Player Matchup

Osiris
Osiris
AziresBrother
Osiris
Level 17
God Stats
12W - 10L
1,599 SR
Queue Stats
52W - 56L
1,427 Elo+
Party 2
Baron Samedi
Baron Samedi
Ice General444
Baron Samedi
Level 69
God Stats
1W - 3L
1,319 SR
Queue Stats
401W - 383L
1,443 Elo+
Party 2
Fafnir
Fafnir
LuckiRECRUIT
Fafnir
Level 21
God Stats
2W - 2L
1,349 SR
Queue Stats
43W - 40L
1,457 Elo+
Party 2
Yemoja
Yemoja
WITHER4637
Yemoja
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 121L
1,469 Elo+
Party 3
Cupid
Cupid
camj6824
Cupid
Level 101
God Stats
10W - 7L
1,601 SR
Queue Stats
95W - 109L
1,496 Elo+
Party 3
Team Averages
Level 62
1,474 SR
1,459 Elo+

VS

Team Averages
Level 59
1,541 SR
1,413 Elo+
Chernobog
Chernobog
GECO MASTER
Chernobog
Level 48
God Stats
1W - 1L
1,747 SR
Queue Stats
212W - 215L
1,439 Elo+
Solo
Xbalanque
Xbalanque
JaiiKun
Xbalanque
Level 86
God Stats
8W - 5L
1,706 SR
Queue Stats
31W - 47L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
Miltitin
Cthulhu
Level 48
God Stats
1W - 1L
1,445 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Charybdis
Charybdis
NewtypeNez
Charybdis
Level 38
God Stats
0W - 1L
1,497 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
Tropic-Man24
Bakasura
Level 74
God Stats
0W - 1L
1,311 SR
Queue Stats
5W - 11L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 8
13,930
557
16,419
15,847
16,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Ice General444
Baron Samedi
20
6 / 2 / 10
15,305
612
15,989
14,825
14,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fafnir
20
6 / 2 / 4
15,384
615
14,896
18,206
32,163
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
WITHER4637
Yemoja
19
3 / 2 / 17
11,559
462
9,315
17,713
16,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Cupid
camj6824
Cupid
20
10 / 3 / 8
14,000
560
17,293
23,946
10,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GECO MASTER
Chernobog
13
0 / 13 / 2
8,976
359
10,541
19,682
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
JaiiKun
Xbalanque
19
4 / 5 / 4
12,495
500
16,316
17,502
6,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Miltitin
Cthulhu
15
0 / 7 / 3
9,677
387
9,570
22,217
25,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
NewtypeNez
Charybdis
16
1 / 6 / 1
9,791
392
4,690
14,133
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Tropic-Man24
Bakasura
18
6 / 6 / 3
12,325
493
12,108
21,215
9,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
37
Kills
11
11
Deaths
37
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
12
2
8
8
L
Chernobog
GECO MASTER
Chernobog
0
13
2
0.08
W
Baron Samedi
Ice General444
Baron Samedi
6
2
10
5.5
L
Xbalanque
JaiiKun
Xbalanque
4
5
4
1.2
W
Fafnir
6
2
4
4
L
Cthulhu
Miltitin
Cthulhu
0
7
3
0.21
L
Charybdis
NewtypeNez
Charybdis
1
6
1
0.25
L
Bakasura
Tropic-Man24
Bakasura
6
6
3
1.25
W
Yemoja
WITHER4637
Yemoja
3
2
17
5.75
W
Cupid
camj6824
Cupid
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,912
Damage
53,225
90,537
Taken
94,749
90,404
Mitigated
51,065
39,621
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,419
5,924
0
2,273
15,847
16,599
2,673
1,111
14,384
3,154
90,372
L
Chernobog
GECO MASTER
Chernobog
10,541
6,153
0
2,521
19,682
5,592
0
5,276
13,804
0
51,206
W
Baron Samedi
Ice General444
Baron Samedi
15,989
3,402
778
3,679
14,825
14,170
2,351
0
14,405
127,514
0
L
Xbalanque
JaiiKun
Xbalanque
16,316
4,016
0
1,236
17,502
6,766
1,858
10,884
6,437
0
77,331
W
Fafnir
14,896
4,964
0
8,296
18,206
32,163
2,989
0
16,796
103,041
16,969
L
Cthulhu
Miltitin
Cthulhu
9,570
827
654
2,192
22,217
25,062
0
3,942
17,487
38,235
0
L
Charybdis
NewtypeNez
Charybdis
4,690
2,369
0
3,419
14,133
4,219
416
8,417
5,611
0
44,983
L
Bakasura
Tropic-Man24
Bakasura
12,108
7,714
0
4,213
21,215
9,426
0
9,661
11,511
0
64,199
W
Yemoja
WITHER4637
Yemoja
9,315
1,772
5,249
4,450
17,713
16,515
1,971
3,322
14,062
36,578
0
W
Cupid
camj6824
Cupid
17,293
11,627
0
14,896
23,946
10,957
4,699
5,334
18,402
0
130,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,178
Gold Earned
53,264
816
Minions Killed
501
0
Camps Cleared
0
2,253,783
Distance Traveled
2,046,893
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,930
557
152
6
0
535,379
0
L
Chernobog
8,976
359
110
4
0
358,608
3
W
Baron Samedi
15,305
612
214
9
0
433,382
9
L
Xbalanque
12,495
500
121
5
0
417,570
10
W
Fafnir
15,384
615
204
8
0
447,749
13
L
Cthulhu
9,677
387
49
2
0
402,198
4
L
Charybdis
9,791
392
95
4
0
412,860
1
L
Bakasura
12,325
493
126
5
0
455,657
4
W
Yemoja
11,559
462
47
2
0
453,339
2
W
Cupid
14,000
560
199
8
0
383,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role