Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Liaj
Vulcan
Level 89
God Stats
2W - 3L
1,735 SR
Queue Stats
232W - 195L
1,633 Elo+
Solo
Eset
Eset
Tam22
Eset
Level 155
God Stats
0W - 1L
1,280 SR
Queue Stats
72W - 71L
1,592 Elo+
Party 1
Cliodhna
Cliodhna
peluson
Cliodhna
Level 148
God Stats
0W - 1L
1,523 SR
Queue Stats
67W - 74L
1,614 Elo+
Party 1
Team Averages
Level 142
1,508 SR
1,568 Elo+

VS

Team Averages
Level 151
1,548 SR
1,618 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
IamMRstump
Sylvanus
Level 153
God Stats
9W - 7L
1,609 SR
Queue Stats
619W - 611L
1,568 Elo+
Solo
Ymir
Ymir
PrincessUna
Ymir
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 19L
1,806 Elo+
Party 2
Sobek
Sobek
SinOfPrid
Sobek
Level 159
God Stats
11W - 18L
1,440 SR
Queue Stats
1,091W - 1,100L
1,595 Elo+
Solo
Bacchus
Bacchus
iRemilia
Bacchus
Level 123
God Stats
2W - 0L
1,691 SR
Queue Stats
96W - 75L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
0 / 5 / 5
8,058
672
6,983
13,202
10,798
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
15
0 / 4 / 6
7,836
653
8,030
14,921
18,868
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Liaj
Vulcan
15
1 / 5 / 4
8,535
711
18,350
8,970
3,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
Tam22
Eset
16
7 / 7 / 1
9,640
803
14,463
11,239
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
peluson
Cliodhna
14
1 / 7 / 6
8,147
679
16,077
13,107
6,756
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
12 / 2 / 14
11,149
929
24,922
20,577
23,296
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sylvanus
IamMRstump
Sylvanus
16
5 / 3 / 16
10,412
868
5,521
15,988
19,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 1 / 25
9,798
817
6,105
16,170
16,135
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
SinOfPrid
Sobek
15
1 / 1 / 23
9,222
769
5,294
17,466
15,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bacchus
iRemilia
Bacchus
16
7 / 2 / 18
10,607
884
15,520
18,861
24,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
124
9
Kills
28
28
Deaths
9
22
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
5
0.5
L
Horus
 
Horus
0
4
6
0.75
W
Mulan
 
Mulan
12
2
14
9.5
W
Sylvanus
IamMRstump
Sylvanus
5
3
16
4.33
L
Vulcan
Liaj
Vulcan
1
5
4
0.6
W
3
1
25
15.5
W
Sobek
SinOfPrid
Sobek
1
1
23
12.5
L
Eset
Tam22
Eset
7
7
1
1.07
W
Bacchus
iRemilia
Bacchus
7
2
18
8
L
Cliodhna
peluson
Cliodhna
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,903
Damage
57,362
61,439
Taken
89,062
46,320
Mitigated
98,596
16,332
Healing
53,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,983
1,943
969
2,471
13,202
10,798
350
7,738
5,258
14,571
0
L
Horus
 
Horus
8,030
3,307
3,743
3,820
14,921
18,868
140
7,433
7,060
0
9,525
W
Mulan
 
Mulan
24,922
4,415
1,995
6,628
20,577
23,296
1,099
6,589
13,681
0
42,685
W
Sylvanus
IamMRstump
Sylvanus
5,521
1,318
20,053
7,119
15,988
19,206
576
7,783
7,963
16,835
0
L
Vulcan
Liaj
Vulcan
18,350
5,554
481
860
8,970
3,631
112
5,792
2,949
36,899
0
W
6,105
294
2,958
3,059
16,170
16,135
593
8,849
6,292
21,157
0
W
Sobek
SinOfPrid
Sobek
5,294
84
2,299
4,949
17,466
15,352
732
7,062
10,246
14,016
0
L
Eset
Tam22
Eset
14,463
1,551
1,230
819
11,239
6,267
214
6,272
4,719
24,426
0
W
Bacchus
iRemilia
Bacchus
15,520
1,420
1,762
2,462
18,861
24,607
628
9,513
8,526
27,720
0
L
Cliodhna
peluson
Cliodhna
16,077
313
1,012
927
13,107
6,756
0
5,205
7,437
0
24,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,216
Gold Earned
51,188
120
Minions Killed
129
0
Camps Cleared
0
1,043,114
Distance Traveled
1,196,677
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,058
672
25
2
0
170,219
3
L
Horus
7,836
653
8
1
0
236,513
0
W
Mulan
11,149
929
31
3
0
242,414
1
W
Sylvanus
10,412
868
22
2
0
213,352
0
L
Vulcan
8,535
711
44
4
0
230,052
3
W
Ymir
9,798
817
33
3
0
233,472
0
W
Sobek
9,222
769
20
2
0
249,839
0
L
Eset
9,640
803
32
3
0
180,339
5
W
Bacchus
10,607
884
23
2
0
257,600
0
L
Cliodhna
8,147
679
11
1
0
225,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role