Player Matchup

Hachiman
Hachiman
Dankburr
Hachiman
Level 99
God Stats
15W - 17L
1,561 SR
Queue Stats
165W - 244L
1,434 Elo+
Party 1
Artio
Artio
Darthpinguin201
Artio
Level 102
God Stats
13W - 3L
1,799 SR
Queue Stats
291W - 264L
1,532 Elo+
Party 3
Horus
Horus
Geoform187
Horus
Level 103
God Stats
5W - 11L
1,211 SR
Queue Stats
331W - 413L
1,454 Elo+
Party 1
Hades
Hades
Silversoul66334
Hades
Level 126
God Stats
9W - 5L
1,794 SR
Queue Stats
561W - 489L
1,558 Elo+
Party 3
Fenrir
Fenrir
iGershX
Fenrir
Level 66
God Stats
13W - 10L
1,581 SR
Queue Stats
65W - 67L
1,458 Elo+
Party 3
Team Averages
Level 99
1,589 SR
1,487 Elo+

VS

Team Averages
Level 109
1,447 SR
1,452 Elo+
Ratatoskr
Ratatoskr
CIinTaurus
Ratatoskr
Level 126
God Stats
7W - 10L
1,403 SR
Queue Stats
434W - 447L
1,418 Elo+
Party 2
Izanami
Izanami
Zombie-SiPez
Izanami
Level 79
God Stats
5W - 4L
1,688 SR
Queue Stats
6W - 9L
1,458 Elo+
Party 2
Bacchus
Bacchus
john_cartel
Bacchus
Level 79
God Stats
7W - 6L
1,560 SR
Queue Stats
17W - 22L
1,447 Elo+
Party 2
Cliodhna
Cliodhna
mysticburner54
Cliodhna
Level 137
God Stats
1W - 1L
1,303 SR
Queue Stats
17W - 24L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
u4wycp30
Zhong Kui
Level 124
God Stats
0W - 2L
1,279 SR
Queue Stats
349W - 352L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dankburr
Hachiman
18
3 / 3 / 4
10,598
530
8,859
10,274
2,665
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 4 / 18
9,304
465
8,147
17,578
17,233
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Horus
18
4 / 1 / 1
10,956
548
10,823
14,340
10,618
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
12 / 2 / 4
11,898
595
21,462
16,221
9,102
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
iGershX
Fenrir
19
8 / 3 / 8
11,072
554
9,793
14,086
6,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
CIinTaurus
Ratatoskr
16
3 / 4 / 0
10,253
513
9,667
16,856
9,759
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Zombie-SiPez
Izanami
19
4 / 6 / 2
11,490
575
7,727
15,014
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
john_cartel
Bacchus
13
4 / 5 / 4
8,722
436
6,834
14,683
16,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
15
1 / 6 / 4
9,065
453
8,002
15,469
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
u4wycp30
Zhong Kui
15
1 / 7 / 3
9,163
458
12,003
18,242
10,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
28
Kills
13
13
Deaths
28
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
CIinTaurus
Ratatoskr
3
4
0
0.75
W
Hachiman
Dankburr
Hachiman
3
3
4
1.67
W
1
4
18
2.5
W
Horus
4
1
1
4.5
W
12
2
4
7
L
Izanami
Zombie-SiPez
Izanami
4
6
2
0.83
W
Fenrir
iGershX
Fenrir
8
3
8
4
L
Bacchus
john_cartel
Bacchus
4
5
4
1.2
L
Cliodhna
1
6
4
0.5
L
Zhong Kui
u4wycp30
Zhong Kui
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,084
Damage
44,233
72,499
Taken
80,264
45,987
Mitigated
47,554
29,553
Healing
23,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
CIinTaurus
Ratatoskr
9,667
2,249
0
6,598
16,856
9,759
0
3,537
13,319
0
66,157
W
Hachiman
Dankburr
Hachiman
8,859
5,282
0
2,726
10,274
2,665
478
1,426
8,848
0
93,114
W
8,147
598
1,344
3,903
17,578
17,233
220
7,517
10,061
28,939
0
W
Horus
10,823
4,481
0
5,856
14,340
10,618
467
0
13,693
7,438
59,712
W
21,462
2,125
799
8,474
16,221
9,102
605
6,827
9,208
82,855
0
L
Izanami
Zombie-SiPez
Izanami
7,727
3,820
0
4,213
15,014
4,580
677
3,286
11,728
0
97,258
W
Fenrir
iGershX
Fenrir
9,793
2,594
0
6,451
14,086
6,369
69
3,406
10,562
0
70,979
L
Bacchus
john_cartel
Bacchus
6,834
1,029
0
2,799
14,683
16,991
0
7,268
7,415
14,774
0
L
Cliodhna
8,002
120
0
4,859
15,469
5,270
0
6,615
8,854
0
65,816
L
Zhong Kui
u4wycp30
Zhong Kui
12,003
1,148
68
4,515
18,242
10,954
0
9,656
8,586
74,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,828
Gold Earned
48,693
593
Minions Killed
592
0
Camps Cleared
0
1,977,513
Distance Traveled
1,847,561
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
10,253
513
148
7
0
412,809
1
W
Hachiman
10,598
530
146
7
0
373,112
5
W
Artio
9,304
465
35
2
0
395,105
2
W
Horus
10,956
548
140
7
0
402,511
4
W
Hades
11,898
595
161
8
0
379,860
2
L
Izanami
11,490
575
178
9
0
364,658
5
W
Fenrir
11,072
554
111
6
0
426,925
1
L
Bacchus
8,722
436
16
1
0
381,867
1
L
Cliodhna
9,065
453
119
6
0
365,591
7
L
Zhong Kui
9,163
458
131
7
0
322,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role