Player Matchup

Heimdallr
Heimdallr
AllGingerNoSnap
Heimdallr
Level 76
God Stats
2W - 4L
1,424 SR
Queue Stats
512W - 511L
1,372 Elo+
Party 1
Mulan
Mulan
DevilsKing1
Mulan
Level 87
God Stats
2W - 1L
1,841 SR
Queue Stats
40W - 32L
1,391 Elo+
Party 2
Loki
Loki
SniperMonkey7
Loki
Level 27
God Stats
4W - 6L
1,424 SR
Queue Stats
46W - 62L
1,310 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WhatIsFugma
Morgan Le Fay
Level 25
God Stats
9W - 14L
1,300 SR
Queue Stats
30W - 41L
1,277 Elo+
Party 1
Sobek
Sobek
kingbobthethird
Sobek
Level 40
God Stats
10W - 17L
1,437 SR
Queue Stats
77W - 75L
1,453 Elo+
Party 2
Team Averages
Level 51
1,485 SR
1,361 Elo+

VS

Team Averages
Level 54
1,468 SR
1,350 Elo+
Ares
Ares
Dysangelium
Ares
Level 55
God Stats
23W - 31L
1,518 SR
Queue Stats
187W - 202L
1,391 Elo+
Solo
Thanatos
Thanatos
Twerpboi
Thanatos
Level 28
God Stats
9W - 14L
1,418 SR
Queue Stats
64W - 93L
1,331 Elo+
Party 3
Mulan
Mulan
ZojaOG
Mulan
Level 63
God Stats
3W - 1L
1,549 SR
Queue Stats
89W - 87L
1,404 Elo+
Solo
Nox
Nox
theprepubescent
Nox
Level 89
God Stats
7W - 4L
1,482 SR
Queue Stats
125W - 156L
1,381 Elo+
Party 3
Chiron
Chiron
wrinklyfallus
Chiron
Level 36
God Stats
28W - 35L
1,373 SR
Queue Stats
73W - 115L
1,244 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AllGingerNoSnap
Heimdallr
12
1 / 7 / 3
7,459
393
14,919
13,188
4,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 6 / 6
8,830
465
12,116
19,264
11,943
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
9 / 5 / 2
9,781
515
9,183
14,357
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
WhatIsFugma
Morgan Le Fay
13
1 / 6 / 2
8,188
431
4,384
11,502
4,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 6
7,789
410
6,943
22,337
21,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,964
472
8,644
19,564
19,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Twerpboi
Thanatos
17
13 / 3 / 5
10,961
577
14,659
15,010
5,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
ZojaOG
Mulan
15
2 / 5 / 5
9,819
517
12,505
15,109
11,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 0 / 7
10,618
559
11,905
6,252
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
3 / 4 / 6
9,185
483
9,967
14,212
4,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
56
13
Kills
28
29
Deaths
13
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AllGingerNoSnap
Heimdallr
1
7
3
0.36
L
2
6
6
0.83
W
4
1
5
6.5
L
9
5
2
2
W
Thanatos
Twerpboi
Thanatos
13
3
5
5.17
L
Morgan Le Fay
WhatIsFugma
Morgan Le Fay
1
6
2
0.33
W
Mulan
ZojaOG
Mulan
2
5
5
0.9
L
0
5
6
0.6
W
6
0
7
9.5
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,545
Damage
57,680
80,648
Taken
70,147
46,870
Mitigated
43,928
20,003
Healing
29,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AllGingerNoSnap
Heimdallr
14,919
5,574
0
2,564
13,188
4,694
0
5,118
7,984
0
59,729
L
12,116
1,285
0
1,816
19,264
11,943
0
3,262
15,210
4,811
40,901
W
8,644
1,031
0
4,025
19,564
19,784
0
4,059
15,505
22,096
0
L
9,183
3,545
0
2,940
14,357
5,147
12
1,265
12,864
0
62,001
W
Thanatos
Twerpboi
Thanatos
14,659
3,990
0
11,868
15,010
5,749
0
1,603
13,407
0
55,424
L
Morgan Le Fay
WhatIsFugma
Morgan Le Fay
4,384
942
0
3,006
11,502
4,039
150
4,095
6,929
44,672
0
W
Mulan
ZojaOG
Mulan
12,505
2,144
0
5,063
15,109
11,476
282
1,375
13,734
6,630
56,498
L
6,943
957
524
9,153
22,337
21,047
0
6,899
15,200
23,989
0
W
11,905
401
60
2,516
6,252
2,226
626
2,385
3,867
53,712
0
W
9,967
6,166
1,222
4,546
14,212
4,693
557
2,865
11,347
0
54,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,047
Gold Earned
49,547
381
Minions Killed
411
0
Camps Cleared
0
1,693,425
Distance Traveled
1,963,589
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,459
393
88
5
0
306,150
2
L
Mulan
8,830
465
79
4
0
327,767
0
W
Ares
8,964
472
21
1
0
409,265
6
L
Loki
9,781
515
103
5
0
352,348
3
W
Thanatos
10,961
577
81
4
0
449,855
2
L
Morgan Le Fay
8,188
431
78
4
0
321,574
9
W
Mulan
9,819
517
122
6
0
331,502
3
L
Sobek
7,789
410
33
2
0
385,586
7
W
Nox
10,618
559
96
5
0
399,012
4
W
Chiron
9,185
483
91
5
0
373,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role