Player Matchup

Ah Puch
Ah Puch
AlvoRoisE
Ah Puch
Level 139
God Stats
1W - 2L
1,756 SR
Queue Stats
128W - 121L
1,404 Elo+
Party 1
Fenrir
Fenrir
cuento-apacible7
Fenrir
Level 18
God Stats
2W - 7L
1,322 SR
Queue Stats
37W - 29L
1,530 Elo+
Party 1
Cupid
Cupid
eloyyylr
Cupid
Level 148
God Stats
0W - 1L
1,269 SR
Queue Stats
171W - 111L
1,603 Elo+
Party 1
Yemoja
Yemoja
mochemorao2017
Yemoja
Level 12
God Stats
1W - 1L
1,708 SR
Queue Stats
20W - 22L
1,461 Elo+
Party 1
Kuzenbo
Kuzenbo
pauvv
Kuzenbo
Level 29
God Stats
34W - 31L
1,463 SR
Queue Stats
61W - 65L
1,400 Elo+
Party 1
Team Averages
Level 69
1,504 SR
1,479 Elo+

VS

Team Averages
Level 61
1,693 SR
1,582 Elo+
Cthulhu
Cthulhu
Andora82
Cthulhu
Level 49
God Stats
4W - 1L
1,830 SR
Queue Stats
114W - 142L
1,401 Elo+
Solo
Fenrir
Fenrir
SoloQ_Bronze
Fenrir
Level 23
God Stats
7W - 0L
1,994 SR
Queue Stats
106W - 20L
1,726 Elo+
Party 2
Izanami
Izanami
Vinius1768
Izanami
Level 42
God Stats
11W - 9L
1,635 SR
Queue Stats
74W - 72L
1,534 Elo+
Solo
Hercules
Hercules
enr_91
Hercules
Level 48
God Stats
9W - 5L
1,175 SR
Queue Stats
140W - 130L
1,456 Elo+
Solo
Hera
Hera
zINeedEnemies-
Hera
Level 143
God Stats
5W - 1L
1,834 SR
Queue Stats
244W - 110L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlvoRoisE
Ah Puch
11
2 / 7 / 1
6,799
453
5,036
9,331
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 5 / 1
7,653
510
5,888
12,652
4,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
eloyyylr
Cupid
14
3 / 5 / 1
8,163
544
7,360
11,542
2,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 1
6,498
433
1,835
16,483
11,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
pauvv
Kuzenbo
11
0 / 2 / 1
6,574
438
4,073
10,469
8,386
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Andora82
Cthulhu
12
3 / 2 / 4
8,132
542
3,961
10,080
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
15
9 / 2 / 7
9,365
624
13,611
11,848
4,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Vinius1768
Izanami
15
6 / 2 / 2
9,088
606
7,507
7,647
2,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
enr_91
Hercules
16
2 / 0 / 0
9,342
623
6,214
10,520
7,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 2 / 9
9,694
646
12,444
6,300
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
8
Kills
24
24
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AlvoRoisE
Ah Puch
2
7
1
0.36
W
Cthulhu
Andora82
Cthulhu
3
2
4
2.5
W
Fenrir
9
2
7
6.25
W
Izanami
Vinius1768
Izanami
6
2
2
3.5
L
2
5
1
0.5
L
Cupid
eloyyylr
Cupid
3
5
1
0.7
W
Hercules
enr_91
Hercules
2
0
0
2
L
1
5
1
0.3
L
Kuzenbo
pauvv
Kuzenbo
0
2
1
0.25
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
43,737
60,477
Taken
46,395
29,085
Mitigated
21,810
17,055
Healing
17,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AlvoRoisE
Ah Puch
5,036
54
0
668
9,331
2,389
0
3,276
5,933
37,007
0
W
Cthulhu
Andora82
Cthulhu
3,961
380
183
1,988
10,080
5,164
386
1,090
8,988
26,025
0
W
Fenrir
13,611
4,034
0
6,109
11,848
4,490
0
2,035
9,615
0
57,416
W
Izanami
Vinius1768
Izanami
7,507
5,423
0
2,760
7,647
2,317
4,817
456
7,185
0
65,122
L
5,888
1,169
0
3,632
12,652
4,329
0
2,772
9,720
0
38,331
L
Cupid
eloyyylr
Cupid
7,360
4,589
159
3,687
11,542
2,894
270
4,411
7,089
0
49,130
W
Hercules
enr_91
Hercules
6,214
1,930
0
5,888
10,520
7,684
0
4,547
5,927
0
61,919
L
1,835
404
950
3,985
16,483
11,087
44
4,231
11,992
15,281
0
L
Kuzenbo
pauvv
Kuzenbo
4,073
1,055
192
3,782
10,469
8,386
0
1,166
8,778
37,157
0
W
12,444
3,151
0
545
6,300
2,155
0
2,378
3,676
71,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,687
Gold Earned
45,621
317
Minions Killed
543
0
Camps Cleared
0
1,362,088
Distance Traveled
1,471,004
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,799
453
51
3
0
260,698
3
W
Cthulhu
8,132
542
37
2
0
269,129
0
W
Fenrir
9,365
624
86
6
0
331,834
4
W
Izanami
9,088
606
117
8
0
268,210
5
L
Fenrir
7,653
510
72
5
0
293,390
1
L
Cupid
8,163
544
106
7
0
276,597
1
W
Hercules
9,342
623
153
10
0
303,124
3
L
Yemoja
6,498
433
24
2
0
247,268
1
L
Kuzenbo
6,574
438
64
4
0
284,135
0
W
Hera
9,694
646
150
10
0
298,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role