Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
BenNBeelzebu
Tyr
Level 160
God Stats
5W - 4L
1,543 SR
Queue Stats
560W - 498L
1,616 Elo+
Party 2
Ao Kuang
Ao Kuang
BeuNAZRAEL
Ao Kuang
Level 160
God Stats
3W - 0L
1,922 SR
Queue Stats
345W - 242L
1,716 Elo+
Party 2
Nox
Nox
martinsoto161
Nox
Level 146
God Stats
6W - 2L
1,788 SR
Queue Stats
281W - 199L
1,550 Elo+
Party 2
Hercules
Hercules
ufcnoreturn
Hercules
Level 89
God Stats
1W - 1L
1,602 SR
Queue Stats
30W - 25L
1,518 Elo+
Solo
Team Averages
Level 143
1,671 SR
1,580 Elo+

VS

Team Averages
Level 107
1,515 SR
1,589 Elo+
Bacchus
Bacchus
Harshcrack
Bacchus
Level 117
God Stats
3W - 4L
1,539 SR
Queue Stats
306W - 286L
1,568 Elo+
Solo
Sun Wukong
Sun Wukong
HydroxyMenthyl
Sun Wukong
Level 143
God Stats
0W - 1L
1,581 SR
Queue Stats
8W - 11L
1,513 Elo+
Party 1
Anhur
Anhur
KaoticSalvatore
Anhur
Level 136
God Stats
1W - 2L
1,629 SR
Queue Stats
107W - 85L
1,558 Elo+
Party 1
Persephone
Persephone
Sixpaperfattyy
Persephone
Level 63
God Stats
0W - 2L
1,327 SR
Queue Stats
100W - 91L
1,594 Elo+
Solo
Awilix
Awilix
kiplixm
Awilix
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
3 / 3 / 13
10,389
799
18,740
12,354
6,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 5 / 10
9,528
733
7,122
18,474
21,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
BeuNAZRAEL
Ao Kuang
18
9 / 4 / 6
10,946
842
15,592
17,079
7,136
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 13
10,523
809
11,391
10,551
3,966
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ufcnoreturn
Hercules
15
0 / 4 / 11
9,068
698
9,246
18,947
13,379
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Harshcrack
Bacchus
17
4 / 4 / 12
10,368
798
7,548
18,156
22,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
HydroxyMenthyl
Sun Wukong
17
5 / 2 / 9
10,341
795
15,114
15,319
16,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
7 / 3 / 11
11,246
865
16,847
13,422
5,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Sixpaperfattyy
Persephone
14
2 / 5 / 12
9,618
740
15,938
11,278
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
kiplixm
Awilix
13
1 / 5 / 11
8,529
656
7,164
11,296
6,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
74
18
Kills
19
19
Deaths
19
53
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
3
13
3.17
W
2
5
10
1.4
W
Ao Kuang
BeuNAZRAEL
Ao Kuang
9
4
6
3
L
Bacchus
Harshcrack
Bacchus
4
4
12
2.5
L
Sun Wukong
HydroxyMenthyl
Sun Wukong
5
2
9
4.75
L
7
3
11
4.17
L
Persephone
Sixpaperfattyy
Persephone
2
5
12
1.6
L
Awilix
kiplixm
Awilix
1
5
11
1.3
W
4
3
13
3.5
W
Hercules
ufcnoreturn
Hercules
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,091
Damage
62,611
77,405
Taken
69,471
52,134
Mitigated
55,079
24,427
Healing
23,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
18,740
1,281
818
2,290
12,354
6,547
1,893
3,713
8,291
0
39,582
W
7,122
242
769
3,892
18,474
21,106
482
6,321
11,558
0
18,159
W
Ao Kuang
BeuNAZRAEL
Ao Kuang
15,592
4,727
1,437
6,273
17,079
7,136
1,343
4,822
12,079
30,670
0
L
Bacchus
Harshcrack
Bacchus
7,548
626
2,560
4,153
18,156
22,617
196
8,224
9,482
13,462
0
L
Sun Wukong
HydroxyMenthyl
Sun Wukong
15,114
1,311
1,038
3,951
15,319
16,868
582
4,753
9,982
0
31,644
L
16,847
12,158
3,739
3,730
13,422
5,526
2,171
5,109
7,950
0
30,625
L
Persephone
Sixpaperfattyy
Persephone
15,938
1,684
1,261
1,948
11,278
3,926
472
3,570
7,455
28,440
0
L
Awilix
kiplixm
Awilix
7,164
2,133
0
1,416
11,296
6,142
0
5,325
5,643
0
7,087
W
11,391
1,361
2,412
1,644
10,551
3,966
1,266
3,375
6,862
27,057
0
W
Hercules
ufcnoreturn
Hercules
9,246
2,328
1,449
3,443
18,947
13,379
161
5,255
13,114
0
13,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,454
Gold Earned
50,102
140
Minions Killed
116
0
Camps Cleared
0
1,166,341
Distance Traveled
1,177,836
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,389
799
38
3
0
247,836
0
W
Tyr
9,528
733
20
2
0
225,276
0
W
Ao Kuang
10,946
842
34
3
0
223,586
0
L
Bacchus
10,368
798
16
1
0
240,545
0
L
Sun Wukong
10,341
795
34
3
0
264,153
4
L
Anhur
11,246
865
34
3
0
240,855
2
L
Persephone
9,618
740
31
2
0
211,197
2
L
Awilix
8,529
656
1
0
0
221,086
0
W
Nox
10,523
809
37
3
0
214,220
4
W
Hercules
9,068
698
11
1
0
255,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role