Player Matchup

Gilgamesh
Gilgamesh
DezIV
Gilgamesh
Level 122
God Stats
32W - 14L
1,615 SR
Queue Stats
254W - 130L
1,717 Elo+
Party 1
Persephone
Persephone
OsamBinLadle915
Persephone
Level 18
God Stats
5W - 2L
1,910 SR
Queue Stats
84W - 28L
1,683 Elo+
Party 1
Atlas
Atlas
Spoon Tease
Atlas
Level 24
God Stats
5W - 1L
1,688 SR
Queue Stats
122W - 38L
1,760 Elo+
Party 1
Team Averages
Level 55
1,738 SR
1,720 Elo+

VS

Team Averages
Level 50
1,460 SR
1,352 Elo+
Camazotz
Camazotz
Ccryptixx
Camazotz
Level 58
God Stats
1W - 2L
1,451 SR
Queue Stats
94W - 110L
1,466 Elo+
Party 2
Izanami
Izanami
Mandoswife420
Izanami
Level 65
God Stats
21W - 23L
1,464 SR
Queue Stats
54W - 77L
1,220 Elo+
Solo
Discordia
Discordia
oakmedusa
Discordia
Level 27
God Stats
9W - 13L
1,464 SR
Queue Stats
17W - 24L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DezIV
Gilgamesh
14
9 / 1 / 12
10,889
778
12,353
10,847
8,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
OsamBinLadle915
Persephone
15
3 / 4 / 15
10,386
742
15,243
8,426
2,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
11 / 0 / 11
11,139
796
16,398
14,213
15,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ccryptixx
Camazotz
12
1 / 7 / 4
8,884
635
8,433
22,372
9,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
11
2 / 10 / 1
8,892
635
4,599
16,353
8,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
oakmedusa
Discordia
11
2 / 6 / 1
8,315
594
5,943
10,059
2,913
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
23
Kills
5
5
Deaths
23
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Ccryptixx
Camazotz
1
7
4
0.43
W
Gilgamesh
DezIV
Gilgamesh
9
1
12
15
L
Izanami
2
10
1
0.25
W
Persephone
OsamBinLadle915
Persephone
3
4
15
2.63
W
11
0
11
16.5
L
Discordia
oakmedusa
Discordia
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,994
Damage
18,975
33,486
Taken
48,784
26,821
Mitigated
20,759
6,232
Healing
10,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Ccryptixx
Camazotz
8,433
2,371
0
8,608
22,372
9,486
574
12,159
9,686
0
22,942
W
Gilgamesh
DezIV
Gilgamesh
12,353
4,015
0
184
10,847
8,992
578
1,087
9,435
0
23,338
L
Izanami
4,599
2,032
0
770
16,353
8,360
314
10,478
5,470
0
22,673
W
Persephone
OsamBinLadle915
Persephone
15,243
378
69
2,262
8,426
2,687
1,337
2,686
5,437
49,675
0
W
16,398
3,456
793
2,924
14,213
15,142
610
2,713
11,147
43,601
0
L
Discordia
oakmedusa
Discordia
5,943
47
525
993
10,059
2,913
0
7,680
1,917
21,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,414
Gold Earned
26,091
170
Minions Killed
128
9
Camps Cleared
2
774,447
Distance Traveled
717,755
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,884
635
35
3
2
270,779
3
W
Gilgamesh
10,889
778
29
2
1
247,299
0
L
Izanami
8,892
635
54
4
0
202,356
0
W
Persephone
10,386
742
83
6
7
273,250
1
W
Atlas
11,139
796
58
4
1
253,898
2
L
Discordia
8,315
594
39
3
0
244,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role