Player Matchup

Scylla
Scylla
 
Scylla
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
GaviotaFarlopera
Camazotz
Level 38
God Stats
1W - 8L
1,066 SR
Queue Stats
57W - 126L
1,268 Elo+
Solo
Mulan
Mulan
JulionSeven
Mulan
Level 123
God Stats
5W - 4L
1,446 SR
Queue Stats
106W - 112L
1,440 Elo+
Party 1
Team Averages
Level 90
1,337 SR
1,403 Elo+

VS

Team Averages
Level 91
1,621 SR
1,522 Elo+
Gilgamesh
Gilgamesh
dITA R3turns
Gilgamesh
Level 157
God Stats
12W - 4L
1,671 SR
Queue Stats
280W - 201L
1,658 Elo+
Party 2
Zeus
Zeus
jekball
Zeus
Level 75
God Stats
2W - 0L
1,734 SR
Queue Stats
35W - 32L
1,513 Elo+
Party 2
Thanatos
Thanatos
x IRoNiK GaM3R
Thanatos
Level 40
God Stats
38W - 47L
1,456 SR
Queue Stats
52W - 71L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
4 / 5 / 3
7,697
700
7,971
6,058
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 10 / 5
6,923
629
5,464
11,884
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 5 / 4
7,342
667
6,896
12,800
12,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
dITA R3turns
Gilgamesh
14
12 / 0 / 8
9,651
877
13,509
13,267
7,312
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Zeus
jekball
Zeus
11
3 / 6 / 10
7,929
721
6,079
6,742
2,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
5 / 2 / 10
8,582
780
6,667
7,823
3,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
20
20
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
5
3
1.1
L
1
10
5
0.35
L
3
5
4
1
W
Gilgamesh
dITA R3turns
Gilgamesh
12
0
8
16
W
Zeus
jekball
Zeus
3
6
10
1.33
W
Thanatos
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,331
Damage
26,255
30,742
Taken
27,832
18,380
Mitigated
12,720
6,159
Healing
10,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,971
182
0
1,000
6,058
1,510
0
785
5,144
17,335
0
L
5,464
2,122
0
2,007
11,884
4,831
0
2,095
9,655
0
17,963
L
6,896
719
0
3,152
12,800
12,039
0
3,418
9,046
470
10,751
W
Gilgamesh
dITA R3turns
Gilgamesh
13,509
4,768
45
4,185
13,267
7,312
358
3,337
8,956
0
35,183
W
Zeus
jekball
Zeus
6,079
1,169
0
487
6,742
2,033
328
3,276
3,056
22,245
0
W
Thanatos
6,667
981
0
5,725
7,823
3,375
477
2,033
5,389
0
18,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,962
Gold Earned
26,162
66
Minions Killed
124
3
Camps Cleared
8
534,362
Distance Traveled
607,416
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,697
700
24
2
0
188,311
2
L
Camazotz
6,923
629
28
3
3
173,264
2
L
Mulan
7,342
667
14
1
0
172,787
0
W
Gilgamesh
9,651
877
44
4
7
231,514
2
W
Zeus
7,929
721
48
4
1
162,888
0
W
Thanatos
8,582
780
32
3
0
213,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role