Player Matchup

Set
Set
Akumhakarna
Set
Level 123
God Stats
8W - 3L
1,726 SR
Queue Stats
79W - 72L
1,589 Elo+
Party 1
Ra
Ra
Connor425
Ra
Level 87
God Stats
24W - 24L
1,514 SR
Queue Stats
100W - 96L
1,590 Elo+
Party 1
Tyr
Tyr
KingCario
Tyr
Level 93
God Stats
2W - 0L
1,611 SR
Queue Stats
67W - 76L
1,586 Elo+
Party 1
Atlas
Atlas
NitroSNT
Atlas
Level 128
God Stats
4W - 2L
1,503 SR
Queue Stats
112W - 110L
1,590 Elo+
Party 1
Artemis
Artemis
WeluvSerqet117
Artemis
Level 16
God Stats
4W - 1L
1,630 SR
Queue Stats
10W - 9L
1,535 Elo+
Party 1
Team Averages
Level 89
1,597 SR
1,578 Elo+

VS

Team Averages
Level 81
1,563 SR
1,509 Elo+
Izanami
Izanami
Anxiety4
Izanami
Level 78
God Stats
31W - 44L
1,495 SR
Queue Stats
399W - 515L
1,510 Elo+
Solo
Mulan
Mulan
Jarlcreampuf
Mulan
Level 28
God Stats
6W - 6L
1,583 SR
Queue Stats
100W - 104L
1,467 Elo+
Party 2
Anubis
Anubis
LuciferXcX
Anubis
Level 121
God Stats
10W - 8L
1,657 SR
Queue Stats
602W - 640L
1,460 Elo+
Solo
Ne Zha
Ne Zha
MyNamesDad
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
326W - 283L
1,559 Elo+
Party 2
Geb
Geb
Nonco
Geb
Level 89
God Stats
28W - 23L
1,582 SR
Queue Stats
432W - 402L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 3
8,048
537
4,987
8,449
2,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 1 / 3
7,505
500
4,724
4,216
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 3
7,300
487
4,864
8,163
6,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
NitroSNT
Atlas
10
1 / 0 / 5
6,792
453
4,599
9,522
6,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 3 / 0
6,233
416
1,601
6,486
1,715
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anxiety4
Izanami
16
4 / 0 / 0
9,603
640
4,381
3,848
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 1
7,101
473
7,177
8,067
4,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
LuciferXcX
Anubis
14
1 / 5 / 0
7,947
530
4,159
10,085
3,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
MyNamesDad
Ne Zha
11
0 / 2 / 1
6,623
442
4,891
7,640
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Geb
Nonco
Geb
11
0 / 2 / 2
6,301
420
3,296
7,695
6,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
6
6
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Izanami
Anxiety4
Izanami
4
0
0
4
W
2
1
3
3.5
L
1
0
1
1.5
W
2
1
3
3.5
L
Anubis
LuciferXcX
Anubis
1
5
0
0.2
L
Ne Zha
MyNamesDad
Ne Zha
0
2
1
0.25
W
Atlas
NitroSNT
Atlas
1
0
5
3.5
L
Geb
Nonco
Geb
0
2
2
0.5
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,775
Damage
23,904
36,836
Taken
37,335
18,542
Mitigated
18,671
12,706
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,987
2,217
0
3,681
8,449
2,782
0
1,709
6,626
0
53,846
L
Izanami
Anxiety4
Izanami
4,381
2,817
0
1,428
3,848
1,285
0
634
3,214
0
72,971
W
4,724
0
1,518
1,346
4,216
1,108
0
2,235
1,981
46,712
0
L
7,177
1,846
0
3,984
8,067
4,417
0
1,982
5,985
0
35,035
W
4,864
397
0
1,548
8,163
6,537
0
968
6,657
0
31,867
L
Anubis
LuciferXcX
Anubis
4,159
330
0
3,389
10,085
3,896
0
2,597
7,206
58,244
0
L
Ne Zha
MyNamesDad
Ne Zha
4,891
459
0
650
7,640
2,569
0
1,169
6,431
0
43,294
W
Atlas
NitroSNT
Atlas
4,599
1,621
0
3,130
9,522
6,400
0
1,718
7,564
20,448
0
L
Geb
Nonco
Geb
3,296
279
0
768
7,695
6,504
0
2,401
5,176
18,836
0
W
1,601
687
0
1,483
6,486
1,715
0
493
5,932
0
33,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,878
Gold Earned
37,575
370
Minions Killed
469
0
Camps Cleared
0
1,537,516
Distance Traveled
1,379,616
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,048
537
111
7
0
331,517
3
L
Izanami
9,603
640
164
11
0
265,202
2
W
Ra
7,505
500
107
7
0
312,776
4
L
Mulan
7,101
473
75
5
0
287,773
4
W
Tyr
7,300
487
56
4
0
326,813
1
L
Anubis
7,947
530
119
8
0
223,636
0
L
Ne Zha
6,623
442
74
5
0
321,371
4
W
Atlas
6,792
453
28
2
0
296,369
4
L
Geb
6,301
420
37
2
0
281,634
2
W
Artemis
6,233
416
68
5
0
270,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role