Player Matchup

Bellona
Bellona
AK2Cupz187
Bellona
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 16L
1,397 Elo+
Party 1
Artio
Artio
HURHunter53
Artio
Level 65
God Stats
4W - 1L
1,485 SR
Queue Stats
47W - 52L
1,389 Elo+
Solo
Nox
Nox
Lcorona27
Nox
Level 57
God Stats
5W - 3L
1,709 SR
Queue Stats
175W - 193L
1,375 Elo+
Solo
Danzaburou
Danzaburou
emperorceegle631
Danzaburou
Level 49
God Stats
4W - 2L
1,529 SR
Queue Stats
101W - 123L
1,281 Elo+
Solo
Cliodhna
Cliodhna
x-Juiceman
Cliodhna
Level 122
God Stats
10W - 3L
1,564 SR
Queue Stats
48W - 23L
1,528 Elo+
Party 1
Team Averages
Level 81
1,557 SR
1,394 Elo+

VS

Team Averages
Level 110
1,446 SR
1,376 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BOSSIERFIND040
Anhur
Level 88
God Stats
10W - 17L
1,360 SR
Queue Stats
425W - 487L
1,325 Elo+
Solo
Ah Puch
Ah Puch
EL Bunker6262
Ah Puch
Level 141
God Stats
8W - 8L
1,456 SR
Queue Stats
431W - 472L
1,376 Elo+
Solo
Atlas
Atlas
Fatalis7775662
Atlas
Level 107
God Stats
10W - 7L
1,783 SR
Queue Stats
125W - 96L
1,419 Elo+
Solo
Bastet
Bastet
Fervore30
Bastet
Level 55
God Stats
4W - 5L
1,133 SR
Queue Stats
73W - 116L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AK2Cupz187
Bellona
13
4 / 3 / 6
8,480
530
9,283
11,610
8,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 2 / 7
8,655
541
4,486
9,363
7,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
7 / 4 / 2
9,246
578
6,008
9,690
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
emperorceegle631
Danzaburou
12
2 / 3 / 6
7,890
493
7,143
10,208
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
x-Juiceman
Cliodhna
13
4 / 3 / 6
8,644
540
8,363
12,400
3,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
0 / 4 / 1
7,157
447
4,549
8,890
2,790
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 5 / 5
6,623
414
3,015
9,300
2,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
13
4 / 7 / 0
8,517
532
10,668
12,194
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 4
6,715
420
5,554
10,559
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Fervore30
Bastet
13
9 / 4 / 1
8,662
541
10,743
11,602
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
20
Kills
15
15
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
1
0.13
W
Bellona
AK2Cupz187
Bellona
4
3
6
2.33
L
0
5
5
0.5
L
Ah Puch
4
7
0
0.57
L
2
2
4
2
L
Bastet
Fervore30
Bastet
9
4
1
2.38
W
3
2
7
3.25
W
7
4
2
2
W
Danzaburou
emperorceegle631
Danzaburou
2
3
6
1.67
W
Cliodhna
x-Juiceman
Cliodhna
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,283
Damage
34,529
53,271
Taken
52,545
25,132
Mitigated
22,278
13,469
Healing
14,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,549
809
0
875
8,890
2,790
134
1,061
7,829
0
36,502
W
Bellona
AK2Cupz187
Bellona
9,283
2,858
0
1,974
11,610
8,933
1,215
1,887
9,653
0
36,881
L
3,015
2,017
867
1,953
9,300
2,777
788
1,792
7,508
0
23,949
L
Ah Puch
10,668
194
71
3,800
12,194
4,196
716
3,754
8,440
51,029
0
L
5,554
2,391
145
3,302
10,559
8,453
0
1,544
9,015
17,102
0
L
Bastet
Fervore30
Bastet
10,743
3,669
0
2,987
11,602
4,062
112
2,343
9,259
0
37,636
W
4,486
878
260
2,923
9,363
7,218
259
2,011
7,320
30,797
0
W
6,008
514
3
2,180
9,690
3,050
155
5,570
3,738
50,579
0
W
Danzaburou
emperorceegle631
Danzaburou
7,143
1,798
0
3,009
10,208
2,453
1,127
1,672
8,514
0
33,943
W
Cliodhna
x-Juiceman
Cliodhna
8,363
923
0
3,120
12,400
3,478
843
4,382
7,824
0
46,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,915
Gold Earned
37,674
350
Minions Killed
306
0
Camps Cleared
0
1,550,632
Distance Traveled
1,381,321
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,157
447
78
5
0
242,750
0
W
Bellona
8,480
530
67
4
0
299,156
1
L
Anhur
6,623
414
45
3
0
286,341
0
L
Ah Puch
8,517
532
105
7
0
254,613
1
L
Atlas
6,715
420
17
1
0
253,458
0
L
Bastet
8,662
541
61
4
0
344,159
0
W
Artio
8,655
541
51
3
0
304,731
0
W
Nox
9,246
578
93
6
0
297,545
1
W
Danzaburou
7,890
493
60
4
0
306,046
5
W
Cliodhna
8,644
540
79
5
0
343,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role