Player Matchup

Nu Wa
Nu Wa
Bultero
Nu Wa
Level 120
God Stats
4W - 1L
1,568 SR
Queue Stats
63W - 61L
1,433 Elo+
Party 1
Gilgamesh
Gilgamesh
Chewpa Berga
Gilgamesh
Level 128
God Stats
3W - 5L
1,533 SR
Queue Stats
33W - 41L
1,388 Elo+
Party 1
Ares
Ares
D Naysty
Ares
Level 65
God Stats
1W - 1L
1,324 SR
Queue Stats
15W - 21L
1,379 Elo+
Party 1
Medusa
Medusa
JSCHWAM
Medusa
Level 126
God Stats
2W - 0L
1,535 SR
Queue Stats
68W - 70L
1,497 Elo+
Party 1
Mercury
Mercury
LtWarhammer
Mercury
Level 116
God Stats
2W - 0L
1,567 SR
Queue Stats
11W - 7L
1,424 Elo+
Party 1
Team Averages
Level 111
1,505 SR
1,424 Elo+

VS

Team Averages
Level 90
1,525 SR
1,478 Elo+
Apollo
Apollo
HeIls Enemy
Apollo
Level 123
God Stats
12W - 11L
1,550 SR
Queue Stats
164W - 152L
1,504 Elo+
Solo
Osiris
Osiris
Lil azf
Osiris
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,421 Elo+
Party 2
Jormungandr
Jormungandr
Occae
Jormungandr
Level 64
God Stats
5W - 3L
1,454 SR
Queue Stats
103W - 153L
1,450 Elo+
Party 2
Merlin
Merlin
Roronoa Bozo
Merlin
Level 126
God Stats
2W - 1L
1,575 SR
Queue Stats
80W - 65L
1,493 Elo+
Solo
Da Ji
Da Ji
simplistic696
Da Ji
Level 74
God Stats
1W - 2L
1,548 SR
Queue Stats
214W - 238L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bultero
Nu Wa
14
2 / 7 / 11
9,240
486
15,093
13,516
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Chewpa Berga
Gilgamesh
17
1 / 1 / 3
9,780
515
7,971
15,915
10,969
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
15
4 / 1 / 7
9,450
497
7,603
9,763
9,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
JSCHWAM
Medusa
16
9 / 3 / 5
10,407
548
14,313
14,964
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
LtWarhammer
Mercury
18
10 / 4 / 7
11,213
590
22,914
17,767
7,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 7 / 4
10,247
539
7,706
16,496
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
Lil azf
Osiris
12
1 / 4 / 0
8,521
448
7,696
17,081
17,896
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Occae
Jormungandr
13
2 / 6 / 6
8,690
457
9,691
24,396
18,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
16
5 / 3 / 2
9,929
523
12,699
15,803
5,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 6 / 2
10,342
544
6,770
16,903
7,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
26
Kills
16
16
Deaths
26
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bultero
Nu Wa
2
7
11
1.07
W
Gilgamesh
Chewpa Berga
Gilgamesh
1
1
3
2.5
W
Ares
4
1
7
7.5
L
Apollo
3
7
4
0.71
W
Medusa
JSCHWAM
Medusa
9
3
5
3.83
L
Osiris
Lil azf
Osiris
1
4
0
0.25
W
Mercury
LtWarhammer
Mercury
10
4
7
3.38
L
Jormungandr
Occae
Jormungandr
2
6
6
0.83
L
Merlin
5
3
2
2
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,894
Damage
44,562
71,925
Taken
90,679
37,633
Mitigated
54,887
14,238
Healing
24,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bultero
Nu Wa
15,093
3,603
69
1,544
13,516
4,189
1,101
7,980
5,536
56,368
0
W
Gilgamesh
Chewpa Berga
Gilgamesh
7,971
1,931
0
301
15,915
10,969
76
1,360
13,855
0
62,998
W
Ares
7,603
418
265
1,800
9,763
9,306
167
3,086
6,505
35,006
0
L
Apollo
7,706
4,274
0
2,687
16,496
6,022
1,214
2,021
14,475
0
62,773
W
Medusa
JSCHWAM
Medusa
14,313
6,808
0
4,798
14,964
5,842
264
4,789
10,133
0
76,635
L
Osiris
Lil azf
Osiris
7,696
3,373
0
2,864
17,081
17,896
200
2,910
14,171
0
41,069
W
Mercury
LtWarhammer
Mercury
22,914
15,609
0
5,461
17,767
7,327
242
5,396
12,371
0
93,601
L
Jormungandr
Occae
Jormungandr
9,691
2,822
128
7,227
24,396
18,058
0
7,023
17,373
35,774
0
L
Merlin
12,699
1,400
92
5,992
15,803
5,569
270
6,871
8,932
75,573
0
L
6,770
1,199
0
5,322
16,903
7,342
199
3,929
12,974
110
67,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,090
Gold Earned
47,729
506
Minions Killed
500
0
Camps Cleared
0
1,859,834
Distance Traveled
1,711,135
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,240
486
91
5
0
298,981
1
W
Gilgamesh
9,780
515
117
6
0
392,075
1
W
Ares
9,450
497
61
3
0
354,484
2
L
Apollo
10,247
539
117
6
0
357,084
5
W
Medusa
10,407
548
104
5
0
354,523
3
L
Osiris
8,521
448
86
5
0
334,109
0
W
Mercury
11,213
590
133
7
0
459,771
2
L
Jormungandr
8,690
457
58
3
0
318,864
5
L
Merlin
9,929
523
130
7
0
334,535
5
L
Da Ji
10,342
544
109
6
0
366,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role