Player Matchup

Tsukuyomi
Tsukuyomi
Gwyn Of Astora
Tsukuyomi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,625 Elo+
Solo
Zeus
Zeus
Robjohnrob
Zeus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
Wafflesniper2
Danzaburou
Level 146
God Stats
0W - 2L
1,376 SR
Queue Stats
34W - 32L
1,583 Elo+
Party 2
Jing Wei
Jing Wei
onehits
Jing Wei
Level 159
God Stats
2W - 2L
1,705 SR
Queue Stats
108W - 116L
1,546 Elo+
Solo
Sol
Sol
rsg777
Sol
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,628 Elo+
Solo
Team Averages
Level 140
1,516 SR
1,590 Elo+

VS

Team Averages
Level 127
1,553 SR
1,567 Elo+
Zhong Kui
Zhong Kui
Motha L
Zhong Kui
Level 155
God Stats
3W - 0L
1,669 SR
Queue Stats
90W - 66L
1,561 Elo+
Solo
Fafnir
Fafnir
MythicalShadows
Fafnir
Level 120
God Stats
2W - 1L
1,371 SR
Queue Stats
244W - 232L
1,522 Elo+
Party 3
Mulan
Mulan
Sunatomi
Mulan
Level 121
God Stats
22W - 13L
1,746 SR
Queue Stats
481W - 469L
1,609 Elo+
Party 1
Apollo
Apollo
YamaCXIV
Apollo
Level 116
God Stats
6W - 7L
1,457 SR
Queue Stats
510W - 498L
1,609 Elo+
Party 1
Kuzenbo
Kuzenbo
mythicalmoron
Kuzenbo
Level 121
God Stats
6W - 2L
1,524 SR
Queue Stats
289W - 286L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gwyn Of Astora
Tsukuyomi
16
3 / 7 / 7
9,690
692
12,702
15,116
7,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
6 / 6 / 3
11,102
793
26,302
11,117
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Wafflesniper2
Danzaburou
14
1 / 8 / 11
9,319
666
9,132
12,937
4,166
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
onehits
Jing Wei
17
4 / 5 / 7
10,840
774
12,297
15,050
9,609
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sol
rsg777
Sol
17
2 / 4 / 7
9,838
703
14,618
11,196
3,182
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Motha L
Zhong Kui
17
3 / 4 / 18
10,455
747
15,026
18,959
19,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
1 / 4 / 24
10,761
769
7,745
19,819
24,770
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Sunatomi
Mulan
17
4 / 3 / 14
9,953
711
9,722
13,838
14,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
YamaCXIV
Apollo
20
17 / 3 / 11
12,550
896
19,663
19,489
8,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
18
5 / 2 / 19
11,383
813
9,516
22,583
31,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
116
16
Kills
30
30
Deaths
16
35
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Gwyn Of Astora
Tsukuyomi
3
7
7
0.93
W
Zhong Kui
Motha L
Zhong Kui
3
4
18
3
W
1
4
24
3.25
L
6
6
3
1.25
W
Mulan
Sunatomi
Mulan
4
3
14
3.67
L
Danzaburou
Wafflesniper2
Danzaburou
1
8
11
0.81
W
Apollo
YamaCXIV
Apollo
17
3
11
7.5
W
Kuzenbo
5
2
19
7.25
L
Jing Wei
onehits
Jing Wei
4
5
7
1.5
L
Sol
rsg777
Sol
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,051
Damage
61,672
65,416
Taken
94,688
28,134
Mitigated
98,531
16,033
Healing
40,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Gwyn Of Astora
Tsukuyomi
12,702
2,497
432
2,388
15,116
7,259
0
8,289
6,699
0
24,432
W
Zhong Kui
Motha L
Zhong Kui
15,026
785
2,435
6,786
18,959
19,154
1,635
5,924
12,290
37,210
0
W
7,745
1,677
2,101
3,863
19,819
24,770
165
7,524
11,563
13,603
0
L
26,302
1,180
549
1,688
11,117
3,918
84
6,398
4,673
43,012
0
W
Mulan
Sunatomi
Mulan
9,722
1,072
1,702
3,574
13,838
14,289
457
6,278
7,289
0
15,733
L
Danzaburou
Wafflesniper2
Danzaburou
9,132
6,072
589
1,438
12,937
4,166
1,426
6,264
6,636
0
19,328
W
Apollo
YamaCXIV
Apollo
19,663
8,826
3,638
7,200
19,489
8,638
3,484
9,354
9,725
0
47,367
W
Kuzenbo
9,516
2,090
2,033
6,784
22,583
31,680
667
10,335
11,562
22,850
0
L
Jing Wei
onehits
Jing Wei
12,297
8,798
881
3,498
15,050
9,609
289
6,808
7,962
0
23,751
L
Sol
rsg777
Sol
14,618
3,111
956
3,614
11,196
3,182
264
4,528
6,535
33,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,789
Gold Earned
55,102
169
Minions Killed
147
0
Camps Cleared
0
1,066,210
Distance Traveled
1,346,188
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
9,690
692
22
2
0
225,535
0
W
Zhong Kui
10,455
747
49
4
0
237,534
0
W
Fafnir
10,761
769
12
1
0
271,670
1
L
Zeus
11,102
793
40
3
0
211,501
0
W
Mulan
9,953
711
13
1
0
254,757
4
L
Danzaburou
9,319
666
29
2
0
191,493
1
W
Apollo
12,550
896
60
4
0
285,225
0
W
Kuzenbo
11,383
813
13
1
0
297,002
4
L
Jing Wei
10,840
774
33
2
0
195,714
1
L
Sol
9,838
703
45
3
0
241,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role