats
0W - 4L
1,126 SR
Queue Stats
53W - 64L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FricTonZ
Baron Samedi
17
9 / 2 / 10
13,067
726
20,229
13,066
11,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Nshort2
Gilgamesh
16
9 / 1 / 10
12,511
695
17,125
22,003
18,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Muzen Cab
minichip123
Ah Muzen Cab
13
2 / 5 / 11
10,924
607
7,905
11,932
4,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 5
10,063
559
10,161
23,206
15,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
R2TXY
Sol
15
3 / 6 / 3
11,649
647
11,922
13,030
5,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 7 / 0
10,050
558
11,101
17,969
9,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
20
Kills
6
8
Deaths
20
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FricTonZ
Baron Samedi
9
2
10
7
L
0
7
5
0.36
W
Gilgamesh
Nshort2
Gilgamesh
9
1
10
14
L
Sol
R2TXY
Sol
3
6
3
0.75
L
3
7
0
0.43
W
Ah Muzen Cab
minichip123
Ah Muzen Cab
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,259
Damage
33,184
47,001
Taken
54,205
35,322
Mitigated
29,779
24,228
Healing
6,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FricTonZ
Baron Samedi
20,229
906
3,663
7,840
13,066
11,912
627
3,889
9,018
48,269
0
L
10,161
2,679
0
1,759
23,206
15,049
370
7,095
16,111
0
32,836
W
Gilgamesh
Nshort2
Gilgamesh
17,125
4,428
402
8,607
22,003
18,974
496
5,925
15,403
0
44,228
L
Sol
R2TXY
Sol
11,922
2,364
859
2,302
13,030
5,525
0
7,551
5,479
46,847
0
L
11,101
1,746
0
1,124
17,969
9,205
0
6,832
11,137
0
26,766
W
Ah Muzen Cab
minichip123
Ah Muzen Cab
7,905
4,007
869
2,847
11,932
4,436
648
2,912
8,811
0
31,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,502
Gold Earned
31,762
175
Minions Killed
163
5
Camps Cleared
7
907,354
Distance Traveled
855,344
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,067
726
78
4
1
310,390
7
L
Odin
10,063
559
42
2
1
308,643
0
W
Gilgamesh
12,511
695
48
3
3
340,141
1
L
Sol
11,649
647
91
5
5
258,760
3
L
Susano
10,050
558
30
2
1
287,941
0
W
Ah Muzen Cab
10,924
607
49
3
1
256,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role