Player Matchup

Arachne
Arachne
ASM2WAYBEZ
Arachne
Level 68
God Stats
7W - 9L
1,574 SR
Queue Stats
121W - 115L
1,534 Elo+
Party 2
Izanami
Izanami
DaHustla187
Izanami
Level 113
God Stats
7W - 9L
1,502 SR
Queue Stats
211W - 241L
1,517 Elo+
Solo
Hades
Hades
DisYangBoyz
Hades
Level 160
God Stats
57W - 36L
1,677 SR
Queue Stats
192W - 178L
1,538 Elo+
Solo
Sylvanus
Sylvanus
Explasian
Sylvanus
Level 97
God Stats
9W - 7L
1,633 SR
Queue Stats
345W - 326L
1,553 Elo+
Solo
Bastet
Bastet
Viceroy G
Bastet
Level 128
God Stats
22W - 27L
1,665 SR
Queue Stats
294W - 311L
1,575 Elo+
Party 2
Team Averages
Level 113
1,610 SR
1,543 Elo+

VS

Team Averages
Level 84
1,825 SR
1,830 Elo+
Izanami
Izanami
Bigshmacken
Izanami
Level 67
God Stats
41W - 10L
1,870 SR
Queue Stats
173W - 54L
1,801 Elo+
Party 1
Ares
Ares
BorisSavinkov
Ares
Level 15
God Stats
7W - 1L
1,755 SR
Queue Stats
62W - 10L
1,860 Elo+
Party 1
Thanatos
Thanatos
CrookedStick
Thanatos
Level 156
God Stats
11W - 1L
1,902 SR
Queue Stats
674W - 177L
1,924 Elo+
Party 1
Atlas
Atlas
Fëxx
Atlas
Level 124
God Stats
20W - 3L
1,858 SR
Queue Stats
806W - 329L
1,728 Elo+
Party 1
Hercules
Hercules
GoblinsInMyPants
Hercules
Level 58
God Stats
30W - 18L
1,740 SR
Queue Stats
441W - 127L
1,837 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ASM2WAYBEZ
Arachne
8
1 / 4 / 2
5,544
554
3,773
6,954
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
DaHustla187
Izanami
6
0 / 3 / 3
4,530
453
1,232
3,128
482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 5 / 0
5,621
562
3,272
7,104
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Explasian
Sylvanus
9
3 / 6 / 1
5,379
538
2,204
10,602
5,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bastet
Viceroy G
Bastet
8
1 / 3 / 1
5,118
512
5,489
7,331
2,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bigshmacken
Izanami
11
5 / 1 / 6
6,573
657
4,271
4,850
1,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 5
5,164
516
3,718
5,298
3,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
CrookedStick
Thanatos
11
9 / 1 / 3
6,878
688
7,391
7,352
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Fëxx
Atlas
8
0 / 1 / 12
5,524
552
3,641
7,373
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
6 / 2 / 2
6,342
634
5,799
4,879
3,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
21
21
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
ASM2WAYBEZ
Arachne
1
4
2
0.5
W
Izanami
Bigshmacken
Izanami
5
1
6
8
W
1
1
5
3.5
W
Thanatos
CrookedStick
Thanatos
9
1
3
10.5
L
Izanami
DaHustla187
Izanami
0
3
3
0.5
L
1
5
0
0.2
L
Sylvanus
Explasian
Sylvanus
3
6
1
0.58
W
Atlas
Fëxx
Atlas
0
1
12
6
W
6
2
2
3.5
L
Bastet
Viceroy G
Bastet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,970
Damage
24,820
35,119
Taken
29,752
13,157
Mitigated
14,840
8,552
Healing
15,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ASM2WAYBEZ
Arachne
3,773
2,278
0
2,035
6,954
2,049
0
1,378
5,509
0
22,561
W
Izanami
Bigshmacken
Izanami
4,271
2,566
0
1,667
4,850
1,780
65
1,920
2,726
0
36,563
W
3,718
36
302
1,923
5,298
3,520
0
0
5,027
20,570
0
W
Thanatos
CrookedStick
Thanatos
7,391
2,985
0
7,804
7,352
2,213
519
801
6,412
0
35,091
L
Izanami
DaHustla187
Izanami
1,232
942
0
330
3,128
482
0
301
2,827
0
16,457
L
3,272
145
40
1,624
7,104
2,612
0
525
6,542
30,648
0
L
Sylvanus
Explasian
Sylvanus
2,204
934
330
2,042
10,602
5,203
0
2,188
8,375
13,030
4,213
W
Atlas
Fëxx
Atlas
3,641
1,889
373
2,100
7,373
4,309
0
1,526
5,704
12,664
0
W
5,799
2,477
0
1,452
4,879
3,018
0
638
4,204
0
35,727
L
Bastet
Viceroy G
Bastet
5,489
881
0
2,151
7,331
2,811
0
2,518
4,507
0
18,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
30,481
222
Minions Killed
281
0
Camps Cleared
0
914,705
Distance Traveled
985,560
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,544
554
45
5
0
216,141
1
W
Izanami
6,573
657
86
9
0
179,416
0
W
Ares
5,164
516
42
4
0
200,778
0
W
Thanatos
6,878
688
59
6
0
220,854
2
L
Izanami
4,530
453
44
4
0
133,220
2
L
Hades
5,621
562
66
7
0
179,649
0
L
Sylvanus
5,379
538
28
3
0
172,508
1
W
Atlas
5,524
552
25
3
0
190,093
1
W
Hercules
6,342
634
69
7
0
194,419
3
L
Bastet
5,118
512
39
4
0
213,187
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role