Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GöransFrukter
Ah Muzen Cab
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,576 Elo+
Solo
Chiron
Chiron
Rami7321
Chiron
Level 125
God Stats
10W - 6L
1,713 SR
Queue Stats
815W - 825L
1,514 Elo+
Solo
Ravana
Ravana
bevan185
Ravana
Level 116
God Stats
3W - 4L
1,750 SR
Queue Stats
285W - 295L
1,570 Elo+
Solo
Vulcan
Vulcan
holligraphix
Vulcan
Level 120
God Stats
10W - 5L
1,700 SR
Queue Stats
1,487W - 1,497L
1,502 Elo+
Solo
Team Averages
Level 111
1,633 SR
1,532 Elo+

VS

Team Averages
Level 108
1,629 SR
1,510 Elo+
Tiamat
Tiamat
ASwissPlayer
Tiamat
Level 104
God Stats
17W - 10L
1,558 SR
Queue Stats
496W - 496L
1,451 Elo+
Solo
Nox
Nox
Kionsdaily
Nox
Level 79
God Stats
5W - 3L
1,576 SR
Queue Stats
132W - 116L
1,572 Elo+
Party 1
Hera
Hera
Sphexas
Hera
Level 105
God Stats
4W - 0L
1,915 SR
Queue Stats
112W - 102L
1,532 Elo+
Party 1
Da Ji
Da Ji
daggerdale
Da Ji
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 156L
1,458 Elo+
Solo
Thoth
Thoth
lxThunderxl
Thoth
Level 160
God Stats
2W - 2L
1,596 SR
Queue Stats
76W - 79L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 5 / 22
9,971
767
7,755
14,654
14,554
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
GöransFrukter
Ah Muzen Cab
17
7 / 4 / 12
11,161
859
12,069
8,794
3,170
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Rami7321
Chiron
20
10 / 2 / 16
12,250
942
10,832
9,832
3,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
bevan185
Ravana
19
10 / 1 / 14
11,786
907
12,343
12,509
7,592
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
18
6 / 3 / 8
11,144
857
12,269
10,144
3,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
3 / 7 / 2
9,638
741
8,696
13,684
10,880
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 7 / 4
8,854
681
3,398
10,275
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hera
Sphexas
Hera
17
1 / 7 / 6
9,788
753
9,199
11,538
4,146
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
15
2 / 7 / 4
8,864
682
8,150
14,175
7,061
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 6 / 2
10,905
839
10,766
11,997
4,340
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
32
33
Kills
14
15
Deaths
34
72
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
22
2.2
W
Tiamat
3
7
2
0.57
L
Ah Muzen Cab
GöransFrukter
Ah Muzen Cab
7
4
12
3.25
W
1
7
4
0.43
L
Chiron
Rami7321
Chiron
10
2
16
9
W
Hera
Sphexas
Hera
1
7
6
0.57
L
Ravana
bevan185
Ravana
10
1
14
17
W
Da Ji
2
7
4
0.57
L
Vulcan
6
3
8
3.33
W
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,268
Damage
40,209
55,933
Taken
61,669
32,824
Mitigated
30,023
24,219
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,755
203
1,493
1,105
14,654
14,554
245
5,622
9,032
17,339
0
W
Tiamat
8,696
590
22
2,429
13,684
10,880
0
3,422
10,017
17,806
0
L
Ah Muzen Cab
GöransFrukter
Ah Muzen Cab
12,069
4,943
1,438
2,328
8,794
3,170
2,416
5,739
3,055
0
28,821
W
3,398
79
0
340
10,275
3,596
627
4,633
5,539
18,339
0
L
Chiron
Rami7321
Chiron
10,832
3,256
4,171
3,632
9,832
3,996
1,663
6,400
3,432
0
32,382
W
Hera
Sphexas
Hera
9,199
2,321
502
785
11,538
4,146
0
4,083
7,239
30,849
0
L
Ravana
bevan185
Ravana
12,343
1,942
2,977
4,976
12,509
7,592
1,028
6,742
5,767
0
20,955
W
Da Ji
8,150
555
589
3,131
14,175
7,061
0
3,120
10,651
0
12,586
L
Vulcan
12,269
4,413
623
1,476
10,144
3,512
992
7,556
2,588
34,015
0
W
10,766
46
1,135
2,436
11,997
4,340
1,133
3,512
8,199
28,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,312
Gold Earned
48,049
172
Minions Killed
166
0
Camps Cleared
0
1,237,658
Distance Traveled
1,117,604
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,971
767
0
0
0
221,712
0
W
Tiamat
9,638
741
29
2
0
189,752
0
L
Ah Muzen Cab
11,161
859
31
2
0
195,343
0
W
Nox
8,854
681
27
2
0
237,175
1
L
Chiron
12,250
942
62
5
0
244,308
4
W
Hera
9,788
753
57
4
0
234,675
0
L
Ravana
11,786
907
26
2
0
290,010
1
W
Da Ji
8,864
682
11
1
0
208,554
0
L
Vulcan
11,144
857
53
4
0
286,285
0
W
Thoth
10,905
839
42
3
0
247,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role